DjWarmonger
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fe4d871fe7
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Version bump.
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2016-03-01 19:42:40 +01:00 |
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ArseniyShestakov
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7886e8986e
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Merge pull request #197 from vcmi/issue/2304_2418
Issues/2304/2418/2293
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2016-03-01 15:20:59 +03:00 |
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AlexVinS
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3873e5047e
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Attempt to fix 2293
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2016-03-01 13:24:46 +03:00 |
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DjWarmonger
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8f1fba9551
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Merge pull request #146 from vcmi/feature/VCMIMapFormat1
Ok let's try it.
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2016-03-01 07:49:54 +01:00 |
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AlexVinS
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4bf9036c7b
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Ensure that ghost stacks are created only by BattleStacksRemoved packet.
This will allow client to receive notification.
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2016-03-01 05:24:35 +03:00 |
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AlexVinS
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277211e569
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Fix summoning block by clones.
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2016-03-01 04:16:51 +03:00 |
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DjWarmonger
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772bc9e6c1
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Updated MSVS project files.
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2016-02-29 16:32:29 +01:00 |
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AlexVinS
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f890037008
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Fixes
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2016-02-29 04:42:15 +03:00 |
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AlexVinS
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97504364e4
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Rtmoved unused method BattleInfo::getStackT
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2016-02-28 19:00:37 +03:00 |
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AlexVinS
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5df8d1cbd0
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Update low level battle stacks accessor for ghost selection support.
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2016-02-28 05:10:20 +03:00 |
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AlexVinS
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47b619a543
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Centralize GHOST state handling
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2016-02-28 01:35:23 +03:00 |
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AlexVinS
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9036d39241
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Do not remove battle stacks, make them ghosts instead.
* exclude ghost stacks from (hopefully all) get* results for now
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2016-02-28 01:08:56 +03:00 |
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AlexVinS
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5d5ad99436
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Rename DEAD_CLONE -> GHOST, as this will be possible for any stack
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2016-02-28 00:13:34 +03:00 |
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AlexVinS
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d2a5e64542
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Remove clone of killed or removed creature. Treat summoned creature as clone when killed.
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2016-02-27 18:39:37 +03:00 |
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Arseniy Shestakov
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30189a386f
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CPathfinder: fix and improve sail-land transition checks
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2016-02-26 21:43:43 +03:00 |
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AlexVinS
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5408b6c1ff
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Formatting
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2016-02-26 18:19:41 +03:00 |
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AlexVinS
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66d8408130
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Fix creature set loading
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2016-02-26 02:35:30 +03:00 |
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AlexVinS
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8e3e574900
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Fix map object appearance serialization
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2016-02-26 02:03:14 +03:00 |
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AlexVinS
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0de1a37d65
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Fix missing template zIndex saving
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2016-02-26 01:01:07 +03:00 |
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AlexVinS
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4a37ed99ea
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Fix duplicated block-visit regression
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2016-02-26 00:42:49 +03:00 |
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AlexVinS
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2021decb91
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Serialize town spells
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2016-02-25 22:59:17 +03:00 |
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AlexVinS
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8b6cf82a01
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Fix
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2016-02-24 02:59:34 +03:00 |
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AlexVinS
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d2f04332d0
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Load object appearance and pos before addNewObject call, it is required for block-visit calculation.
Added a test for tile block-visit.
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2016-02-24 00:44:17 +03:00 |
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AlexVinS
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c3775486db
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Serizlize main town info
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2016-02-23 23:23:39 +03:00 |
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AlexVinS
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17e557be17
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Advance Logical identifier condition
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2016-02-23 16:36:21 +03:00 |
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DjWarmonger
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fba1e86091
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An experiment - instead of hard limit function use modulo wrap-around for zone placement. Should be more logical and give zones more space.
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2016-02-23 12:11:25 +01:00 |
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AlexVinS
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8ed6aa762b
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fix
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2016-02-23 01:14:06 +03:00 |
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AlexVinS
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4bcfb8c27d
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Draft of new Event conditions
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2016-02-22 23:43:57 +03:00 |
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AlexVinS
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dc5ad7d7b3
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Make string instance names persistent
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2016-02-22 19:26:42 +03:00 |
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AlexVinS
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ac281f3fec
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Tweaks
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2016-02-22 04:53:14 +03:00 |
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Arseniy Shestakov
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9428f865d3
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CGTownInstance: erase all stacks when town is captured by enemy
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2016-02-22 03:33:15 +03:00 |
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AlexVinS
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64cb0267a3
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Do not save "visitableFrom" if object do not have active tiles.
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2016-02-22 03:22:10 +03:00 |
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AlexVinS
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51bee1000b
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Implemented CGWitchHut::serializeJsonOptions
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2016-02-22 03:16:33 +03:00 |
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AlexVinS
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939e0128fd
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Do not save default json values
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2016-02-22 02:50:06 +03:00 |
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Arseniy Shestakov
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d15106bf63
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CGTownInstance: implement armies merging on siege. Fix issue 169
Merging algorithm is replicate one from original game.
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2016-02-22 02:46:31 +03:00 |
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AlexVinS
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dd1aabbe23
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Use JsonSerializeFormat for map objects
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2016-02-22 02:37:19 +03:00 |
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AlexVinS
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a4b6d34ebe
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Advance map header serialization
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2016-02-21 22:13:20 +03:00 |
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AlexVinS
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4ebafa17b4
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Remove unused placeholdedHeroes field
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2016-02-21 22:12:58 +03:00 |
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AlexVinS
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53b5587c2e
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
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AlexVinS
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7eb8dbe0e9
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Fix serializer backward compatibility in CPointerLoader
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2016-02-18 18:45:42 +03:00 |
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AlexVinS
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b6103167f7
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Fix serializer backward compatibility in CPointerLoader
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2016-02-18 18:08:05 +03:00 |
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AlexVinS
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36121696ca
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Clenaup
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2016-02-18 17:48:04 +03:00 |
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Arseniy Shestakov
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07961766ca
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CGPandoraBox: don't use giveCreatures object removal feature
For pandora box there's own removal function and for CGEvent based on it we sometimes don't want to remove object at all.
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2016-02-17 11:28:54 +03:00 |
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AlexVinS
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5a8ee32f89
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Tweaks
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2016-02-15 18:16:45 +03:00 |
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AlexVinS
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150fcc9422
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Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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2016-02-15 13:39:00 +03:00 |
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AlexVinS
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4d9058e412
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Whitespace cleanup. (No code changes.)
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2016-02-15 13:34:37 +03:00 |
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AlexVinS
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ec760632a6
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Advance Json serializer
* added bool, numeric and string support
* added some enum support
* PoC implementation of logical id condition
* Refactoring
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2016-02-15 12:21:39 +03:00 |
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ArseniyShestakov
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c550484613
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Merge pull request #181 from vcmi/feature/drawbridgeMechanics
Feature/drawbridge mechanics
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2016-02-14 16:32:24 +03:00 |
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Arseniy Shestakov
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2cfdfca7e5
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Battles: fix more cases where invalid wall hex position present
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2016-02-14 14:38:24 +03:00 |
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AlexVinS
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67b03b9658
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Fixed remaining tempOwner testsю
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2016-02-14 12:25:49 +03:00 |
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