Michał W. Urbańczyk
f0dea8d708
Video in Tavern Window. Minor improvements.
2009-06-24 09:17:33 +00:00
Michał W. Urbańczyk
60f7048662
Finished BIK handler. Refactored CVideoPlayer. Added intro and main menu animation. (Win only).
2009-06-24 06:56:36 +00:00
Michał W. Urbańczyk
9ff6501ba3
Mostly done .BIK video handling (WIN only).
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Refactoring.
2009-06-23 08:14:49 +00:00
Frank Zago
d8cfced035
Fixed include path.
2009-06-23 00:00:15 +00:00
mateuszb
3e7a180613
* playing smk videos on Windows (currently only spellbook animation)
2009-06-22 11:12:40 +00:00
mateuszb
c6b11ee917
* VCMI compiles now under MSVC
2009-06-21 13:44:15 +00:00
Frank Zago
af7605b363
s/WIN32/_WIN32/
2009-06-20 14:52:20 +00:00
Frank Zago
4e9fb63a8b
Fixed potential issue in video player.
2009-06-20 02:18:27 +00:00
Frank Zago
dcbf717a07
Basic video player, with no sound, using FFMpeg. Currently plays SMK only.
2009-06-20 01:34:26 +00:00
Frank Zago
e874681fc0
Fixed CVidHandler entry parser.
2009-06-20 01:31:45 +00:00
mateuszb
d2003d59c7
* next part of exchange window
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* corrected typo in constructors of CSndHandler and CVidHandler causing compilation errors under MSVC
2009-06-19 12:10:36 +00:00
Frank Zago
7bb09341a0
Derive CSndHandler and CVidHandler from new class CMediaHandler.
2009-06-19 04:27:12 +00:00
mateuszb
ae3fa69134
* next part of exchange window
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* changed some CDefHandlers to CDefEssential (the second is less memory consuming)
* minor changes
2009-06-17 16:46:16 +00:00
mateuszb
8231a6e6cc
* first part of exchange window
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* minor changes
2009-06-16 11:18:14 +00:00
Michał W. Urbańczyk
e2c30df5a6
* fix for problems after r-clicking hero in tavern
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* refactored Options::show
* minor improvements
2009-06-10 20:48:55 +00:00
Michał W. Urbańczyk
29e1f2a0b8
* removed redundant code for displaying map difficulty
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* bumped version name to 0.72b
* more diagnostics in music handler (should help to catch the reported bug with not playing main menu theme)
* probably fixed problems with horde buildings in towns that start with upgraded dwellings (0.72#1 http://vcmi.antypika.aplus.pl/forum/viewtopic.php?t=159 )
2009-06-10 19:44:09 +00:00
Frank Zago
574780da21
Fixed primary/secondary skill levels given by a scholar.
2009-06-10 00:06:35 +00:00
Michał W. Urbańczyk
a17936908a
* updated changelog
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* version set to 0.72
* integrated save format version to the CLoadFile
* fixed problems on entering non-number as resolution number
* minor improvements
2009-06-01 22:31:11 +00:00
Michał W. Urbańczyk
cff70406f1
* enter can be used to open window with selected hero/town
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* fixed slider behavior when showing less maps/games than available slots
* added a few missing sounds for creatures
* fixed problems with artifacts info caused by bug in serialization
* fixed bug in Scholar's serializetion
* all stacks features will be serialized (should fix problems with missing premies from artifacts)
* proper serialization of HeroBonus, fixes some problems/crashes
* resource silos won't give resources on the first day
* fixed problems with removing artifacts when all visiblebackpack slots are full
2009-05-30 16:00:26 +00:00
Frank Zago
5eb067e3fd
Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore.
2009-05-26 04:52:34 +00:00
Michał W. Urbańczyk
4581c30b20
* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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* Mines / Resource Silos won't give income in the first turn
* Double click on hero slot during stack splitting won't crash
* Fixed problems with updating buttons / minimap
2009-05-24 23:21:55 +00:00
mateuszb
d3e5020da1
* fixed #28 bug
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* fixed #30 bug (those elementals were wrongly double-wide)
* fixed #40 bug
* RowAdd always initialized in getSprite
bugs from http://antypika.aplus.pl/vcmi/forum/viewtopic.php?t=148&sid=1813b5192666d21ca931aac9ad778606
2009-05-24 14:32:36 +00:00
Frank Zago
6635cf4f23
Made a few functions static or static inline.
