Dydzio
fb06aca0bb
Further progress - UI tweaks, new settings etc
2023-02-14 20:30:06 +01:00
Dydzio
80a5595d6c
Adding some settings options, minor UI fixes
2023-02-13 23:53:28 +01:00
Dydzio
b28a16ddd4
Settings UI tweaks
2023-02-12 21:35:30 +01:00
Dydzio
de5138c854
Basic separation of adventure map & general tabs
2023-02-12 19:25:59 +01:00
Dydzio
58bed920b4
Sort out settings files structure
2023-02-12 17:49:41 +01:00
Dydzio
ee186f3839
Conversion of battle settings to configurable interface
2023-02-12 13:51:57 +01:00
Dydzio
11df79dc2a
Minor formatting
2023-02-12 11:55:39 +01:00
Dydzio
fc7d2b9778
Merge remote-tracking branch 'origin/develop' into settings-rework
2023-02-12 11:55:21 +01:00
Dydzio
8f0da8fe17
Move battle options labels to configurable interface
2023-02-12 11:37:40 +01:00
Konstantin
7b8aebe4e3
vcmi: deprecate MAXED_SPELL
...
It is almost identical to SPECIAL_FIXED_VALUE_ENCHANT.
Replace its usage in JSON and inside deprecated converter
to SPECIAL_FIXED_VALUE_ENCHANT. Remove buggy string inside
getEffectLevel.
2023-02-04 16:23:03 +03:00
Dydzio
5a08ec04fe
Initial split of BattleOptionsWindow
2023-02-02 17:17:16 +01:00
Dydzio
d04c53e7e0
Merge branch 'develop' into settings-rework
2023-02-02 11:55:13 +01:00
Ivan Savenko
0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
...
Time based animations
2023-02-01 12:25:54 +02:00
Ivan Savenko
c5508d33fc
Merge pull request #1514 from IvanSavenko/rewardable_fixes
...
Minor fixes to rewardable objects
2023-01-31 12:47:24 +02:00
Dydzio
88744633de
Move buttons from mainOptions to SystemOptionsWindow
2023-01-30 23:26:33 +01:00
Dydzio
cc9d65a341
Make battle settings callable without battle, save last settings tab
2023-01-30 22:15:37 +01:00
Dydzio
9dd692cea4
Initial draft of tabbed settings window
2023-01-30 20:18:59 +01:00
Dydzio
1898b8218c
Merge remote-tracking branch 'origin/develop' into settings-rework
2023-01-29 17:36:56 +01:00
Ivan Savenko
57ee9a9bf3
Merge vcmi/beta into vcmi/develop
2023-01-29 18:21:55 +02:00
Dydzio
0fdfd8bdcb
Configurable interface for game settings, change sound/music sliders
2023-01-29 16:49:47 +01:00
Ivan Savenko
3749074a4d
Renamed speed setting name to force-reset it to new scale
2023-01-28 16:49:35 +02:00
Ivan Savenko
a853045509
Removed unused value from creature config
2023-01-28 13:56:51 +02:00
Ivan Savenko
d34efaeb81
All battle effects now use time-based timings
2023-01-28 13:19:35 +02:00
Ivan Savenko
a2cd17197e
Fix Campfire Gold reward amount. Now always one of 400/500/600
2023-01-28 13:12:03 +02:00
Ivan Savenko
8b2d336562
Fix initialization of visitDir in templates
2023-01-26 23:32:56 +02:00
Ivan Savenko
bc27faea57
All objects will register single name per object type
2023-01-26 23:32:55 +02:00
Ivan Savenko
49d0459412
Remove unused code
2023-01-26 23:27:26 +02:00
Ivan Savenko
f71cbc5d9b
Fixed loading of object names
2023-01-26 23:27:26 +02:00
Ivan Savenko
d0fe875cc6
Removed wog object
2023-01-26 23:27:26 +02:00
Ivan Savenko
6f324216db
Bugfixing
2023-01-26 23:27:24 +02:00
Ivan Savenko
6c472339ce
Refactoring of ObjectClassesHandler
2023-01-26 23:26:49 +02:00
DjWarmonger
25ef065dbe
Merge pull request #1486 from IvanSavenko/configurable_rewardables
...
Well, it works for my brand new objects with arbitrary bonus, so likely will work with everything else.
2023-01-26 17:01:01 +01:00
Ivan Savenko
35775b90f8
Moved bonus names to translation
2023-01-25 12:36:02 +02:00
Ivan Savenko
39131eba3e
Added translation support for mods. VCMI translations are now in mod.
...
Moved existing (English) translation to vcmi mod
Added translations for:
- German
- Polish
- Ukrainian
2023-01-25 12:33:54 +02:00
Ivan Savenko
52ab0f9b5b
Merge pull request #1446 from dydzio0614/movement-points-show
...
Implement movement points info on ALT hold + tile mouse hover
2023-01-25 12:30:34 +02:00
Ivan Savenko
7a9e5e4e30
Cleanup & consistency changes
2023-01-25 00:38:50 +02:00
Ivan Savenko
44bdd2cbf3
Implemented selectable messages for visited & empty state
2023-01-24 23:31:07 +02:00
Ivan Savenko
3ba8d708f8
Partially fixed bonuses descriptions (affected by separate old bug)
2023-01-24 17:34:48 +02:00
Ivan Savenko
c793527b44
Added "days since start of the game" limiter. Fixes Water Wheel
2023-01-24 16:54:14 +02:00
Ivan Savenko
c9dcb921ab
Implemented "changeCreatures" option for Stables
2023-01-24 16:18:59 +02:00
Ivan Savenko
ecbcafefbc
It is now possible to configure what exactly will be reset in object
2023-01-24 13:54:03 +02:00
Ivan Savenko
0c70822928
Implemented logical expression (allOf/anyOf/noneOf) for limiters
2023-01-23 23:54:54 +02:00
Ivan Savenko
f8f6df02f3
Removed remaining hardcoded objects
2023-01-23 15:27:27 +02:00
Ivan Savenko
62e127fb59
Bonusing objects are now configured in json
2023-01-23 01:05:10 +02:00
Ivan Savenko
bfd6c40f25
Moved all once-per-hero visitable (sans Tree) to config
2023-01-22 22:58:53 +02:00
Ivan Savenko
a6bda58276
Moved CGOnceVisitable to config
2023-01-22 20:26:19 +02:00
Ivan Savenko
0e1b309edc
Moved pickable objects into a separate file
2023-01-22 18:53:01 +02:00
Ivan Savenko
fcb455b7f4
Fixed remaining bugs with converted objects
2023-01-22 18:37:26 +02:00
Ivan Savenko
695a94c3c8
Fixed all major bugs with newly converted objects
2023-01-22 18:17:26 +02:00
Dydzio
426246dc7e
Add missing entries for new "limited shooting range" bonus
2023-01-22 10:30:53 +01:00