1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
Commit Graph

1153 Commits

Author SHA1 Message Date
Frank Zago
a11ea59418 Video player compilation. 2009-06-20 01:40:52 +00:00
Frank Zago
dcbf717a07 Basic video player, with no sound, using FFMpeg. Currently plays SMK only. 2009-06-20 01:34:26 +00:00
Frank Zago
e874681fc0 Fixed CVidHandler entry parser. 2009-06-20 01:31:45 +00:00
mateuszb
d2003d59c7 * next part of exchange window
* corrected typo in constructors of CSndHandler and CVidHandler causing compilation errors under MSVC
2009-06-19 12:10:36 +00:00
Frank Zago
7bb09341a0 Derive CSndHandler and CVidHandler from new class CMediaHandler. 2009-06-19 04:27:12 +00:00
Michał W. Urbańczyk
ffe2ff9647 Estates / hero bonuses won't give resources on first day. 2009-06-19 01:01:43 +00:00
mateuszb
9a5aea6635 * next part of exchange window 2009-06-18 15:05:00 +00:00
mateuszb
ae3fa69134 * next part of exchange window
* changed some CDefHandlers to CDefEssential (the second is less memory consuming)
* minor changes
2009-06-17 16:46:16 +00:00
mateuszb
7932a9e8ad * next part of exchange window
* minor changes
2009-06-17 09:38:03 +00:00
Frank Zago
cb1c31ac49 Simplified terrainRect prototype. 2009-06-17 01:08:24 +00:00
mateuszb
8231a6e6cc * first part of exchange window
* minor changes
2009-06-16 11:18:14 +00:00
Frank Zago
287e0c016d Restores smoothing. 2009-06-15 04:02:59 +00:00
Frank Zago
cf6a4c7d9a Removed obsolete todo. 2009-06-14 16:40:50 +00:00
Frank Zago
eacbddb7a0 Replaced 4 hardcoded values. 2009-06-14 16:38:24 +00:00
Frank Zago
e4275c2c90 Make MARK_BLOCKED_POSITIONS and MARK_VISITABLE_POSITIONS compilable. 2009-06-14 15:53:40 +00:00
Frank Zago
bda62ab147 Added 1280x1024 resolution. 2009-06-14 15:15:54 +00:00
Frank Zago
facb984654 Missing diff from previous commit. 2009-06-14 15:14:03 +00:00
Frank Zago
e5203db83c In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 2009-06-14 15:10:59 +00:00
Frank Zago
96a34c30f0 Center active hero on map. Added map grid. Fixed a visual artefact. 2009-06-14 07:02:06 +00:00
Frank Zago
a8f9e4d033 Fix prototype for blitWithRotate1. 2009-06-13 23:25:15 +00:00
Michał W. Urbańczyk
527ec27ef5 * fixed handling second horde building in Rampart/Inferno
* garrisoned hero can buy a spellbook if he is selected or if there is no visiting hero
* minor fixes
2009-06-12 23:34:02 +00:00
Frank Zago
1c2ac579d5 The size of the frame around the map depends on the screen size, so compute it. 2009-06-12 03:26:41 +00:00
Frank Zago
a3d2ae2135 Temporarily disable map smoothing as it is source of crashes 2009-06-12 00:51:58 +00:00
Michał W. Urbańczyk
58c12e8d73 Reshaped some code responsible for hero list / paths.
* Garrisoning, then removing hero from garrison move him at the end of the list
* problems with the hero window hero list should be fixed
2009-06-11 17:21:06 +00:00
Frank Zago
eb62c921b1 Not needed anymore. 2009-06-11 13:35:07 +00:00
Frank Zago
cc1c7c83c5 Readability and micro optimization. 2009-06-11 03:57:21 +00:00
Michał W. Urbańczyk
e2c30df5a6 * fix for problems after r-clicking hero in tavern
* refactored Options::show
* minor improvements
2009-06-10 20:48:55 +00:00
Michał W. Urbańczyk
29e1f2a0b8 * removed redundant code for displaying map difficulty
* bumped version name to 0.72b
* more diagnostics in music handler (should help to catch the reported bug with not playing main menu theme)
* probably fixed problems with horde buildings in towns that start with upgraded dwellings (0.72#1 http://vcmi.antypika.aplus.pl/forum/viewtopic.php?t=159)
2009-06-10 19:44:09 +00:00
Frank Zago
914da9d6d6 Use mutex.hpp instead of shared_mutex.hpp. 2009-06-10 14:01:27 +00:00
Frank Zago
1113de7a1c In hero window, only display heroes that are not in garrison. 2009-06-10 01:23:17 +00:00
Frank Zago
3398941231 Fix difficulty level displayed (Normal instead of ormal). 2009-06-10 00:34:40 +00:00
Frank Zago
574780da21 Fixed primary/secondary skill levels given by a scholar. 2009-06-10 00:06:35 +00:00
Frank Zago
be806d7942 Use right path separator. 2009-06-09 05:02:22 +00:00
Frank Zago
cbf2ed6b7a Protects against concurrent access to in game console texts. 2009-06-09 03:53:29 +00:00
Michał W. Urbańczyk
fcc4acc451 Two more fixes for CSDL_Ext::alphaTransform usage. 2009-06-07 07:38:51 +00:00
Frank Zago
c75bbc359e CSDL_Ext::alphaTransform does not need to return the modified surface. 2009-06-06 22:47:23 +00:00
Frank Zago
78d62481e4 Fixed some small one-time memory leaks. 2009-06-06 22:36:15 +00:00
Frank Zago
b1c9b17327 Fix for bug introduced in r937. 2009-06-06 19:47:25 +00:00
Frank Zago
3e00e68e50 Typo. 2009-06-06 19:10:38 +00:00
Frank Zago
177d146f04 Optimize: don't compute invariants inside loops. 2009-06-06 19:07:51 +00:00
Frank Zago
a817244a98 Optimize. 2009-06-06 18:53:35 +00:00
Frank Zago
7acd191663 Move invariants out of the loops. 2009-06-06 17:43:36 +00:00
Frank Zago
7fe8e08e02 Makes code more readable + micro-optimization. 2009-06-06 17:33:26 +00:00
Frank Zago
e0c600b963 Don't close the server socket while another thread is using it. 2009-06-06 15:17:07 +00:00
Frank Zago
83432e30c0 Fixed projectile name for Storm Elemental and Titan. 2009-06-05 02:47:25 +00:00
Frank Zago
8bc64d87e9 Force the popup window to be completely oin scs\reen. Fixes bug #2799727. 2009-06-02 03:01:17 +00:00
Frank Zago
b2014c79d4 Try to better dimension the info windows. 2009-06-02 02:15:23 +00:00
Michał W. Urbańczyk
a17936908a * updated changelog
* version set to 0.72
* integrated save format version to the CLoadFile
* fixed problems on entering non-number as resolution number
* minor improvements
2009-06-01 22:31:11 +00:00
Frank Zago
fa7f35bbf4 Do not use hardcoded font sizes in messages. 2009-06-01 05:40:54 +00:00
Frank Zago
627c20c949 Typo. 2009-06-01 03:36:13 +00:00