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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
Commit Graph

13 Commits

Author SHA1 Message Date
Ivan Savenko
e5f8cefa7f Store and send mod list and game version for game rooms 2024-04-23 17:15:59 +03:00
Ivan Savenko
8f0236f046 Move account login details from settings to persistent storage, with
separate entries depending on server hostname for more convenient
testing
2024-03-29 17:04:52 +02:00
Ivan Savenko
5d188024db Set room status to "In Game" once gameplay starts 2024-03-27 13:10:55 +02:00
Ivan Savenko
715e094f5c Implemented room description display (map/template name) 2024-03-27 13:10:55 +02:00
Ivan Savenko
be641d1710 Split 'loginSuccess' into server and client-specific versions 2024-03-27 13:10:55 +02:00
Ivan Savenko
1a144fc516 Some progress on private rooms support 2024-02-10 19:02:25 +02:00
Ivan Savenko
7dee24edae Cleanup 2024-02-03 23:30:16 +02:00
Ivan Savenko
29c0989849 Use std::byte to manage network data 2024-02-02 02:02:09 +02:00
Ivan Savenko
c9ebf32efd Send error messages if operation fails 2024-02-02 00:12:30 +02:00
Ivan Savenko
c5c46a7c9a Implemented connecting to server via proxy 2024-01-30 21:31:41 +02:00
Ivan Savenko
033b2889c4 Add proxy connection mode for lobby rooms 2024-01-19 23:52:28 +02:00
Ivan Savenko
709905b1a0 Simplified networking API 2024-01-19 23:52:28 +02:00
Ivan Savenko
9fb7d2817a Implemented connection of match server to global lobby 2024-01-19 23:52:28 +02:00