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Commit Graph

179 Commits

Author SHA1 Message Date
Michał W. Urbańczyk
1f75aeaf34 Video working with 32 bpp. Proper loading of hero on boat. Fixed problems with newly recruited hero blockvis info. Fixed possible crashes. 2009-08-01 10:08:16 +00:00
Michał W. Urbańczyk
78afb07f52 New, experimental crashhandler for windows (creates minidumps).
Several minor fixes and improvements.
2009-07-31 20:10:22 +00:00
Michał W. Urbańczyk
aad61c8ac8 Fixed exchanging artifacts between heroes. Fixed def visibility issues. Refactored alphaTransform. 2009-07-27 12:29:10 +00:00
Michał W. Urbańczyk
9fd4b5bb62 Fourth part of sailing code.
Support for Shipyard (both for town and adventure map versions). Improved boat displaying code. Minor changes.
2009-07-26 03:33:13 +00:00
mateuszb
7853a19b54 * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
mateuszb
4bc0d1ace6 * partially fixed problems with boats
* minor changes
2009-07-25 12:49:45 +00:00
Michał W. Urbańczyk
ec3b254c83 Castle interface: improved town scrolling.
Minor changes for future loading-without-restarting.
2009-07-20 08:18:33 +00:00
Michał W. Urbańczyk
9272f501cd Second part of sailing support:
* boat graphics and appropriate flags are used
* disembarking possible
* new objects supported:
 - Flotsam
 - Shipwreck Survivor
 - Sea Chest
2009-07-19 03:10:24 +00:00
Michał W. Urbańczyk
2ca7cc5b5c First part of Boat and sailing support.
[It's possible to enter the boat and move by sea, graphical glitches removal and disembarking will be done soon]
2009-07-19 01:00:19 +00:00
Michał W. Urbańczyk
b551f6a72b Partially done support for external creature dwellings. 2009-07-06 19:41:27 +00:00
mateuszb
50a49460bf * partial handling of advmap objects changing battle background (like clover field) (their existence should change the background but nothing else)
* map should be drawn faster because empty tiles are no more blitted (according to info from .msk files) - I hope it will work correctly, if not please report or turn it off if too hard to make it work
2009-07-01 15:58:20 +00:00
Frank Zago
f0b1c8b644 Fix bug where adventure map is not displayed correctly when hero is moving. 2009-06-20 15:57:53 +00:00
mateuszb
ae3fa69134 * next part of exchange window
* changed some CDefHandlers to CDefEssential (the second is less memory consuming)
* minor changes
2009-06-17 16:46:16 +00:00
Frank Zago
cb1c31ac49 Simplified terrainRect prototype. 2009-06-17 01:08:24 +00:00
mateuszb
8231a6e6cc * first part of exchange window
* minor changes
2009-06-16 11:18:14 +00:00
Frank Zago
e4275c2c90 Make MARK_BLOCKED_POSITIONS and MARK_VISITABLE_POSITIONS compilable. 2009-06-14 15:53:40 +00:00
Frank Zago
facb984654 Missing diff from previous commit. 2009-06-14 15:14:03 +00:00
Frank Zago
96a34c30f0 Center active hero on map. Added map grid. Fixed a visual artefact. 2009-06-14 07:02:06 +00:00
Frank Zago
1c2ac579d5 The size of the frame around the map depends on the screen size, so compute it. 2009-06-12 03:26:41 +00:00
Frank Zago
a3d2ae2135 Temporarily disable map smoothing as it is source of crashes 2009-06-12 00:51:58 +00:00
Frank Zago
cc1c7c83c5 Readability and micro optimization. 2009-06-11 03:57:21 +00:00
Michał W. Urbańczyk
fcc4acc451 Two more fixes for CSDL_Ext::alphaTransform usage. 2009-06-07 07:38:51 +00:00
Frank Zago
78d62481e4 Fixed some small one-time memory leaks. 2009-06-06 22:36:15 +00:00
Frank Zago
b1c9b17327 Fix for bug introduced in r937. 2009-06-06 19:47:25 +00:00
Frank Zago
177d146f04 Optimize: don't compute invariants inside loops. 2009-06-06 19:07:51 +00:00
Frank Zago
