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mirror of https://github.com/vcmi/vcmi.git synced 2025-02-09 13:14:02 +02:00

42 Commits

Author SHA1 Message Date
mateuszb
f9ae91d88c * further changes towards support for ranged spells
* added info about author & license in files
2009-04-15 14:03:31 +00:00
Michał W. Urbańczyk
985b4930e4 Major changes to the GUI. Introduced list of interfaces (listInt) containing pointers to all shown interfaces / windows. Only top layer is active and regularly updated.
Windows should be shown using pushInt and closed with popInt or PopIntTotally (if interface needs to be also deleted).
Some things are not working yet properly, I'll try to fix them ASAP.
2009-04-14 12:47:09 +00:00
mateuszb
47bc007d8c Common changes (ours):
* Improvements for console
* Speed bonus support
* Minor improvements
2009-04-04 19:26:41 +00:00
Michał W. Urbańczyk
1983aee1b2 * resting in town with mage guild will replenih all the mana points
* battle will end when one side has only war machines
* fixed crasbug occurring on revisiting objects (by pressing space)
* started writing support for artifacts
2009-04-03 22:34:31 +00:00
Michał W. Urbańczyk
680993459a * started making morale/luck system
* basic calculation of hero/stack morale
* displaying morale in hero window
* redone checking if attack is possible (should fix some problems with attacking with 2-hex creatures, at least on server side)
* std::list serialization
* version set to 0.7b
2009-02-03 05:28:05 +00:00
Łukasz Wychrystenko
b54a3bfb7c unified guardians names 2008-12-26 01:46:53 +00:00
Łukasz Wychrystenko
b356524aee corrected that missclick! hope so 2008-12-26 01:15:47 +00:00
Łukasz Wychrystenko
633b0007ba some warning & code cleanup - nothing significant 2008-12-21 19:17:35 +00:00
Michał W. Urbańczyk
16303ab1df classes for buttons group and functionlist with arg 2008-09-24 08:15:49 +00:00
Michał W. Urbańczyk
70673674dc * setting army formation
* minor changes
2008-09-18 13:54:54 +00:00
Michał W. Urbańczyk
7722d058f0 Fixed issues reported by Zamolxis:
* dismiss Hero works blocked in the castles
* the backpack scrollable arrows aren't available (yellow, clickable) even when backpack is empty.
* added missing info texts for buttons in hero window (and added functionality of enable tactic formations button)
* can select (single click) and enter castle (double click) from the map. Same for hero.
* Hero gets automatically selected after End Turn 
* Hero is automatically selected when exiting town
* In Garrison or Hero army: units are selected when we first click on them
Fixed (at least partially) also a problem with disappearing path
2008-08-28 17:36:34 +00:00
Michał W. Urbańczyk
ce6a9ae374 * fixed possible freeze when applying changes in gamestate
* it's impossible to enter not owned town
* giving starting bonus
* other improvements
2008-08-25 21:14:00 +00:00
Michał W. Urbańczyk
1c7e3718a7 * swapping artifacts (needs testing)
* various improvements and fixes for interface
* put changelog into ChangeLog
2008-08-20 19:02:48 +00:00
Michał W. Urbańczyk
22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function)
* randomizing spells in towns
* fixed reading forbidden structures
* support for heroes starting in town garrisons
* hopefully fixed problems with wrong town defs (village/fort/capitol)
* moved CSpellHandler.* to VCMI_Lib (project files must be updated)
* redone reading spell info
* added missing features to the fort screen
* minor improvements

* partially done mage guild screen
2008-08-20 06:57:53 +00:00
Michał W. Urbańczyk
346af53961 * showing creature amount in the CCreInfoWindow
* fixes and improvements in dismiss/upgrade dialogs
* possibility of moving hero into the garrison
* viewing hero window in the town screen
2008-08-16 08:47:41 +00:00
Michał W. Urbańczyk
b89c951d09 * version set to 0.62
* almost redone treasure chest
* working gaining levels for heroes (including dialog with skill selection)
* corrected another typo i cr_shots
2008-08-13 00:44:31 +00:00
Michał W. Urbańczyk
cc7be20b07 Merged most of the changes from trunk.
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
2008-08-02 15:08:03 +00:00
Michał W. Urbańczyk
dbca25df74 Cleanups/refactoring 2008-06-11 01:53:57 +00:00
Michał W. Urbańczyk
798fd11f65 radical cleanups 2008-06-08 00:58:29 +00:00
Michał W. Urbańczyk
00929126d5 * started making creature info window
* callback for buttons/lists based on boost::function
* new file AdventureMapButton.cpp - update your project files
2008-05-18 17:33:39 +00:00
Michał W. Urbańczyk
4ff5788e51 * version changed to 0.58
* splitting stacks in hero window
* minor fixes
2008-04-20 12:39:33 +00:00
Michał W. Urbańczyk
d7b5099b6f Fixed moving creatures in garison in heroWindow 2008-04-19 19:29:00 +00:00
Michał W. Urbańczyk
b3c69fe838 More town hall code, started making building requirements. 2008-03-16 00:09:43 +00:00
mateuszb
21ec0b77d4 code cleanups, etc. 2008-02-03 15:24:35 +00:00
mateuszb
31a5ea2ae5 general heroWindow improvements 2008-01-31 12:10:59 +00:00
mateuszb
2b4e5ff2e2 hero screen garrison and small crashbugfix 2008-01-30 13:18:08 +00:00
mateuszb
ed0bbcfe11 changes seem to cover almost everything on heroes' artifacts in hero screen
a part of code has been refactored for simpler support by other parts of code
2008-01-30 10:55:43 +00:00
mateuszb
099af11606 secondary skills' descriptions and rightcliks on artifacts 2008-01-29 13:55:14 +00:00
mateuszb
b1af2fb829 strange bug while clicking 2008-01-28 12:28:18 +00:00
mateuszb
74cce9b7a0 some additional descriptions on heroWindow, better functions for hero level <-> exp (to be tested a bit more) 2008-01-27 16:07:27 +00:00
mateuszb
b5ecb2e146 some minor improvements 2008-01-25 19:09:41 +00:00
mateuszb
315f92ef14 bugfix and speedup 2008-01-20 15:26:34 +00:00
mateuszb
86b8c16f0a broken hero switch 2008-01-20 13:53:11 +00:00
Michał W. Urbańczyk
d64dfa0a23 showInfoDialog should be compatible with interfaces other than advmapint. 2008-01-20 12:34:39 +00:00
mateuszb
efd09f0a68 fixed misc5 bug, hero backpack, strange bug with hero portrait (LClick) 2008-01-19 18:58:24 +00:00
mateuszb
e3f40e6907 first part of artifacts on hero window - small problem with misc5 slot (most probably in AmbarCendamo) 2008-01-19 13:19:58 +00:00
mateuszb
bce31ba91b another part of hero window and other improvements 2008-01-15 18:50:52 +00:00
mateuszb
0fc7d5b795 another piece of hero window 2008-01-13 19:42:21 +00:00
mateuszb
d55b020dbd a bit more of hero window 2008-01-13 16:24:24 +00:00
mateuszb
7968aebe1a bugfix, a bit more of hero window 2008-01-12 12:55:45 +00:00
mateuszb
2ce033aba9 heroWindow is now show/hideable ;] 2008-01-11 18:56:39 +00:00
mateuszb
e62cfed95f a bit of hero window
help needed - make something to prevent changing surface stored in CHeroWindow::background. I do not overwrite it, but it changes dramatically with every call of CHeroWindow method!

And besides - is there anything to make my window displayed easily, without calling show() every frame when it should be displayed? any machanism?
2008-01-10 19:01:25 +00:00