2009-05-23 22:57:39 +00:00
Frank Zago
a0417e95c4
Do not return reference to temporary.
2009-05-23 21:16:42 +00:00
Frank Zago
d5bd4d4aaf
Optimized (a little) CDefHandler::getSprite.
2009-05-23 04:22:21 +00:00
Frank Zago
e3c3d3478d
Simplify infs2.
2009-05-23 01:23:09 +00:00
Frank Zago
8e2a6466e2
Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present.
2009-05-22 04:14:59 +00:00
Michał W. Urbańczyk
1d5565b3a3
* updated project files for MSVC
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* fixed a few includes paths
* it's possible to enter Tavern via Brotherhood of Sword
* fixes for statusbar
* fixes for townlist
* fixed crashes on building / clicking some buildings
* bumped version number to 0.71c
* bonuses from wearing more than one same artifact won't cumulate
2009-05-21 23:50:45 +00:00
Frank Zago
73949f3367
Build fixes for linux.
2009-05-21 00:55:30 +00:00
mateuszb
429b226517
* moved a few files
2009-05-20 10:08:56 +00:00
mateuszb
4c0936a3dc
* further code reorganization
2009-05-20 09:02:50 +00:00
Michał W. Urbańczyk
7fbd4e696c
* Fixed crashbug on iterating stack effects
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* Altered probabilities of starting with 1/2/3 stacks (according to Zamolxis tests)
* fix compilation min/max (windef.h is somehow included and it has its own macros min/max)
2009-05-17 22:52:22 +00:00
Frank Zago
0f6bb0d8b0
Use mapped memory for LOD files. Fixed a few bugs.
2009-05-17 20:31:57 +00:00
mateuszb
cc78c2d350
* more of the new stack bonus system
2009-05-15 12:07:55 +00:00
mateuszb
f07c80ce44
* more of the new stack bonus system
2009-05-14 17:26:55 +00:00
Frank Zago
1f337764bd
Support for combat spell sounds.
2009-05-14 04:49:04 +00:00
Frank Zago
bbf4394ecc
Removed unused variable.
2009-05-14 03:28:55 +00:00
Frank Zago
e7d4635da8
Use the creatures parameter.
2009-05-14 03:13:54 +00:00
mateuszb
a93796e9d8
* a few changes to new stack bonus system
2009-05-13 20:40:23 +00:00
Frank Zago
788343dd1d
Typo: cast is an irregular verb.
2009-05-12 03:35:51 +00:00
Frank Zago
a8ebc0fb5b
Fix include path.
2009-05-11 04:57:58 +00:00
Frank Zago
4dd4912b81
Unused file.
2009-05-11 00:59:10 +00:00
mateuszb
8a32855900
* further changes in stack's bonus code
2009-05-10 15:09:42 +00:00
Michał W. Urbańczyk
90fd75e66c
* Removed trailing newline from settings.txt (caused warning)
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* Sprite/Bitmap handlers moved to VCMI_Lib
* Moved volume sliders 1px down for better look
2009-05-09 16:18:27 +00:00
mateuszb
ae2909667d
* redesign of stack's abilities and bonuses - not 100% working, but close ;]
2009-05-08 16:55:04 +00:00
mateuszb
b5ae7d5cbe
* refactorings and comment coverage improvements
2009-05-07 17:20:41 +00:00
Frank Zago
a594beea92
Added volume support.
2009-05-06 03:13:46 +00:00
Frank Zago
11779956b1
Fix spelling: pickup_sounds -> pickupSounds
2009-05-06 02:39:03 +00:00
Frank Zago
2bb0eab5f9
Split CMusicHandler into CMusicHandler, CSoundHandler and CAudioHandler. Audio handler is now audioh instead of mush.
2009-05-06 02:32:36 +00:00
Michał W. Urbańczyk
ab1a759458
* reduntant quotation marks from artifact descriptions are removed
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* fixed map scrolling with ctrl+arrows when some windows are opened
2009-05-03 23:15:18 +00:00