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Commit Graph

736 Commits

Author SHA1 Message Date
Ivan Savenko
aed8c411fc Minor rework & cleanup of combat replays 2023-07-27 19:25:55 +03:00
Ivan Savenko
a280cc8845
Merge pull request #2384 from IvanSavenko/bugfixing_beta
Bugfixing iteration
2023-07-24 00:49:34 +03:00
Dydzio
47b6358e6e Improve feature by triggering hero window refresh in response to netpack 2023-07-22 21:51:14 +02:00
Ivan Savenko
e6d8b65e2c Fix toggling of auto combat 2023-07-22 12:15:27 +03:00
Ivan Savenko
a494dc4870 Refactoring of CGarrisonInt 2023-07-21 15:47:42 +03:00
Ivan Savenko
cefbe5152e
Merge pull request #2359 from IvanSavenko/crashfixing
Fix crashes from 1.2.1 statistics on Google Play
2023-07-21 15:44:37 +03:00
Ivan Savenko
07a8c75bec
Merge pull request #2305 from dydzio0614/unlimited-autosave
Ability to change autosave limit + set autosave prefix
2023-07-19 14:45:51 +03:00
Ivan Savenko
9e58f67ab5 Fix autocombat AI threading 2023-07-19 12:09:03 +03:00
Ivan Savenko
556763fb7b Fixed handling of tactics 2023-07-18 22:02:35 +03:00
Ivan Savenko
79be1c66fb Fix quick combat regression 2023-07-18 20:06:39 +03:00
Ivan Savenko
1bf6bbd9b6 Significantly simplified threading model in battles 2023-07-18 19:55:59 +03:00
Ivan Savenko
f27f5ebc7c Split BattleAI::activeStack into several smaller methods 2023-07-18 17:35:19 +03:00
Dydzio
5882cbae78 Merge branch 'develop' into unlimited-autosave 2023-07-16 15:19:04 +02:00
Dydzio
f8fbafff2f Fix github #2335 - town garrison not updating in info box 2023-07-16 10:18:43 +02:00
Ivan Savenko
3c0037efca Fix dismissing hero from opening hero window in town window that is
opened in kindom overview window
2023-07-15 16:09:44 +03:00
Ivan Savenko
8129cbc514 Allow dismissing hero from town 2023-07-15 16:09:44 +03:00
Ivan Savenko
3e8debc243 Allow dismissing heroes from kingdom overview window 2023-07-15 16:09:44 +03:00
Ivan Savenko
366239bf8d Do not play movement sound on non-movement actions 2023-07-15 16:09:44 +03:00
Ivan Savenko
3836217da5 Fix updating of heroes when moving to/from garrison 2023-07-15 16:09:44 +03:00
Ivan Savenko
3e1125570d Fix updating of hero & town lists on adventure map 2023-07-15 16:09:44 +03:00
Dydzio
ad66acdd79 End turn autosave support + making it default 2023-07-13 22:07:42 +02:00
Dydzio
616916714a Unrelated typo fix 2023-07-13 21:56:53 +02:00
Dydzio
404ab23bc6 Get autosave day without leading 0, delete ancient saveprefix stuff 2023-07-13 21:55:51 +02:00
Dydzio
bcb061b58f Merge branch 'develop' into unlimited-autosave 2023-07-13 20:53:10 +02:00
Dydzio
fbf0bf78d6 Configurable autosave limit and prefix - ingame handling 2023-07-08 23:04:01 +02:00
Ivan Savenko
ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
Ivan Savenko
1cbc6457ce Fix possible assertion failure on removing non-owned town 2023-07-04 20:28:02 +03:00
Ivan Savenko
4e80356bea Do not hide minimap on human player turn 2023-07-03 19:36:10 +03:00
Ivan Savenko
0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2023-06-26 21:51:10 +03:00
Ivan Savenko
85262cf4f5 Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Ivan Savenko
90c68588f9 Implemented fly movement sound 2023-06-25 17:42:36 +03:00
Ivan Savenko
69dc95c3c8
Merge pull request #2235 from IvanSavenko/hota_h3m_support
Hota h3m support
2023-06-23 13:32:10 +03:00
Ivan Savenko
ebc7a82c2e Converted pathfinder enum's to enum class 2023-06-21 15:38:57 +03:00
Ivan Savenko
bd4d2788ed Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00
Ivan Savenko
d51fe62804 Win/loss condition texts use MetaString 2023-06-20 19:37:27 +03:00
Ivan Savenko
56d69e790b Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Ivan Savenko
c43783db58 Use string ID's instead of raw strings for win/loss conditions 2023-06-20 19:37:27 +03:00
Ivan Savenko
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Ivan Savenko
acac42291e Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
Ivan Savenko
0e70f2998f SDL event handling is now done exclusively in input handler 2023-05-20 01:51:49 +03:00
Ivan Savenko
5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2023-05-20 01:51:49 +03:00
Ivan Savenko
d5d0ca96a8 Minor fixes and cleanup 2023-05-20 01:51:49 +03:00
Ivan Savenko
1f513fd280 Extracted event management from GuiHandler and CIntObject 2023-05-20 01:51:49 +03:00
Ivan Savenko
ad3e54e6c0 Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
Ivan Savenko
e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
Ivan Savenko
051a4a3c17 Encapsulation of WindowHandler state 2023-05-16 19:10:22 +03:00
Ivan Savenko
7838190ef4 Moved window stack management from GuiHandler to new class 2023-05-16 19:10:21 +03:00
Ivan Savenko
243773b6ef Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
Ivan Savenko
a015bf6507 Initial part of dynamically-sized adventure map:
- removed no longer used CConfigHandler
- remove no longer use resolutions.json
- moved widget management from adventure map to a separate class
- adventure map layout is now loaded from config
2023-05-09 13:10:33 +03:00
Konstantin
05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00