Ivan Savenko
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f1902ab247
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Initial refactoring to encapsulate adventure map
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2023-04-20 22:03:28 +03:00 |
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Konstantin
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7a5775a9f9
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
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Ivan Savenko
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b57a07b10f
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Restored ambient sounds functionality
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2023-03-05 18:02:59 +02:00 |
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Ivan Savenko
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45e2875342
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Completely removed old TerrainRect class
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2023-03-05 17:57:36 +02:00 |
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Ivan Savenko
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b9056ef248
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Moved swipe handling to TerrainRect class
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2023-03-05 17:57:34 +02:00 |
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Ivan Savenko
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11e4d84749
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Implemented View Earth / View Air spells
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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4501036a04
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Basic version of hero movement on map. Removed old code.
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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d46687a9c8
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Partial implementation of world view mode
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2023-03-05 17:48:02 +02:00 |
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Ivan Savenko
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bb6e1f7ee1
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Initial WIP of adventure map rendering rewrite
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2023-03-05 17:47:12 +02:00 |
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Ivan Savenko
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91b17bed79
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Partial encapsulation of AdvMapInt
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2023-02-14 11:18:42 +02:00 |
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Ivan Savenko
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cc0c3e5bc9
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All adventure map components now use shared_ptr
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2023-02-14 11:18:41 +02:00 |
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Ivan Savenko
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f8c1c46562
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removed CAdvMapInt::handleRightClick method
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2023-02-14 11:18:41 +02:00 |
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Ivan Savenko
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cfcaf5cbb6
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renamed keyDown -> keyPressed
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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d4fba3787c
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Removed usage of SDL_KeyboardEvent from UI code
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2023-02-03 11:39:40 +02:00 |
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Ivan Savenko
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214fc19e74
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CIntObject now receives mouse position as point instead of SDL event
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2023-02-03 11:39:39 +02:00 |
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Ivan Savenko
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108a42e4ba
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
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Ivan Savenko
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84dfcacafd
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Updated CMakeLists and file headers
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2023-02-01 16:42:03 +02:00 |
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