1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
Commit Graph

43 Commits

Author SHA1 Message Date
Laserlicht
e86b694b22 fast search 2024-10-01 21:36:45 +02:00
Laserlicht
d04f369d85 search basic implementation 2024-10-01 18:15:32 +02:00
Laserlicht
a42afa2910 code review 2024-08-14 21:51:08 +02:00
Laserlicht
81b1704e39
Merge branch 'vcmi:develop' into extended_statistic 2024-08-14 20:32:47 +02:00
Laserlicht
52b1219db6
code review 2024-08-12 17:53:24 +02:00
Laserlicht
1e298534ae shortcut 2024-08-12 01:07:58 +02:00
Laserlicht
7071647b72 add shortcut for list item moving 2024-08-04 14:11:10 +02:00
Laserlicht
ecd7e17764 button 2024-07-25 23:32:45 +02:00
Ivan Savenko
8d4f8dcf9c Add unassigned by default hotkeys to show visitable or blocked tiles 2024-07-19 19:38:40 +00:00
Laserlicht
e629b7a371 reduce to 12 with gap 2024-07-17 19:26:18 +02:00
Laserlicht
b8d872aa60 mobile adjustments 2024-07-17 04:24:27 +02:00
Laserlicht
1daf6dfad1 make hideable 2024-07-16 23:36:23 +02:00
Laserlicht
37b5de689a move to left side 2024-07-16 22:47:40 +02:00
Laserlicht
53a1bf2051 add spell cast 2024-06-21 21:29:19 +02:00
Ivan Savenko
9e5f9a88c3 Fix renamed end turn shortcut 2024-05-23 18:49:06 +00:00
Ivan Savenko
5feef488e3 Added Ctrl & Shift versions for swap artifacts shortcut. Exchange window
shortcuts now work even without vcmi extras
2024-05-19 12:28:03 +00:00
Ivan Savenko
0d6d6fca03 Add detection of missing shortcuts 2024-05-19 09:59:12 +00:00
Ivan Savenko
11c00711f9 Add string ID's for all new shortcuts 2024-05-19 09:12:36 +00:00
Ivan Savenko
0db8266495 Implemented some of the requested shortcuts 2024-05-19 09:12:36 +00:00
Ivan Savenko
88fbb7ee71 Most of buttons created in cpp now have assigned shortcut 2024-05-19 09:12:36 +00:00
Ivan Savenko
947d07faa4 Add separate shortcuts for saving and loading of artifact costumes 2024-05-18 16:27:42 +00:00
Ivan Savenko
dd9e002031 Add hotkey to track human player hero in MP. Fixed broken 'toggle grid'
hotkey
2024-04-30 19:10:10 +03:00
Ivan Savenko
1dc27046ef Unified game controller input with keyboard/mouse 2024-04-30 15:21:07 +03:00
Ivan Savenko
0d8d75afd4 Spaces -> tabs 2024-04-30 11:38:13 +03:00
Ivan Savenko
9187beb7ee
Merge branch 'joystick_support' into joystick_support 2024-04-30 11:27:55 +03:00
kdmcser
92b1c8deb5 Merge branch 'develop' into joystick_support 2024-04-29 00:49:04 +08:00
SoundSSGood
25dea7e364 Saving costume 2024-04-27 21:35:37 +03:00
kdmcser
1eea8398b4 make joystick configurable 2024-04-27 22:42:54 +08:00
M
6fed084055 Do not use enter for non-campaign game start, do not use "B" for non-campaign game start 2024-04-20 15:43:39 +02:00
Ivan Savenko
16c56cf6c5 Keyboard shortcuts are now loaded from config file 2024-04-11 21:21:46 +03:00
Laserlicht
e8c541f873
end with auto combat 2024-01-26 23:15:56 +01:00
Dydzio
e1eb245565 Better default stack action handling + "F shortcut" mode fixes 2023-08-27 17:33:10 +02:00
Ivan Savenko
d86c0a969d Fix conflicting market/town hotkeys 2023-07-30 12:34:34 +03:00
Dydzio
48a72f90f7 Add option for persistent hero info window as in HD mod 2023-07-17 23:25:16 +02:00
Ivan Savenko
872b68c59a Implemented zoom reset shortcut (backspace) 2023-05-17 14:54:19 +03:00
Ivan Savenko
3e9da333cf Basic version of zoomable adventure map 2023-05-16 23:42:51 +03:00
Ivan Savenko
61181d63bd Fixed missing hotkeys for game saving 2023-05-09 13:10:33 +03:00
Ivan Savenko
5ae507505a Fixed toggleable buttons (sleep/wake & subterra/surface) 2023-05-09 13:10:33 +03:00
Ivan Savenko
97426a3f7c Implemented disabling of buttons based on condition 2023-05-09 13:10:33 +03:00
Ivan Savenko
019d7b6811 Integrated shortcuts into adventure window configuration 2023-05-09 13:10:33 +03:00
Ivan Savenko
6c637dd8e6 Integrated hotkeys with InterfaceObjectConfigurable 2023-05-01 17:59:21 +03:00
Ivan Savenko
dea10e6091 Use more descriptive names for hotkeys 2023-05-01 17:59:20 +03:00
Ivan Savenko
832e56e005 Implementation of (very basic) shortcuts system
- Added EShortcut enumeration that contains all in-game shortcuts
- CIntObject::keyPressed now receive values from hotkey enumeration
- On keypress, SDL key code will be translated to shortcut ID
- Removed access to SDL key codes from most of engine
2023-05-01 17:58:17 +03:00