AlexVinS
cd5c0b3297
Style tweaks.
2016-10-02 15:22:55 +03:00
AlexVinS
f6bfba0ced
Unified Dispell-related bonus selectors
2016-10-01 10:31:59 +03:00
AlexVinS
96c17505ae
get rid of IBonusBearer::getSpellBonuses & Selector::anyRange
2016-10-01 09:07:18 +03:00
Vadim Markovtsev
2c1dddde33
Fix memory problems with BonusList
...
Bonus * -> std::shared_ptr<Bonus>
This cures the following problems:
1) Memory corruption at exit. Some Bonus-es were deleted twice (mods?).
2) Memory leaks. Some Bonuses were not deleted.
3) Reduce the number of "Orphaned child" messages.
Valgrind reports 0 leaked memory now and no invalid reads/writes.
2016-09-29 15:08:00 +02:00
AlexVinS
62abde6c46
Prepare battle log for spell-cast on server side.
2016-09-10 18:23:55 +03:00
AlexVinS
f3d9e718bf
Handle AcidBreathDamage immunity in standard way.
2016-09-06 10:52:54 +03:00
AlexVinS
39c2c6cde7
Ensure no immunity to AcidBreathDamage
2016-09-06 07:16:32 +03:00
AlexVinS
9ee954edcc
WIP on SpellCastContext
2016-09-06 05:11:32 +03:00
AlexVinS
4d9058e412
Whitespace cleanup. (No code changes.)
2016-02-15 13:34:37 +03:00
AlexVinS
75c2566410
"const" tweak
2015-09-29 17:26:51 +03:00
AlexVinS
947f6089d5
Use ISpellCaster in isImmuneByStack
2015-09-29 17:26:49 +03:00
AlexVinS
e454649886
Use BattleSpellCastParameters for spell parameters override
2015-09-29 17:26:39 +03:00
AlexVinS
baba3a46e1
Centralize creature spell bonuses handling
...
* unified heal and damage calculation
* apply SPELL_DAMAGE_REDUCTION, MORE_DAMAGE_FROM_SPELL for Fairy dragon
2015-09-29 17:26:35 +03:00
AlexVinS
0134266fa1
Extract general dispell logic
2015-04-11 16:27:14 +03:00
AlexVinS
5fda2aac9a
formatting
2015-02-26 20:59:18 +03:00
AlexVinS
025a00362b
Simplify CBattleInterface::spellCast
2015-02-26 08:39:58 +03:00
AlexVinS
1333f8e410
Split mechanics implementation
2015-02-26 08:39:51 +03:00
AlexVinS
ce19c76324
Added draft of new file structure
2015-02-26 08:39:50 +03:00