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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-22 03:39:45 +02:00

13656 Commits

Author SHA1 Message Date
Andrii Danylchenko
d50ebd7d58 #3142 - fi custom campaign selection screen 2023-11-04 14:34:18 +02:00
Andrii Danylchenko
a8cc5e1d60
Merge pull request #3140 from vcmi/fix-3003
#3003 - fix hypnotize
2023-11-04 10:50:58 +02:00
Ivan Savenko
87f6c7354b
Merge pull request #3139 from IvanSavenko/component_variant_identifier
Refactoring of Component class
2023-11-03 15:52:07 +02:00
Ivan Savenko
4a24da3804
Merge pull request #3114 from Laserlicht/fix-highscore
fix high scores screen
2023-11-03 15:51:37 +02:00
Ivan Savenko
eea4cbf242
Merge pull request #3136 from IvanSavenko/fix_teleport
Fix crash on teleport cast
2023-11-03 15:49:55 +02:00
Ivan Savenko
7a254dd55f
Merge pull request #3135 from IvanSavenko/file_corruption_check
Ignore corrupted .def files
2023-11-03 15:49:43 +02:00
Ivan Savenko
cc06492488
Merge pull request #3134 from IvanSavenko/initialize_allied_ai
Correctly initialize current value of allied AI in Launcher
2023-11-03 15:49:33 +02:00
Andrii Danylchenko
3b27e07385 #3003 - fix hypnotize 2023-11-03 13:50:16 +02:00
Ivan Savenko
02b4947db9 Fix build 2023-11-02 20:01:20 +02:00
Ivan Savenko
056ef00f74 Bugfixing 2023-11-02 13:52:58 +02:00
Ivan Savenko
f201e3019a Fix crash on right-clicking rewardable objects with no hero selected 2023-11-02 12:00:05 +02:00
Ivan Savenko
10e50548e7 Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
Ivan Savenko
0376873cb3
Merge pull request #3125 from IvanSavenko/reduce_subid_usage
Reduce usage of CGObjectInstance::subID
2023-11-02 11:58:01 +02:00
Ivan Savenko
b42f073f0c Stabilization 2023-11-01 18:26:57 +02:00
Ivan Savenko
e57276b7c5 Correctly initialize battleID for teleport action 2023-11-01 17:24:41 +02:00
Ivan Savenko
71d6c4e953 Correctly initialize current value of allied AI in Launcher 2023-11-01 16:57:17 +02:00
Andrii Danylchenko
5cd16e5b27
Merge pull request #3124 from vcmi/fix-2977
#2977 - fix obstackle path deserialization
2023-11-01 15:27:14 +02:00
Ivan Savenko
8346d71c98 Remove more subID access 2023-11-01 14:44:05 +02:00
Ivan Savenko
5cdbf408c7 Slightly simplified heroes initialization 2023-11-01 14:43:20 +02:00
Ivan Savenko
461c481ef3 Fix game startup 2023-11-01 14:43:20 +02:00
Ivan Savenko
cc30bdda04 Remove few more subID usages 2023-11-01 14:43:20 +02:00
Ivan Savenko
7a09646009 Cleaned up dwelling randomization 2023-11-01 14:43:20 +02:00
Ivan Savenko
dcb8f4fc7b Moved object type randomization to object class 2023-11-01 14:43:20 +02:00
Ivan Savenko
03e1169781 Reduced number of accesses to CGObjectInstance::subID 2023-11-01 14:43:20 +02:00
Ivan Savenko
455d8d4738
Merge pull request #3130 from vcmi/iOS-ipa-install-options
describe how to put ipa on iOS device
2023-11-01 14:41:55 +02:00
Ivan Savenko
7107b3202f
Merge pull request #3069 from SoundSSGood/artifact-location-id
ArtifactLocation now use ID for artHolder identification
2023-11-01 14:41:36 +02:00
Laserlicht
8a9f10ec3a
fix asset failures 2023-10-31 22:05:22 +01:00
Andrii Danylchenko
caffc8f3cd
Merge pull request #3122 from vcmi/fix-2993
#2993 - destruct battle info first when destructing CGameState
2023-10-31 21:43:55 +02:00
Andrii Danylchenko
25b64dd08b
Update lib/gameState/CGameState.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-10-31 21:43:06 +02:00
Andrey Filipenkov
5623d3fb11
describe how to put ipa on iOS device 2023-10-31 17:58:33 +03:00
Ivan Savenko
858ba22a27 Ignore corrupted .def files 2023-10-31 12:11:41 +02:00
Ivan Savenko
29a78c14a2
Merge pull request #3113 from Alexander-Wilms/develop
Fix small issues
2023-10-30 11:02:28 +02:00
Ivan Savenko
6a77191693
Merge pull request #3120 from Alexander-Wilms/pr-specific-ccache
Improve ccache hit rate for PRs
2023-10-30 11:02:13 +02:00
Ivan Savenko
f607cce09a
Merge pull request #3107 from krs0/develop
Added ai-description to docs
2023-10-29 22:22:59 +02:00
Andrii Danylchenko
1418e6884e
Merge pull request #2847 from vcmi/trap-1912
#1912 trap, exception on adding duplicating hero
2023-10-29 19:24:47 +02:00
SoundSSGood
7e6ab5e87b fix test & fix build & suggested changes 2023-10-29 17:46:14 +02:00
SoundSSGood
c2f658d638 Bulk move artifacts. id 2023-10-29 17:46:13 +02:00
SoundSSGood
3c5527a222 ArtifactLocation now use ID for artHolder identification part3 2023-10-29 17:46:13 +02:00
SoundSSGood
ab2f6abb87 ArtifactLocation now use ID for artHolder identification part2 2023-10-29 17:46:13 +02:00
SoundSSGood
61fc236d79 ArtifactLocation now use ID for artHolder identification part1 2023-10-29 17:46:13 +02:00
Ivan Savenko
207968ced3
Merge pull request #3116 from IvanSavenko/bonus_fixes
Bonuses fixes
2023-10-29 16:32:48 +02:00
Andrii Danylchenko
73b89d4e84 #2977 - fix obstackle path deserialization 2023-10-29 16:07:00 +02:00
krs
e9c77f963d
Update AI.md 2023-10-29 15:57:26 +02:00
Alexander Wilms
5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop 2023-10-29 13:35:37 +00:00
Alexander Wilms
ed86a917eb AI/BattleAI/BattleAI.cpp: Use Class template argument deduction for wallParts array
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-10-29 13:34:19 +00:00
Alexander Wilms
e677164ed0 client/widgets/Buttons.h: Fix const reference
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2023-10-29 13:34:19 +00:00
Alexander Wilms
5d7b83c10b client/widgets/Buttons.cpp: Fix const reference
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2023-10-29 13:34:19 +00:00
Alexander Wilms
0232ae5327 AI/BattleAI/BattleEvaluator.cpp: Convert this integer literal to a bool literal.
Integer literals should not be cast to bool
2023-10-29 13:34:19 +00:00
Alexander Wilms
bfddc90ff4 AI/BattleAI.cpp: Use "std::array" or "std::vector" instead of a C-style array.
Variables of array type should not be declared cpp:M23_356
2023-10-29 13:34:19 +00:00
Alexander Wilms
466cdb9d2b client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char') 2023-10-29 13:34:19 +00:00