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Commit Graph

13888 Commits

Author SHA1 Message Date
Ivan Savenko
6a77191693
Merge pull request #3120 from Alexander-Wilms/pr-specific-ccache
Improve ccache hit rate for PRs
2023-10-30 11:02:13 +02:00
Tomasz Zieliński
f39edf9413 Update ally and enemy flags when selecting new template 2023-10-30 07:48:51 +01:00
Tomasz Zieliński
1028041eae Fixed messed up player count in 7sb0c non-standard template 2023-10-30 07:48:17 +01:00
Tomasz Zieliński
4f2cde018c Fixed most of reported issues, removed unused code. 2023-10-29 21:25:39 +01:00
Ivan Savenko
f607cce09a
Merge pull request #3107 from krs0/develop
Added ai-description to docs
2023-10-29 22:22:59 +02:00
Andrii Danylchenko
1418e6884e
Merge pull request #2847 from vcmi/trap-1912
#1912 trap, exception on adding duplicating hero
2023-10-29 19:24:47 +02:00
SoundSSGood
7e6ab5e87b fix test & fix build & suggested changes 2023-10-29 17:46:14 +02:00
SoundSSGood
c2f658d638 Bulk move artifacts. id 2023-10-29 17:46:13 +02:00
SoundSSGood
3c5527a222 ArtifactLocation now use ID for artHolder identification part3 2023-10-29 17:46:13 +02:00
SoundSSGood
ab2f6abb87 ArtifactLocation now use ID for artHolder identification part2 2023-10-29 17:46:13 +02:00
SoundSSGood
61fc236d79 ArtifactLocation now use ID for artHolder identification part1 2023-10-29 17:46:13 +02:00
Ivan Savenko
207968ced3
Merge pull request #3116 from IvanSavenko/bonus_fixes
Bonuses fixes
2023-10-29 16:32:48 +02:00
Andrii Danylchenko
73b89d4e84 #2977 - fix obstackle path deserialization 2023-10-29 16:07:00 +02:00
krs
e9c77f963d
Update AI.md 2023-10-29 15:57:26 +02:00
Alexander Wilms
5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop 2023-10-29 13:35:37 +00:00
Alexander Wilms
ed86a917eb AI/BattleAI/BattleAI.cpp: Use Class template argument deduction for wallParts array
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-10-29 13:34:19 +00:00
Alexander Wilms
e677164ed0 client/widgets/Buttons.h: Fix const reference
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2023-10-29 13:34:19 +00:00
Alexander Wilms
5d7b83c10b client/widgets/Buttons.cpp: Fix const reference
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2023-10-29 13:34:19 +00:00
Alexander Wilms
0232ae5327 AI/BattleAI/BattleEvaluator.cpp: Convert this integer literal to a bool literal.
Integer literals should not be cast to bool
2023-10-29 13:34:19 +00:00
Alexander Wilms
bfddc90ff4 AI/BattleAI.cpp: Use "std::array" or "std::vector" instead of a C-style array.
Variables of array type should not be declared cpp:M23_356
2023-10-29 13:34:19 +00:00
Alexander Wilms
466cdb9d2b client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char') 2023-10-29 13:34:19 +00:00
Alexander Wilms
f1bb6b999c client/widgets/Buttons.{h,cpp}: Pass expensive to copy object "callback" by reference to const. 2023-10-29 13:33:57 +00:00
Ivan Savenko
98cb2abd01
Merge pull request #3117 from Alexander-Wilms/patch-1
Installation_Linux.md: Fix link to Building_Linux.md
2023-10-29 15:23:19 +02:00
Ivan Savenko
e2cffd4c7b
Merge pull request #3118 from rilian-la-te/glamor-slight-bonus-fixes
Small bonus fixes
2023-10-29 15:23:07 +02:00
Ivan Savenko
720a404e20
Merge pull request #3121 from vcmi/fix-fight-in-dwelling
BattleAI: fix freeze fighting in dwelling
2023-10-29 15:22:47 +02:00
Ivan Savenko
3016014543
Merge pull request #3110 from IvanSavenko/mod_compat_fix
Mod compatibility fixes
2023-10-29 14:30:04 +02:00
Ivan Savenko
be5505690d
Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-29 13:47:56 +02:00
Ivan Savenko
cc5bc40103
Merge pull request #3105 from IvanSavenko/fix_conflicts
Fix handling of conflicting mods by game client
2023-10-29 13:47:04 +02:00
Ivan Savenko
18b8971d6f
Merge pull request #3101 from IvanSavenko/fix_android_data_import
Fix data import on Android
2023-10-29 13:46:48 +02:00
Ivan Savenko
0169c65937
Merge pull request #3100 from IvanSavenko/split_net_packs
Split netpacks.h into multiple files
2023-10-29 13:46:40 +02:00
Tomasz Zieliński
368a185008 Cleaning up the code 2023-10-29 10:05:24 +01:00
Andrii Danylchenko
b579ca8a33 #1912 trap, exception on adding duplicating hero 2023-10-29 11:03:37 +02:00
Tomasz Zieliński
b0830a837b Fixed template with no starting towns for players 3 and 4. 2023-10-29 09:35:38 +01:00
Andrii Danylchenko
4d6d64837f #2993 - destruct battle info first when destruction CGameState 2023-10-29 09:41:22 +02:00
Andrii Danylchenko
3025785839 BattleAI: fix freeze fighting in dwelling 2023-10-29 09:29:57 +02:00
Alexander Wilms
248877245e Improve ccache hit rate for PRs 2023-10-29 01:33:40 +00:00
Alexander Wilms
e4db6f2af8 CClient::removeGUI(): This function should be declared 'const' 2023-10-28 23:05:05 +00:00
nordsoft
35e7fbb366 Fix crash cause by duplicated delete 2023-10-28 22:22:30 +02:00
Tomasz Zieliński
07dac8b6d4 Works more or less 2023-10-28 20:30:38 +02:00
Alexander Wilms
9e1629fb40 launcher/modManager/cmodlist.cpp: Member functions that don't mutate their objects should be declared "const" 2023-10-28 16:44:58 +00:00
Alexander Wilms
d686d40bb4 launcher/firstLaunch/firstlaunch_moc.cpp: "static" members should be accessed statically 2023-10-28 15:44:17 +00:00
Konstantin
df07b27129 parseSelector: fix anyOf and noneOf 2023-10-28 18:35:59 +03:00
Konstantin
f6b03201db BattleAction: handle obstacle for standing units 2023-10-28 18:34:11 +03:00
Alexander Wilms
e95439e556
Installation_Linux.md: Fix link to Building_Linux.md 2023-10-28 17:13:13 +02:00
Ivan Savenko
36eacf99d5 Cleanup 2023-10-28 17:58:08 +03:00
Ivan Savenko
4ba8014573 Added subtype for SPELL_DURATION 2023-10-28 17:57:56 +03:00
Ivan Savenko
1e0ea5f1f0 documented NEGATIVE_EFFECTS_IMMUNITY, fixed subtype loading 2023-10-28 17:56:11 +03:00
Ivan Savenko
1459006916 Added separate bonus for native terrain check 2023-10-28 17:54:58 +03:00
Alexander Wilms
a6db82f6f1 mapeditor/inspector/inspector.cpp: Directly assign to the "std::optional", without dereferencing it.
Assigning to an optional should directly target the optiona
2023-10-28 10:16:33 +00:00
Alexander Wilms
3d8dd35d43 lib/NetPacksLib.cpp: Directly assign to the "std::optional", without dereferencing it.
Assigning to an optional should directly target the optional
2023-10-28 10:15:50 +00:00