Ivan Savenko
9732d39c70
Moved shutdown request dialog handling to GameInstance
2025-03-12 13:33:12 +00:00
Ivan Savenko
e5a095a237
Remove main menu global. Now accessed via GameInstance
2025-03-01 21:16:41 +00:00
Ivan Savenko
645b95ba02
Renamed LibClasses * VLC
to GameLibrary * LIBRARY
2025-02-21 16:54:56 +00:00
Ivan Savenko
156de5b17e
Added GameInstance class
...
- available as global GAME
- integrates LOCPLINT (CPlayerInterface)
- integrates CGI->mh (CMapHandler)
- integrates CSH (CServerHandler)
2025-02-21 16:54:06 +00:00
Ivan Savenko
ffd37a8fa8
Removed CGI in favor of VLC. Map handle is for now global variable
2025-02-21 16:53:14 +00:00
Ivan Savenko
cacceda950
Renamed CGuiHandler to GameEngine
...
- class CGuiHandler is now called GameEngine to better describe its
functionality
- renamed global GH to more clear ENGINE
- GH/ENGINE is now unique_ptr to make construction / deconstruction
order more clear and to allow interface / implementation split
- CGuiHandler.cpp/h is now called GameEngine.cpp/h and located in root
directory of client dir
2025-02-21 16:53:13 +00:00
Laserlicht
11eaed9fef
code review
2024-10-12 23:01:14 +02:00
Laserlicht
8e079cf016
add search box
2024-10-01 22:53:05 +02:00
Laserlicht
e86b694b22
fast search
2024-10-01 21:36:45 +02:00
Laserlicht
07aa7bac3c
search for texts
2024-10-01 21:19:42 +02:00
Laserlicht
e85e938865
use subid
2024-10-01 20:44:08 +02:00
Laserlicht
bd58caac13
search feature working
2024-10-01 20:20:19 +02:00
Laserlicht
5ea9063a3b
search with CObjectListWindow
2024-10-01 19:47:10 +02:00
Laserlicht
d04f369d85
search basic implementation
2024-10-01 18:15:32 +02:00
Ivan Savenko
97f1a310df
Fix miscellaneous issues discovered by Sonar
2024-08-12 18:26:30 +00:00
Ivan Savenko
00605b5129
Remove largely unused defActions member from CIntObject
2024-08-09 14:26:53 +00:00
Ivan Savenko
b7391f49f6
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-08-05 10:36:10 +00:00
Ivan Savenko
dde5cea601
Fix activation of world view on end turn in multiplayer
2024-08-04 13:19:12 +00:00
Ivan Savenko
87b5f955d1
Fix some shortcuts not active during enemy turn in multiplayer
2024-07-29 17:13:31 +00:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
...
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
8d4f8dcf9c
Add unassigned by default hotkeys to show visitable or blocked tiles
2024-07-19 19:38:40 +00:00
Ivan Savenko
b8beb4fb13
Fixes for various minor issues detected by Sonar Cloud
2024-06-01 11:48:30 +00:00
Ivan Savenko
16f963bed5
Fix zooming with keyboard shortcuts
2024-05-19 09:58:55 +00:00
Ivan Savenko
6ba36cf6c0
Add separate shortcuts for adventure map and settings window
2024-05-19 09:12:36 +00:00
Ivan Savenko
0db8266495
Implemented some of the requested shortcuts
2024-05-19 09:12:36 +00:00
Ivan Savenko
88fbb7ee71
Most of buttons created in cpp now have assigned shortcut
2024-05-19 09:12:36 +00:00
Laserlicht
79206ce65b
fix hotseat hide
2024-05-14 22:25:10 +02:00
Ivan Savenko
4787b9eded
Block movement if first node in path needs more move points that we have
2024-05-13 17:25:20 +00:00
Ivan Savenko
dd9e002031
Add hotkey to track human player hero in MP. Fixed broken 'toggle grid'
...
hotkey
2024-04-30 19:10:10 +03:00
Ivan Savenko
49691ef743
Unblock interface during turn of another human player
2024-04-30 17:51:31 +03:00
Ivan Savenko
d5a2ad1be8
Allow sending requests to move across multiple tiles at once
2024-04-20 12:28:50 +03:00
SoundSSGood
0813fdbf8c
market window
2024-03-25 12:44:33 +02:00
Ivan Savenko
898733eed7
Added Query to track visit duration for Taverns and Markets
2023-10-04 17:47:12 +03:00
Ivan Savenko
56074e18a9
Block turn end button after player ends turn
2023-09-26 13:42:20 +03:00
Ivan Savenko
d3ced6b703
Block revisit object shortcut if no visit is possible
2023-09-19 19:51:31 +03:00
Ivan Savenko
f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
2023-09-15 13:59:02 +03:00
Ivan Savenko
a09147a433
Do not block map layer toggles in world view mode
2023-09-12 21:15:14 +03:00
Ivan Savenko
63a8cd9642
Fix quest log button block status
2023-09-05 23:31:26 +03:00
Ivan Savenko
b057230d85
Fix quest log button block status
2023-08-24 23:34:33 +03:00
nordsoft
4b1224ec8c
Implement turn timer feature
2023-08-13 14:07:48 +04:00
Dydzio
0b5cea0320
Use new adventure map state to detect opponent human turn
2023-07-27 17:26:52 +02:00
Dydzio
ff1a635e9e
Unblock basic adventure map actions (scrolling / right-click) in multiplayer
2023-07-26 21:20:11 +02:00
Dydzio
616916714a
Unrelated typo fix
2023-07-13 21:56:53 +02:00
Ivan Savenko
85655d5534
Block map level toggle on maps without underground
2023-07-04 21:42:37 +03:00
Ivan Savenko
0f8d53e978
Replaced SDL user events list with dispatching of arbitrary functors
2023-06-26 21:51:10 +03:00
Ivan Savenko
08cfbe79cf
Added encapsulation for movement points access
2023-06-25 17:42:36 +03:00
Ivan Savenko
bd4d2788ed
Split pathfinder into multiple smaller files
2023-06-21 13:46:09 +03:00
Ivan Savenko
956ff22e64
Merge pull request #2163 from IvanSavenko/adventure_map_zoom
...
Adventure map zoom
2023-05-20 13:35:53 +03:00
Ivan Savenko
872b68c59a
Implemented zoom reset shortcut (backspace)
2023-05-17 14:54:19 +03:00
Ivan Savenko
3e9da333cf
Basic version of zoomable adventure map
2023-05-16 23:42:51 +03:00