a817244a98 Optimize. 2009-06-06 18:53:35 +00:00
Frank Zago
7acd191663 Move invariants out of the loops. 2009-06-06 17:43:36 +00:00
Frank Zago
7fe8e08e02 Makes code more readable + micro-optimization. 2009-06-06 17:33:26 +00:00
Frank Zago
6635cf4f23 Made a few functions static or static inline. 2009-05-23 22:57:39 +00:00
Michał W. Urbańczyk
1d5565b3a3 * updated project files for MSVC
* fixed a few includes paths
* it's possible to enter Tavern via Brotherhood of Sword
* fixes for statusbar
* fixes for townlist
* fixed crashes on building / clicking some buildings
* bumped version number to 0.71c
* bonuses from wearing more than one same artifact won't cumulate
2009-05-21 23:50:45 +00:00
Frank Zago
73949f3367 Build fixes for linux. 2009-05-21 00:55:30 +00:00
mateuszb
b5ae7d5cbe * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
mateuszb
f9ae91d88c * further changes towards support for ranged spells
* added info about author & license in files
2009-04-15 14:03:31 +00:00
mateuszb
aa87e1ff16 * next ubuntux's patch 2009-04-15 10:20:47 +00:00
Michał W. Urbańczyk
38b680ed30 * Patch from Ubuntux: fix to avoid resources becoming negative [on handling timed events]
* improvements for Garrison Window
* some changes towards Events support
* minor fixes
2009-04-14 23:29:26 +00:00
mateuszb
6d5ed19ad3 * improved comment coverage in CPlayerInterface.h and CBattleInterface.h
* corrected road blitting when hero moves smoothly and road is near top edge of screen
2009-03-22 16:04:46 +00:00
mateuszb
a08aaba29d * probably fixed problem with displaying corpses on battlefield
* fixed buy troops window
* workaround for a problem with GeniusAI
* some magic numbers are removed
2009-03-12 18:06:02 +00:00
mateuszb
124e768a99 * added missing movement arrows (advmap interface)
* corrected centering on hero's position
* merged terrainRect and terrainRectSmooth
2009-02-02 13:05:19 +00:00
Michał W. Urbańczyk
ccaf244a54 Fixed save/load maps with removed objects. Fixed spell scroll handling (really). 2009-02-01 23:56:45 +00:00
Michał W. Urbańczyk
8868105fac * fixed the evil, strange bug [http://vcmi.antypika.aplus.pl/forum/viewtopic.php?t=93]
* fixed invisible hero problem reported by Steven Aus
* version bumped to 0.69
2009-01-30 21:28:02 +00:00
Michał W. Urbańczyk
a37ce5df9e * partial handling r-clicks on adv map
* minor fixes
2009-01-14 19:01:20 +00:00
Michał W. Urbańczyk
b895fa35cb * saving and resuming games should work!
(loading from the main menu, saving using "save [NAME]" command)
2009-01-12 20:05:56 +00:00
Michał W. Urbańczyk
3474fdaf05 * save/load partially working
* Arena and Witch Hut support
* improved support for Resources
* minor fixes and changes
2009-01-10 22:08:18 +00:00
mateuszb
6e53a4562f *small fixes for issues introduced in previous revision (or older, I'm not sure) 2009-01-09 18:12:36 +00:00
mateuszb
22efd5df29 * experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test)
* small graphical glitch fixed
2009-01-09 13:03:47 +00:00
mateuszb
fa11c06bdc * our changes
* centered spellBook
* magic arrow animation fits battle window
* preventing different battle animations from getting out of appropriate rect
2009-01-07 19:40:19 +00:00
Michał W. Urbańczyk
847a4f222c Further serialization code and refactorings. 2009-01-06 18:42:20 +00:00
mateuszb
b114582857 * corrected indentation
* centered battle interface
* battle cursor while 1024x768 is now correct
* new version of settings.txt from Tow
2008-12-23 13:59:03 +00:00
Łukasz Wychrystenko
633b0007ba some warning & code cleanup - nothing significant 2008-12-21 19:17:35 +00:00
Łukasz Wychrystenko
c1239b3d29 little change for gcc 2008-12-18 08:04:53 +00:00