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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib
2016-02-22 23:43:57 +03:00
..
filesystem Complete json map format integration 2016-02-10 07:28:00 +03:00
logging
mapObjects Draft of new Event conditions 2016-02-22 23:43:57 +03:00
mapping Draft of new Event conditions 2016-02-22 23:43:57 +03:00
minizip Final compilation fix suggested by AVS. 2016-02-03 14:26:25 +01:00
registerTypes Battles: change naming from drawbridge to gate for everything 2016-02-13 17:40:31 +03:00
rmg Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 2016-02-15 13:39:00 +03:00
serializer Do not save default json values 2016-02-22 02:50:06 +03:00
spells Advance map header serialization 2016-02-21 21:21:22 +03:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp
BattleHex.h Battles: move hexes enum to GameConstants and fix wall position 2016-02-09 17:38:59 +03:00
BattleState.cpp Merge pull request #181 from vcmi/feature/drawbridgeMechanics 2016-02-14 16:32:24 +03:00
BattleState.h Battles: change naming from drawbridge to gate for everything 2016-02-13 17:40:31 +03:00
CArtHandler.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
CArtHandler.h Advance map header serialization 2016-02-21 21:21:22 +03:00
CBattleCallback.cpp Merge pull request #181 from vcmi/feature/drawbridgeMechanics 2016-02-14 16:32:24 +03:00
CBattleCallback.h Battles: change naming from drawbridge to gate for everything 2016-02-13 17:40:31 +03:00
CBonusTypeHandler.cpp
CBonusTypeHandler.h
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp
CConsoleHandler.h
CCreatureHandler.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
CCreatureHandler.h Merge fixes 2016-02-04 12:28:12 +03:00
CCreatureSet.cpp Use JsonSerializeFormat for map objects 2016-02-22 02:37:19 +03:00
CCreatureSet.h Use JsonSerializeFormat for map objects 2016-02-22 02:37:19 +03:00
CGameInfoCallback.cpp Merge pull request #160 from vmarkovtsev/issue/2388 2016-01-27 20:49:03 +03:00
CGameInfoCallback.h
CGameInterface.cpp
CGameInterface.h
CGameState.cpp Dedug tweaks 2016-02-13 17:16:00 +03:00
CGameState.h
CGameStateFwd.h
CGeneralTextHandler.cpp
CGeneralTextHandler.h
CHeroHandler.cpp Advance map header serialization 2016-02-21 22:13:20 +03:00
CHeroHandler.h Advance map header serialization 2016-02-21 22:13:20 +03:00
CMakeLists.txt Experimental drafts of Json serializer 2016-02-13 15:04:32 +03:00
CModHandler.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
CModHandler.h Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 2016-02-03 05:04:44 +03:00
CObstacleInstance.cpp
CObstacleInstance.h
CondSh.h
Connection.cpp
Connection.h Fix serializer backward compatibility in CPointerLoader 2016-02-18 18:08:05 +03:00
ConstTransitivePtr.h
CPathfinder.cpp Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 2016-02-04 10:27:51 +03:00
CPathfinder.h
CPlayerState.h
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
CTownHandler.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
CTownHandler.h Advance Json serializer 2016-02-15 12:21:39 +03:00
FunctionList.h
GameConstants.cpp Added special slots for war machines and arrow towers 2016-01-30 00:53:53 +03:00
GameConstants.h Merge pull request #181 from vcmi/feature/drawbridgeMechanics 2016-02-14 16:32:24 +03:00
HeroBonus.cpp
HeroBonus.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
IBonusTypeHandler.h
IGameCallback.cpp
IGameCallback.h
IGameEventsReceiver.h Battles: change naming from drawbridge to gate for everything 2016-02-13 17:40:31 +03:00
IHandlerBase.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
IHandlerBase.h Advance map header serialization 2016-02-21 21:21:22 +03:00
int3.h
Interprocess.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
JsonDetail.cpp
JsonDetail.h
JsonNode.cpp Add hardcodedFeature to switch winner's retreating with no troops 2016-01-27 16:42:17 +03:00
JsonNode.h Add hardcodedFeature to switch winner's retreating with no troops 2016-01-27 16:42:17 +03:00
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h Battles: change naming from drawbridge to gate for everything 2016-02-13 17:40:31 +03:00
NetPacksBase.h
NetPacksLib.cpp Make string instance names persistent 2016-02-22 19:26:42 +03:00
ResourceSet.cpp Compile fixes for MSVS. 2016-02-09 11:08:20 +01:00
ResourceSet.h
ScopeGuard.h
StartInfo.h
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp Experimental drafts of Json serializer 2016-02-13 15:04:32 +03:00
VCMI_Lib.cpp
VCMI_Lib.h
VCMI_lib.vcxproj Compile fixes for MSVS. 2016-02-09 11:08:20 +01:00
VCMI_lib.vcxproj.filters Compile fixes for MSVS. 2016-02-09 11:08:20 +01:00
VCMIDirs.cpp
VCMIDirs.h Rename radious -> radius 2016-01-31 18:01:58 +03:00