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filesystem
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Complete json map format integration
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2016-02-10 07:28:00 +03:00 |
logging
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mapObjects
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Draft of new Event conditions
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2016-02-22 23:43:57 +03:00 |
mapping
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Draft of new Event conditions
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2016-02-22 23:43:57 +03:00 |
minizip
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Final compilation fix suggested by AVS.
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2016-02-03 14:26:25 +01:00 |
registerTypes
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Battles: change naming from drawbridge to gate for everything
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2016-02-13 17:40:31 +03:00 |
rmg
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Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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2016-02-15 13:39:00 +03:00 |
serializer
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Do not save default json values
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2016-02-22 02:50:06 +03:00 |
spells
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
AI_Base.h
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BattleAction.cpp
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BattleAction.h
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BattleHex.cpp
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BattleHex.h
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Battles: move hexes enum to GameConstants and fix wall position
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2016-02-09 17:38:59 +03:00 |
BattleState.cpp
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Merge pull request #181 from vcmi/feature/drawbridgeMechanics
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2016-02-14 16:32:24 +03:00 |
BattleState.h
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Battles: change naming from drawbridge to gate for everything
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2016-02-13 17:40:31 +03:00 |
CArtHandler.cpp
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
CArtHandler.h
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
CBattleCallback.cpp
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Merge pull request #181 from vcmi/feature/drawbridgeMechanics
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2016-02-14 16:32:24 +03:00 |
CBattleCallback.h
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Battles: change naming from drawbridge to gate for everything
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2016-02-13 17:40:31 +03:00 |
CBonusTypeHandler.cpp
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CBonusTypeHandler.h
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CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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CConfigHandler.h
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CConsoleHandler.cpp
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CConsoleHandler.h
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CCreatureHandler.cpp
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
CCreatureHandler.h
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Merge fixes
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2016-02-04 12:28:12 +03:00 |
CCreatureSet.cpp
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Use JsonSerializeFormat for map objects
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2016-02-22 02:37:19 +03:00 |
CCreatureSet.h
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Use JsonSerializeFormat for map objects
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2016-02-22 02:37:19 +03:00 |
CGameInfoCallback.cpp
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Merge pull request #160 from vmarkovtsev/issue/2388
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2016-01-27 20:49:03 +03:00 |
CGameInfoCallback.h
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CGameInterface.cpp
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CGameInterface.h
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CGameState.cpp
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Dedug tweaks
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2016-02-13 17:16:00 +03:00 |
CGameState.h
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CGameStateFwd.h
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CGeneralTextHandler.cpp
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CGeneralTextHandler.h
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CHeroHandler.cpp
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Advance map header serialization
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2016-02-21 22:13:20 +03:00 |
CHeroHandler.h
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Advance map header serialization
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2016-02-21 22:13:20 +03:00 |
CMakeLists.txt
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Experimental drafts of Json serializer
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2016-02-13 15:04:32 +03:00 |
CModHandler.cpp
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
CModHandler.h
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Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1
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2016-02-03 05:04:44 +03:00 |
CObstacleInstance.cpp
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CObstacleInstance.h
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CondSh.h
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Connection.cpp
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Connection.h
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Fix serializer backward compatibility in CPointerLoader
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2016-02-18 18:08:05 +03:00 |
ConstTransitivePtr.h
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CPathfinder.cpp
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Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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2016-02-04 10:27:51 +03:00 |
CPathfinder.h
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CPlayerState.h
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CRandomGenerator.cpp
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CRandomGenerator.h
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CScriptingModule.h
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CSoundBase.h
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CStopWatch.h
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CThreadHelper.cpp
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CThreadHelper.h
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CTownHandler.cpp
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
CTownHandler.h
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Advance Json serializer
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2016-02-15 12:21:39 +03:00 |
FunctionList.h
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GameConstants.cpp
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Added special slots for war machines and arrow towers
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2016-01-30 00:53:53 +03:00 |
GameConstants.h
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Merge pull request #181 from vcmi/feature/drawbridgeMechanics
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2016-02-14 16:32:24 +03:00 |
HeroBonus.cpp
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HeroBonus.h
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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IGameCallback.h
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IGameEventsReceiver.h
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Battles: change naming from drawbridge to gate for everything
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2016-02-13 17:40:31 +03:00 |
IHandlerBase.cpp
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
IHandlerBase.h
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
int3.h
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Interprocess.h
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
JsonDetail.cpp
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JsonDetail.h
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JsonNode.cpp
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Add hardcodedFeature to switch winner's retreating with no troops
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2016-01-27 16:42:17 +03:00 |
JsonNode.h
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Add hardcodedFeature to switch winner's retreating with no troops
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2016-01-27 16:42:17 +03:00 |
LogicalExpression.cpp
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LogicalExpression.h
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NetPacks.h
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Battles: change naming from drawbridge to gate for everything
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2016-02-13 17:40:31 +03:00 |
NetPacksBase.h
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NetPacksLib.cpp
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Make string instance names persistent
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2016-02-22 19:26:42 +03:00 |
ResourceSet.cpp
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Compile fixes for MSVS.
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2016-02-09 11:08:20 +01:00 |
ResourceSet.h
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ScopeGuard.h
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StartInfo.h
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StdInc.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StdInc.h
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StringConstants.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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Experimental drafts of Json serializer
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2016-02-13 15:04:32 +03:00 |
VCMI_Lib.cpp
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VCMI_Lib.h
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VCMI_lib.vcxproj
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Compile fixes for MSVS.
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2016-02-09 11:08:20 +01:00 |
VCMI_lib.vcxproj.filters
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Compile fixes for MSVS.
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2016-02-09 11:08:20 +01:00 |
VCMIDirs.cpp
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VCMIDirs.h
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |