Michał W. Urbańczyk
d18b6c3d5a
Fixed #2 , #10 , #118 , #209 , #210
2009-11-14 20:14:15 +00:00
Michał W. Urbańczyk
a6f61e33bd
* restored 0.74 savegames compatibility (for easier reproducing reported issues)
...
* Fixed #184 and #189
* minor fixes
2009-11-13 19:04:36 +00:00
DjWarmonger
e1c793068d
1.Support for Skyship - revealing entire map
...
2.Reorganization of visible tiles processing
3.Turned off revealing the map at build structure as it caused odd conflict
2009-11-11 17:45:03 +00:00
DjWarmonger
ddd755c0c1
1.Removed unused code from hero handler
...
2.Minor changes in GUI
3.Attempt to manage different alignments of ships
2009-10-28 10:45:45 +00:00
DjWarmonger
2c77785bc7
Hero experience tooltip will now be shown correctly despite of its type (bug #99 )
2009-10-27 20:40:11 +00:00
DjWarmonger
e4417e9204
Added feature #111 - external dwellings increase town growth.
2009-10-26 09:11:10 +00:00
mateuszb
68c5bb63a4
* various improvements and code cleanups
2009-10-25 14:36:11 +00:00
DjWarmonger
1683a419a3
Implemented artifact placement rules for advMap objects, but not for the random artifacts placed via editor. (feature #119 )
2009-10-24 19:21:32 +00:00
Frank Zago
e916e94a40
Commented out unused code.
2009-10-24 03:51:14 +00:00
DjWarmonger
f0e04ad850
Fixed #178 = Scholar won't give unavaliable spells anymore.
2009-10-23 19:58:21 +00:00
Frank Zago
20c4fbd25c
Fixed bug 187.
2009-10-22 05:39:04 +00:00
Frank Zago
e412619ce7
Info map for terrain type. Fixes bug 5.
2009-10-22 02:09:14 +00:00
mateuszb
e88bec607b
* Ubuntux's patch for Windows (now PreGame runs but we cannot start any game)
2009-10-16 14:56:57 +00:00
Frank Zago
02ee620abc
Fixed bug introduced in r1301.
2009-10-14 23:18:19 +00:00
mateuszb
0078037df8
* compilation fixes for MSVC / minor changes
...
* CDefHandler::openFromMemory DOES NOT WORK! It seems to be design error, not windows specific.
Note: please write more C++-like code (declarations don't have to be in the beginning of block of code, use C++-style casts, follow our naming convention for structs / classes, don't write struct before structure's name etc.)
2009-10-14 12:44:44 +00:00
Frank Zago
bf64a9a851
Changed some log.
2009-10-13 02:04:06 +00:00
Frank Zago
c2cb7be227
Fixed bug 143 and possibly 142.
2009-10-12 05:00:28 +00:00
Frank Zago
a2861a82d2
Removed the magic from CDefHandler::openFromMemory. CDefHandler::openDef is using that function instead of duplicating the code. Made a few few values unsigned instead of signed.
2009-10-11 18:26:36 +00:00
Frank Zago
a5f7c913ee
Changed some comments.
2009-10-11 16:08:01 +00:00
Frank Zago
cb18b7c82a
Rewrote CSndHandler::CSndHandler and CVidHandler::CVidHandler to get rid of readNormalNr.
2009-10-11 16:05:40 +00:00
Frank Zago
ea361fe2b4
Removed unused code.
2009-10-11 16:03:52 +00:00
Frank Zago
eee726bd32
Removed duplicated code.
2009-10-10 23:46:42 +00:00
Frank Zago
044875d500
Rewrote a piece of CLodHandler::init.
2009-10-10 23:25:34 +00:00
DjWarmonger
9764e968cd
1.Support for Mana Vortex
...
2.Bonusing town buildings now dispplay correct message.
2009-10-06 07:55:39 +00:00
DjWarmonger
60085e2249
Fixed bug 116 - constructing bonusing buildings will now affect town heroes.
2009-10-06 06:15:56 +00:00
Michał W. Urbańczyk
fe7ef6bbe1
Smart map object serialization over net.
...
Fixed doubling click sound on map selection.
2009-10-06 00:32:33 +00:00
DjWarmonger
2cf3e6885f
Support for Castle Stables. These are compatible with advMap Stables.
2009-10-05 16:38:54 +00:00
DjWarmonger
7f9d6e0a36
Fixed crash when visiting Academy of Battle Scholars.
...
Crash with Cage of Warlords not confirmed?
2009-10-05 11:28:49 +00:00
Frank Zago
92d856d3e4
Refactored giveFile() a bit and enhanced a couple error messages.
2009-10-05 01:47:48 +00:00
DjWarmonger
9792c64cbf
Fixed bug #71 . Little redesign of town buildings handling.
2009-10-04 14:20:19 +00:00
Frank Zago
1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
...
Fixed a file handle leak.
Bumped revision to 0.74b (linux).
Reworked the build system to remove uneeded dependencies (linux).
Removed use of PATHSEPARATOR since Windows can use / too.
2009-10-04 02:02:45 +00:00
Frank Zago
8d34b602b3
Removed a few extra semicolons.
2009-10-04 01:31:14 +00:00
DjWarmonger
6d6b3ae1ea
Additional functions to obtain precise info about stacks and armed instance for OnionKnight and general use.
2009-10-03 19:31:50 +00:00
DjWarmonger
913c0af6fa
Fixed bugs 11, 24 & 26
...
Next part of Shops script, however still no GUI.
2009-10-03 11:16:42 +00:00
Michał W. Urbańczyk
4c458a7e47
Bumped version, restored AI and Cage.
2009-10-01 22:18:37 +00:00
Michał W. Urbańczyk
5073365eb9
Disable AI and Cage of Warlorlds for release (crashes)
2009-10-01 22:13:11 +00:00
mateuszb
7382314dfd
* battle should now end automatically when last stack of one of sides is killed by a spell
...
* minor changes
2009-09-28 14:21:48 +00:00
mateuszb
07a769601e
* faster decompression with infs2
...
* minor changes (unused code removed, a few additional consts)
2009-09-27 11:37:15 +00:00
DjWarmonger
974acb3907
Pandora fix. Now window will contain message about joined creatures.
2009-09-26 09:16:59 +00:00
OnionKnight
e3eeed0b70
gcc compilation fixes.
2009-09-25 21:11:13 +00:00
DjWarmonger
62cb72975c
1. All Ceature Banks now have correct configs.
...
2. Pyramid is fully supported.
3. Minor Pandora fix.
2009-09-25 15:40:28 +00:00
mateuszb
4ba26635b6
* hero in siege won't be blitted below wall
...
* obstacles and units should be printed in better order (not tested)
* animations of attack and defense will follow general speed of animations
2009-09-25 11:38:18 +00:00
mateuszb
1745c3512e
* config/bankconfig.txt will be used instead of ZCRBANK.TXT
2009-09-25 09:57:13 +00:00
DjWarmonger
6d881789f6
1.Messenger banks won't reset monthly.
...
2.Fixed ZRCBANKS and exported to bankconfig.txt file
2009-09-25 09:38:59 +00:00
Frank Zago
66541027b5
Correct spelling.
2009-09-25 04:05:01 +00:00
Frank Zago
fc301e9127
gcc compile fix.
2009-09-25 03:43:16 +00:00
Frank Zago
ad5b30294b
Compile fix.
2009-09-25 03:21:56 +00:00
DjWarmonger
0937653e0a
getAllowedSpells fixed. Shrines will use it from now on.
2009-09-24 19:28:26 +00:00
DjWarmonger
55925e0eea
1.Fixes for RazeStructures net packs.
...
2.Support for Pyramid. Unfortunately untested entirely as combats won't work on my system.
2009-09-24 17:54:02 +00:00
Michał W. Urbańczyk
307c20e7dc
* fixed crash on clicking on the map frame
...
* battle settings will be stored
* fixed calculating battle casualties
* fixed crash when clicking on enemy stack without moving mouse when we receive action
* fixed issue when splitting stack to the hero with only one creatures
2009-09-24 13:23:52 +00:00