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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-15 00:05:02 +02:00
Commit Graph

32 Commits

Author SHA1 Message Date
6c72aa4cbe Improved "Create new map" dialog for map editor (#5187)
* Improve  "Create new map" dialog

* Tweaks

* Tweaks

* Final tweaking

Optimized UI to look more consistent. Removed help button.

* Add files via upload

* Reworked dialog

* Formatting fix

* Add files via upload

* Add files via upload

* Add files via upload

* Fix seed condition

* Remove help button

* Remove help button

* Fixed labels

* Fix for Humans vs Computers combo

* Removed not needed connections + better radio names

* Update mapeditor/windownewmap.cpp

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>

* Improve map size selection grabbing

* Remove QRegularExpression

* Reformat mapSizes

---------

Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2025-01-06 14:39:14 +02:00
ba9e3dca9d Mod management rework, part 1
- Replaced CModInfo class with constant ModDescription class
- Simplified mod loading logic
- Extracted some functionality from ModHandler into separate classes for
future reuse by Launcher
2024-11-26 13:55:46 +00:00
10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
3dd4fa2528 Reduce usage of pointers to VLC entities
Final goal (of multiple PR's) is to remove all remaining pointers from
serializeable game state, and replace them with either identifiers or
with shared/unique pointers.

CGTownInstance::town and CGHeroInstance::type members have been removed.
Now this data is computed dynamically using subID member.

VLC entity of a town can now be accessed via following methods:
- getFactionID() returns ID of a faction
- getFaction() returns pointer to a faction
- getTown() returns pointer to a town

VLC entity of a hero can now be accessed via following methods:
- getHeroTypeID() returns ID of a hero
- getHeroClassID() returns ID of a hero class
- getHeroType() returns pointer to a hero
- getHeroClass() returns pointer to a hero class
2024-10-10 12:28:08 +00:00
ecf83757ff Placeholders fix in map validation 2024-09-13 15:02:09 +03:00
0be5a1a2ad Code review followup with additional refactor
Changes following review
2024-08-23 10:43:48 +02:00
5684db1953 Addressed review feedback
Additional changes after incorporating PlayerColor in `Validator::Validate()`
2024-08-23 09:43:40 +02:00
d8c4d3654f Embed translations and icons for mapeditor 2024-06-05 04:52:17 +00:00
d5c4478816 Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
10e110320b Remove std::vector<boo> from Json Serializer, simplify affected code 2023-11-15 15:55:18 +02:00
184f5a72cc Use toEntity/toXXX methods in Identifier instead VLC objects access 2023-11-03 16:03:29 +02:00
a05f8339ae Proper mod compatibility check system 2023-09-21 04:31:08 +02:00
5136305455 Fix hero type for random hero 2023-09-11 20:37:25 +02:00
0148662847 Merge remote-tracking branch 'upstream/develop' into editor-improvements-1.4
# Conflicts:
#	lib/mapObjects/CGObjectInstance.cpp
2023-09-08 03:22:50 +02:00
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
50d89dec24 Fix spells issue in map editor 2023-09-04 14:28:45 +04:00
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
4ba6806a69 Added missing string to Editor translation 2023-07-28 13:42:53 +03:00
025b0814c8 + Handled banning spells and artifacts
+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00
9acab48bc3 Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
2c7ee12c7f Missing validation translations 2023-07-08 20:01:44 +02:00
9b5f6ec7cf CArtifact getters setters 2023-07-05 15:48:08 +03:00
acac42291e Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
62595cb039 Split massive CMap.h a bit 2023-05-31 23:01:57 +03:00
1de9a57a76 Add validation for hero duplicate 2023-04-30 12:49:45 +04:00
e4c147db16 Add mod management into map editor 2023-04-17 03:01:29 +04:00
fa6f7513e8 All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
b4a806d7fa Code polishing 2022-10-13 01:51:55 +04:00
23f80c58dc Apply suggestions from code review
Co-authored-by: Andrey Filipenkov <decapitator@ukr.net>
2022-10-08 22:55:15 +04:00
6817cfe2bc Some automation 2022-09-20 03:34:07 +04:00
c08fce4d65 Fix map export 2022-09-20 02:38:10 +04:00
0b9f601d2c Squashing editor 2022-09-18 03:23:17 +04:00