George King
f3d48ecc3a
Ability to use random progress bar
2025-01-08 00:16:55 +01:00
George King
905eac24ae
Multiplayer menu improvements
2025-01-07 19:30:26 +01:00
Ivan Savenko
08b513a7cd
Merge pull request #5216 from GeorgeK1ng/random_menu_background
...
Ability to use random main menu background
2025-01-06 21:52:58 +02:00
Ivan Savenko
094a037096
Merge pull request #5212 from IvanSavenko/keymaster_popup
...
Added popup for keymasters/border guards similar to teleporters
2025-01-06 21:52:23 +02:00
Ivan Savenko
19c981fc56
Added similar screen for Obelisk, moved assets to dedicated folder
2025-01-06 13:05:45 +00:00
Ivan Savenko
c3952b31f1
Merge pull request #5158 from IvanSavenko/bonus_caching
...
[1.6.3] Bonus caching improvements
2025-01-06 14:38:34 +02:00
George King
b4f6932f36
Ability to use random main menu background
2025-01-06 11:33:15 +01:00
Ivan Savenko
6d0dc9c5bb
Added popup for keymasters/border guards similar to teleporters
2025-01-05 23:22:46 +00:00
Ivan Savenko
fa1683c889
Merge pull request #5194 from Laserlicht/patch-3
...
[1.6.x] add scrollbar for hero overview descriptions if necessary
2025-01-04 22:27:46 +02:00
Ivan Savenko
157d6d30c8
Move rest of commonly-accessed UnitState queries to bonus cache
2025-01-04 15:09:50 +00:00
Laserlicht
c7963cf62f
fix TeleporterPopup out of screen
2025-01-04 02:01:44 +01:00
Laserlicht
0f745d5f1b
fix long texts in popup
2025-01-04 01:23:26 +01:00
Laserlicht
f02a61e546
optimize for touch input
2025-01-03 14:49:35 +01:00
Laserlicht
076af53733
add scrollbar for hero overview
2025-01-03 14:34:52 +01:00
Ivan Savenko
aeeb4ea533
Merge pull request #5181 from Laserlicht/android_right_mouse_fix
...
[1.6.2] Option to fix right mouse button on some android devices
2025-01-02 21:59:29 +02:00
Ivan Savenko
698d43e195
Fix crash on attempt to flip empty image
2025-01-01 21:00:43 +00:00
Ivan Savenko
51ceb068a7
Try to handle crash on map selection screen
2025-01-01 21:00:25 +00:00
Ivan Savenko
69ee1a9098
Fix crash on reordering towns from town interface
2025-01-01 20:59:59 +00:00
Laserlicht
3870ac6c21
option to fix right mouse on some android devices
2025-01-01 18:39:49 +01:00
Ivan Savenko
1fd2c88167
Merge pull request #5164 from Laserlicht/campaign_fix
...
[1.6.2] multiple fixes
2024-12-30 21:52:49 +02:00
Ivan Savenko
8bf5c474d6
Merge pull request #5160 from Laserlicht/alt_town
...
[1.6.2] show building names with ALT
2024-12-30 21:52:32 +02:00
Laserlicht
c44b91de45
Update client/windows/CCastleInterface.cpp
...
Co-Authored-By: Ivan Savenko <saven.ivan@gmail.com>
2024-12-30 18:13:18 +01:00
Ivan Savenko
e24ab3e3e1
Merge pull request #5162 from Laserlicht/fix_margin
...
[1.6.2] fix margin (hd texture)
2024-12-30 14:54:03 +02:00
MichalZr6
4e9f052e98
Fix creature upgrades in Fort and town's dwellings
2024-12-30 01:14:57 +01:00
Laserlicht
0db8794d8b
hide screen also for second custom campaign scen.
2024-12-27 21:40:09 +01:00
Laserlicht
7dba34c16e
campaign list workaround
2024-12-27 21:22:45 +01:00
Laserlicht
50d3e71468
fix surrender video
2024-12-27 20:17:43 +01:00
Laserlicht
97e2480e7d
blink only accessible scenarios
2024-12-27 19:09:01 +01:00
Laserlicht
72f498f2c8
add region blink #3601
2024-12-27 18:58:05 +01:00
Laserlicht
3beb78104e
fix margin (hd texture)
2024-12-26 15:05:30 +01:00
Laserlicht
eb319fc15e
show building names with ALT
2024-12-26 14:22:12 +01:00
Ivan Savenko
65fc50d33b
Simplified building ID logic
...
- Replaced overcomplicated and broken math on dwelling ID's with fixed
enum
- Fixed broken 2nd upgrades and 8th dwelling
- Removed no longer used enumeration values from building ID's
2024-12-25 19:16:21 +00:00
Ivan Savenko
0620161287
Merge pull request #5127 from IvanSavenko/hotfix
...
[1.6.1] Fixes for 1.6.0 issues reported on Discord
2024-12-25 00:12:55 +02:00
Ivan Savenko
cd67ced178
Merge pull request #5110 from IvanSavenko/ai_optimize
...
[1.6.1] AI optimization
2024-12-25 00:12:38 +02:00
Ivan Savenko
d58202d2a1
Merge pull request #5137 from Laserlicht/bonus
...
[1.6.1] Bonus display
2024-12-24 15:51:02 +02:00
Ivan Savenko
7b976d058e
For PC don't go higher than xbrz2 until performance is fixed
2024-12-24 13:38:32 +00:00
Ivan Savenko
814234017d
Minor tweaks to xbrz performance
2024-12-23 13:59:09 +00:00
Laserlicht
7a4afc46a2
fix OPENING_BATTLE_SPELL
2024-12-22 21:23:31 +01:00
Laserlicht
487297b05e
correct align of thiefguild text an add popup
2024-12-22 00:13:36 +01:00
Ivan Savenko
95a07ee5cb
Use bonus system cache whenever possible
2024-12-21 18:47:11 +00:00
Ivan Savenko
2272707175
Merge pull request #5117 from IvanSavenko/teleporter_ui
...
Added new right-click popup to teleporters
2024-12-21 16:17:15 +02:00
Ivan Savenko
69eac2f943
Disable xbrz by default on mobile platforms till performance issues are
...
fixed
2024-12-21 14:07:43 +00:00
Ivan Savenko
0797e571ab
Merge pull request #4996 from MichalZr6/hill_fort_fix_for_AI
...
Enable AI to use all Hill Fort upgrades, including alternative ones
2024-12-21 15:51:58 +02:00
Ivan Savenko
48278fe301
Merge pull request #5122 from Laserlicht/fix_music
...
[1.6.1] fix music
2024-12-21 15:45:33 +02:00
Ivan Savenko
2be528ae36
Merge pull request #4999 from MichalZr6/frames_from_def
...
Fix crash on missing DEF frames for in-game assets
2024-12-21 15:44:25 +02:00
Ivan Savenko
6d8e447ff3
Added new right-click popup to teleporters
...
Whirlpool, Subterranean Gates, and all Monoliths now show custom popup
on right-click that show all linked objects (exits and entrances).
Only revealed objects are visible, rest are hidden behind fow.
Exits, entrances, and bidirectional objects have different icon that
indicates direction.
2024-12-21 12:01:33 +00:00
Laserlicht
38c0cd138b
fix music
2024-12-21 01:38:29 +01:00
Ivan Savenko
19e6a83c19
Quick workaround for xbrz terrain animations bug
2024-12-19 13:43:38 +00:00
MichalZr6
f893c80192
Move UpgradeInfo class to header and source files
2024-12-19 14:13:09 +01:00
Ivan Savenko
03b7622a1d
Fix positioning of scaleable main menu when xbrz is in use
2024-12-18 22:04:15 +00:00