Laserlicht
a42afa2910
code review
2024-08-14 21:51:08 +02:00
Laserlicht
81b1704e39
Merge branch 'vcmi:develop' into extended_statistic
2024-08-14 20:32:47 +02:00
Laserlicht
52b1219db6
code review
2024-08-12 17:53:24 +02:00
Laserlicht
1e298534ae
shortcut
2024-08-12 01:07:58 +02:00
Laserlicht
7071647b72
add shortcut for list item moving
2024-08-04 14:11:10 +02:00
Laserlicht
ecd7e17764
button
2024-07-25 23:32:45 +02:00
Ivan Savenko
8d4f8dcf9c
Add unassigned by default hotkeys to show visitable or blocked tiles
2024-07-19 19:38:40 +00:00
Laserlicht
e629b7a371
reduce to 12 with gap
2024-07-17 19:26:18 +02:00
Laserlicht
b8d872aa60
mobile adjustments
2024-07-17 04:24:27 +02:00
Laserlicht
1daf6dfad1
make hideable
2024-07-16 23:36:23 +02:00
Laserlicht
37b5de689a
move to left side
2024-07-16 22:47:40 +02:00
Laserlicht
53a1bf2051
add spell cast
2024-06-21 21:29:19 +02:00
Ivan Savenko
5feef488e3
Added Ctrl & Shift versions for swap artifacts shortcut. Exchange window
...
shortcuts now work even without vcmi extras
2024-05-19 12:28:03 +00:00
Ivan Savenko
6ba36cf6c0
Add separate shortcuts for adventure map and settings window
2024-05-19 09:12:36 +00:00
Ivan Savenko
0db8266495
Implemented some of the requested shortcuts
2024-05-19 09:12:36 +00:00
Ivan Savenko
88fbb7ee71
Most of buttons created in cpp now have assigned shortcut
2024-05-19 09:12:36 +00:00
Ivan Savenko
947d07faa4
Add separate shortcuts for saving and loading of artifact costumes
2024-05-18 16:27:42 +00:00
Ivan Savenko
dd9e002031
Add hotkey to track human player hero in MP. Fixed broken 'toggle grid'
...
hotkey
2024-04-30 19:10:10 +03:00
Ivan Savenko
1dc27046ef
Unified game controller input with keyboard/mouse
2024-04-30 15:21:07 +03:00
SoundSSGood
25dea7e364
Saving costume
2024-04-27 21:35:37 +03:00
M
6fed084055
Do not use enter for non-campaign game start, do not use "B" for non-campaign game start
2024-04-20 15:43:39 +02:00
Laserlicht
e8c541f873
end with auto combat
2024-01-26 23:15:56 +01:00
Ivan Savenko
3f4e88c396
Merge pull request #2325 from SoundSSGood/hero-backpack-window
...
Hero backpack window prototyping
2023-07-21 15:43:34 +03:00
Dydzio
48a72f90f7
Add option for persistent hero info window as in HD mod
2023-07-17 23:25:16 +02:00
SoundSSGood
9427de6344
initial files
2023-07-15 22:15:32 +03:00
Ivan Savenko
872b68c59a
Implemented zoom reset shortcut (backspace)
2023-05-17 14:54:19 +03:00
Ivan Savenko
3e9da333cf
Basic version of zoomable adventure map
2023-05-16 23:42:51 +03:00
Ivan Savenko
5ae507505a
Fixed toggleable buttons (sleep/wake & subterra/surface)
2023-05-09 13:10:33 +03:00
Ivan Savenko
97426a3f7c
Implemented disabling of buttons based on condition
2023-05-09 13:10:33 +03:00
Ivan Savenko
019d7b6811
Integrated shortcuts into adventure window configuration
2023-05-09 13:10:33 +03:00
Ivan Savenko
6c637dd8e6
Integrated hotkeys with InterfaceObjectConfigurable
2023-05-01 17:59:21 +03:00
Ivan Savenko
dea10e6091
Use more descriptive names for hotkeys
2023-05-01 17:59:20 +03:00
Ivan Savenko
832e56e005
Implementation of (very basic) shortcuts system
...
- Added EShortcut enumeration that contains all in-game shortcuts
- CIntObject::keyPressed now receive values from hotkey enumeration
- On keypress, SDL key code will be translated to shortcut ID
- Removed access to SDL key codes from most of engine
2023-05-01 17:58:17 +03:00