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Commit Graph

6660 Commits

Author SHA1 Message Date
Ivan Savenko
b4af84a3ce
Merge pull request #3911 from vcmi/penrose_cleanup
Clean up excessive operations and logs
2024-05-08 22:43:28 +03:00
Tomasz Zieliński
2297e09fcb Clean up excessive operations and logs 2024-05-08 15:51:42 +02:00
Ivan Savenko
718d42f0d6
Merge pull request #3910 from vcmi/center_penrose
Shift center of tiling to center of the map
2024-05-08 16:40:00 +03:00
Ivan Savenko
72703f89fe
Merge pull request #3909 from IvanSavenko/clean_rmg_crash
Disable 'catch everything' block in RMG in favor of clean crash
2024-05-08 16:39:52 +03:00
Tomasz Zieliński
37d062f1eb Fix incorrect comparison operator 2024-05-08 15:09:11 +02:00
Tomasz Zieliński
eece03d24f Fix for centering the tiles, extra logs 2024-05-08 13:16:26 +02:00
Tomasz Zieliński
ec20e9e907 Shift center of tiling to center of the map 2024-05-08 12:16:42 +02:00
Ivan Savenko
f5824ccea4 Re-throw exception on RMG failure to prevent weird crashes later 2024-05-08 09:55:34 +00:00
Ivan Savenko
8b861fc58f Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
Ivan Savenko
4769c86c82
Merge pull request #3902 from vcmi/underground_biomes
Option to define surface or underground level for obstacle set
2024-05-07 16:42:33 +03:00
Ivan Savenko
66e2e13ba1 Add few more safety checks to network connection logic 2024-05-07 08:34:47 +00:00
Ivan Savenko
ede92c1a9c Revert "Simple implementation of heartbeat package"
This reverts commit 5f344e410a.
2024-05-07 08:31:08 +00:00
Tomasz Zieliński
9763ea2ecb Style 2024-05-07 09:14:16 +02:00
DjWarmonger
4949b98ed3
Merge pull request #3759 from Laserlicht/bio
Let's try this
2024-05-07 09:05:14 +02:00
Tomasz Zieliński
dd55188b77 Option to define surface or underground level for obstacle set 2024-05-07 07:15:00 +02:00
Ivan Savenko
66f1f48d4c
Merge pull request #3867 from IvanSavenko/heartbeat
Simple implementation of heartbeat package
2024-05-06 22:35:58 +03:00
Andrii Danylchenko
157443c1df #3876 - allow to embark after battle for AI pathfinder 2024-05-05 13:52:57 +03:00
Ivan Savenko
6ac67775f5
Merge pull request #3861 from Laserlicht/pvp_options
Pvp options
2024-05-03 10:38:42 +03:00
Laserlicht
1f209fd94a use MetaString 2024-05-02 21:03:23 +02:00
Ivan Savenko
47c3e6f4b6 Simplified code 2024-05-02 17:53:36 +03:00
Ivan Savenko
08ce3a8338 Clarified code 2024-05-02 17:32:38 +03:00
Ivan Savenko
f6e5f09d50 Fix possible uninitialized variables 2024-05-02 17:32:27 +03:00
Laserlicht
812e96ebb1 Guest can also use & renaming 2024-05-01 15:58:22 +02:00
Tomasz Zieliński
20176521eb Actually revert this change, it's not better. 2024-05-01 15:27:19 +02:00
Tomasz Zieliński
4d13c3b94f Final fixes and tweaks 2024-05-01 13:58:24 +02:00
Tomasz Zieliński
186b6629c7 Do not hide roads behind objects 2024-05-01 12:15:07 +02:00
Tomasz Zieliński
d5b6e31223 Fix guard check 2024-05-01 11:38:44 +02:00
Tomasz Zieliński
5315beec8c Fixes for guard condition 2024-05-01 11:34:34 +02:00
Tomasz Zieliński
acab1d38cf Build fix 2024-05-01 10:45:01 +02:00
Tomasz Zieliński
7f3cf607a7 Allow guards not stronger than 1/3 max value next to roads 2024-05-01 10:24:21 +02:00
Tomasz Zieliński
67447acd0e First implementation that works 2024-05-01 09:16:10 +02:00
Tomasz Zieliński
4d948e8c6d Also, this 2024-05-01 07:58:47 +02:00
Tomasz Zieliński
9301bb9af5 Do not place guardes treasure on roads. Do not place guards next to roads. 2024-05-01 07:58:17 +02:00
Laserlicht
e505aab29a scrolling works 2024-05-01 00:49:33 +02:00
Ivan Savenko
5f344e410a Simple implementation of heartbeat package 2024-04-30 22:44:31 +03:00
Laserlicht
0565c062e5 Server functionality 2024-04-30 01:52:49 +02:00
Ivan Savenko
151075f088 Fix save compatibility with 1.4 that was broken by artifact costumes 2024-04-28 20:54:33 +03:00
Ivan Savenko
c74d728f5a
Merge pull request #3833 from SoundSSGood/artifacts-costumes
Artifacts costumes
2024-04-28 16:10:24 +03:00
SoundSSGood
0ac7108293
Update lib/CPlayerState.h
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-04-28 13:02:27 +02:00
Ivan Savenko
b0effdbbf4
Merge pull request #3836 from vcmi/unpropagate_bonus
Fixes issue of bonuses not correctly removed
2024-04-28 13:10:23 +03:00
SoundSSGood
ce68b3f45d class CArtifactsOfHeroMain : public CKeyShortcut 2024-04-27 21:35:38 +03:00
SoundSSGood
ce9d2d8ab8 Switching costume 2024-04-27 21:35:37 +03:00
SoundSSGood
25dea7e364 Saving costume 2024-04-27 21:35:37 +03:00
Laserlicht
ab50bf9198
biography to description 2024-04-27 18:41:21 +02:00
Andrii Danylchenko
39e19f79f4 Fix #3754, #2316 2024-04-27 13:57:50 +03:00
Tomasz Zieliński
914cea5877 Tweaks 2024-04-26 19:33:26 +02:00
Tomasz Zieliński
04691c851f Fixes issue of bonuses not correctly removed 2024-04-26 19:22:20 +02:00
Ivan Savenko
5010344df0 Added serialization of turn timer handler 2024-04-26 13:16:02 +03:00
Ivan Savenko
75aae66858 Fix off-by-one error - turnLimit 1 should work after 1st turn, not 2nd 2024-04-26 12:44:42 +03:00
Ivan Savenko
01c2814d35
Merge pull request #3821 from SoundSSGood/CWindowWithArtifacts-refactoring
CWindowWithArtifacts refactoring
2024-04-26 11:58:38 +03:00