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Commit Graph

480 Commits

Author SHA1 Message Date
Ivan Savenko
f74cd32147 Moved weekly income bonus for AI to game settings 2024-11-26 18:43:25 +00:00
Ivan Savenko
85ffb449ca Fixes mod install / uninstall / updates 2024-11-26 13:55:46 +00:00
Ivan Savenko
5aa0a0d5b8
Merge pull request #4966 from vcmi/speciall_secondary_skill
Add "special" property for secondary skills
2024-11-25 13:44:59 +02:00
Tomasz Zieliński
9e6cd9b94d Add "special" property for secondary skills 2024-11-23 12:37:30 +01:00
Ivan Savenko
f59834afe1 Fixes for configurable markets support
- string "speech" can now be translated
- removed "title" string, VCMI will now use object name instead
- moved configuration of all "markets" into a separate json file
- added schema for validation of market objects
- removed serialization of translated strings from University
2024-11-20 15:45:13 +00:00
Ivan Savenko
dfe6e04464 Implemented semi-transparent spell effects 2024-11-17 19:48:16 +00:00
Ivan Savenko
697d63d2b8 Reworked and fixed gendered hero sprites on adventure map 2024-11-07 10:39:23 +00:00
Ivan Savenko
8cd19f639f Added validation of flaggable objects 2024-11-07 10:39:23 +00:00
Ivan Savenko
d3f6ec5088 Fixed schema to account for lighthouse -> flaggable change 2024-11-07 10:39:23 +00:00
kdmcser
3b72594743 add support for soft dependencies 2024-10-26 19:15:12 +08:00
SoundSSGood
86d5c05ffa Fused identical artifacts 2024-10-15 16:51:29 +03:00
Ivan Savenko
68e5cff276 Implement user-defined cursor scaling 2024-10-09 17:37:54 +00:00
Ivan Savenko
7d58f89992 Change default resolution from 800x600 to 1280x720 2024-10-09 17:37:54 +00:00
Ivan Savenko
daa706b847 Enable fullscreen as default 2024-10-09 17:37:54 +00:00
Ivan Savenko
42adc9d394 Enable auto-detection of UI scaling 2024-10-09 17:37:54 +00:00
Ivan Savenko
2399a5a765
Merge pull request #4712 from IvanSavenko/detect_conflict
Detection of potential conflicts between mods
2024-10-07 17:57:52 +03:00
Laserlicht
a826b88641
Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
Ivan Savenko
8e4152bc81 It is now possible to define objects directly in mod.json instead of
using path to file with object definition
2024-10-06 19:42:15 +00:00
Ivan Savenko
66fdad145c Added an option to configure validation level in launcher 2024-10-06 19:21:33 +00:00
Ivan Savenko
a7027e10f4
Merge pull request #4696 from Laserlicht/color_param
color shift parameter to config
2024-10-06 16:03:45 +03:00
Ivan Savenko
f816c3306b
Merge pull request #4694 from Laserlicht/spell_cast_only_self
cast only on self
2024-10-01 17:20:20 +03:00
Laserlicht
be31041a48
"general" -> "interface" 2024-10-01 16:09:22 +02:00
DjWarmonger
ffed9480e0
Merge pull request #4483 from vcmi/custom_objects_per_zone
Customizable objects in RMG zones
2024-10-01 14:58:35 +02:00
Laserlicht
844b078482 color shift parameter to config 2024-09-30 19:46:53 +02:00
Laserlicht
713fcd6543 research per day & seperate config 2024-09-30 02:40:28 +02:00
Dydzio
3c9ec0c30e Change neutral AI to BattleAI 2024-09-29 15:44:24 +02:00
Laserlicht
e6cb87abac cast only on self 2024-09-28 17:32:53 +02:00
Laserlicht
f94f0a3274 new dialog 2024-09-28 15:51:53 +02:00
Laserlicht
d929bfb9d1 rename; introduce factor 2024-09-28 15:05:13 +02:00
Laserlicht
2052a26031 code review 2024-09-28 14:25:11 +02:00
Laserlicht
efcac3b933 settings 2024-09-27 20:16:41 +02:00
Ivan Savenko
19db016473
Merge pull request #4654 from dydzio0614/any-hex-shooting
Allow targeting empty hex by shooters with multi-tile SPELL_LIKE_ABILITY
2024-09-27 19:23:33 +03:00
Ivan Savenko
ca3c6227c4 Add selector for font type in Launcher, add autoselection 2024-09-24 13:25:36 +00:00
Ivan Savenko
87274128e7 Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
Ivan Savenko
557b72f2b3 Launcher now controls ttf fonts usage directly instead of toggling mod
from extras
2024-09-23 18:31:44 +00:00
Dydzio
711b0e70d9 Handle new config entry in gamesettings schema 2024-09-23 17:00:08 +02:00
Ivan Savenko
dbfa5b8b2d
Merge pull request #4637 from IvanSavenko/validate_gamesettings
Added validation of game settings
2024-09-23 17:28:37 +03:00
kdmcser
d6e69b9586 not report warning in factory-town 2024-09-22 14:22:56 +08:00
Ivan Savenko
e07340b531 Added validation of game settings
Should detect invalid config in all sources of settings - vcmi config,
mods, random map templates
2024-09-21 15:34:33 +00:00
Tomasz Zieliński
79c4d7d51f Merge remote-tracking branch 'origin/develop' into custom_objects_per_zone 2024-09-21 14:20:56 +02:00
Tomasz Zieliński
dbee822454 Update json schema 2024-09-21 13:52:25 +02:00
Laserlicht
2394809abd missing default value 2024-09-19 21:36:03 +02:00
Ivan Savenko
fb28de5beb
Merge pull request #4531 from Laserlicht/mouse_right_drag
map drag with right mouse
2024-09-19 16:42:33 +03:00
Laserlicht
0aaafc4c8a cast without skip 2024-09-14 15:10:24 +02:00
Tomasz Zieliński
2fe54504ab Merge remote-tracking branch 'origin/develop' into custom_objects_per_zone
# Conflicts:
#	lib/rmg/CRmgTemplate.cpp
2024-09-14 10:19:22 +02:00
Ivan Savenko
a19a55b4ae Add checking handler type for validness, deprecate 'bank' handler 2024-09-12 12:11:18 +00:00
Ivan Savenko
39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout
struct that defines how units are placed in combat
2024-09-12 12:11:18 +00:00
Ivan Savenko
31dff8f8da Add coastVisitable property to rewardables, update schemas 2024-09-12 12:11:18 +00:00
Ivan Savenko
503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 2024-09-12 12:11:18 +00:00
Ivan Savenko
ff8d36c350 It is now possible to define game settings in rmg template 2024-09-05 15:16:28 +00:00