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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-30 23:18:08 +02:00
vcmi/client
Ivan Savenko 6d8e447ff3 Added new right-click popup to teleporters
Whirlpool, Subterranean Gates, and all Monoliths now show custom popup
on right-click that show all linked objects (exits and entrances).

Only revealed objects are visible, rest are hidden behind fow.

Exits, entrances, and bidirectional objects have different icon that
indicates direction.
2024-12-21 12:01:33 +00:00
..
adventureMap Added new right-click popup to teleporters 2024-12-21 12:01:33 +00:00
battle fix shadow hex 2024-12-09 20:27:39 +01:00
eventsSDL fix shortcut modifier 2024-12-08 21:14:51 +01:00
globalLobby Mod management rework, part 1 2024-11-26 13:55:46 +00:00
gui Merge remote-tracking branch 'upstream/develop' into adv_search 2024-10-14 19:52:55 +02:00
ios ios fix attempt 2024-08-15 00:27:18 +03:00
lobby Merge pull request #4989 from IvanSavenko/ai_fix 2024-11-27 16:41:53 +02:00
mainmenu Fix possible memory corruption in video player 2024-12-07 15:37:03 +00:00
mapView code review 2024-12-05 23:31:03 +01:00
media fix tutorial video 2024-12-07 17:14:45 +01:00
render Quick workaround for xbrz terrain animations bug 2024-12-19 13:43:38 +00:00
renderSDL Fix positioning of scaleable main menu when xbrz is in use 2024-12-18 22:04:15 +00:00
widgets fix video crash with subtitles 2024-12-11 21:31:00 +01:00
windows Added new right-click popup to teleporters 2024-12-21 12:01:33 +00:00
xBRZ Quick fix for xbrz scaling artifacts on window borders 2024-12-10 14:20:55 +00:00
ArtifactsUIController.cpp ask assemble artifact dialog fix 2024-11-10 16:50:58 +02:00
ArtifactsUIController.h suggestions 2024-07-16 00:03:06 +03:00
CGameInfo.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGameInfo.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
Client.cpp Replace more usages of pointers to packs with references 2024-10-07 14:59:14 +00:00
Client.h Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
ClientCommandManager.cpp More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
ClientCommandManager.h Added 'translate missing' command for convenience 2024-10-26 12:54:35 +00:00
ClientNetPackVisitors.h rename; introduce factor 2024-09-28 15:05:13 +02:00
CMakeLists.txt Fix possible memory corruption in video player 2024-12-07 15:37:03 +00:00
CMT.h address code review comments 2024-08-31 18:14:05 +03:00
ConditionalWait.h Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
CPlayerInterface.cpp Merge branch 'develop' into timed_events_objects_removal 2024-12-03 17:27:24 +01:00
CPlayerInterface.h Change deleted objects format to use ObjectInstanceID 2024-09-28 22:58:05 +02:00
CServerHandler.cpp Merge pull request #4736 from Laserlicht/fix_8th_portal_summoning 2024-10-07 22:19:17 +03:00
CServerHandler.h Reduced usage of CPack, replaced with CPackForServer where applicable 2024-10-07 14:59:14 +00:00
GameChatHandler.cpp fixme & seconds in time (more usual) 2024-12-01 19:00:24 +01:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp TerrainTile now uses identifiers instead of pointers to VLC 2024-10-30 16:22:11 +00:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h Remove redundant virtual specifiers 2024-02-10 20:46:13 +01:00
NetPacksClient.cpp Fix game not ending on victory of allied human players in hotseat 2024-12-10 12:02:07 +00:00
NetPacksLobbyClient.cpp refresh list 2024-11-01 00:52:19 +01:00
PlayerLocalState.cpp Fix serialization of selected spellbook page 2024-11-27 20:50:12 +00:00
PlayerLocalState.h Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
resource.h
ServerRunner.cpp Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
ServerRunner.h Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00