Frank Zago
f6c39eed0c
Added a new json constructor to read from a file.
2011-08-20 01:04:59 +00:00
Ivan Savenko
8054c85091
- some work on sound and music players:
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-- Adventure map music will update with hero movement
-- implemented battle intro sounds
-- battle music tracks will be selected randomly each time
- fixed #781
2011-08-19 19:50:24 +00:00
Michał W. Urbańczyk
583f37bf1f
* Playing terrain music
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* Fixed crash on l-clicking advmap during AI turn
2011-08-17 21:48:12 +00:00
Michał W. Urbańczyk
a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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* Not crash on empty (or 1-byte) lod file. (Case in SoD+WoG installations, where h3ab*.lod are dummies.
2011-08-17 20:44:14 +00:00
Michał W. Urbańczyk
c0127032fc
Restored ERM interpreter to the solution.
2011-08-16 09:32:08 +00:00
Michał W. Urbańczyk
26a83d7680
http://forum.vcmi.eu/viewtopic.php?p=5956#5956
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Significant changes in project files:
* new library package required! URL: http://download.vcmi.eu/msvc-pack.7z
* created VCMI_global.props property sheet for settings common to all VCMI projects
* added configuration for x64 builds
2011-08-15 21:53:03 +00:00
DjWarmonger
864f758ad8
Some movements towards creature artifacts.
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Minor improvement - Summon elemental can now benefit from hero's special.
2011-08-13 10:54:23 +00:00
DjWarmonger
287761a93d
Fixed #229 & #332
2011-08-12 19:38:30 +00:00
DjWarmonger
4895540f80
Compile fixes.
2011-08-08 14:37:18 +00:00
Ivan Savenko
c63df4f07a
- compile fixes for linux player
2011-08-08 14:20:22 +00:00
Michał W. Urbańczyk
05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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Probably some fixes for Linux will be needed. (I guess the whole thing could use some refactoring to unify more code)
2011-08-08 07:12:18 +00:00
Michał W. Urbańczyk
b05a0c7c83
The add_file method throws an exception where there is no file with a given name.
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Catch it and leave NULL, so the silent return can be used.
2011-08-08 06:28:18 +00:00
Frank Zago
c1ffe738f0
Load sound file from 2nd CD.
2011-08-07 21:37:07 +00:00
DjWarmonger
de0d6b8c17
Compile fix.
2011-08-07 19:30:30 +00:00
Frank Zago
2cc80e1267
Modified CMediaHandler to handle more than one file.
2011-08-07 19:14:46 +00:00
Michał W. Urbańczyk
f417cee2c0
Updated project file.
2011-08-07 08:20:28 +00:00
DjWarmonger
d3a014ee94
Smarter implementation of last change.
2011-08-06 07:15:21 +00:00
DjWarmonger
e67b7b9da4
Some fixes for shooting vs Creature Window.
2011-08-06 07:05:04 +00:00
DjWarmonger
d29850a2fa
Fixed #740
2011-08-05 07:59:15 +00:00
Frank Zago
56bf3dc8ab
Replaced io_service()) with get_io_service(). Fixes bug #780 .
2011-08-04 23:49:32 +00:00
Frank Zago
18a376696d
Support for newwer libavformat API. Patch from exine, bug #779 .
2011-08-04 22:12:53 +00:00
beegee1
f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
2011-08-01 17:36:18 +00:00
DjWarmonger
2272b4a316
Reverted changes from r2270. These strange callbacks were introduced for purpose (bugs 574 & 615).
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Described crash after a battle is not reproductible now. Refer to these bug reports for more details.
2011-07-30 18:02:31 +00:00
beegee1
a5c39ca84b
* Fixed a crash which occurred when a battle was won against a enemy hero but not gaining a lvl-up.
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* Code improvements, fixed warnings.
2011-07-30 15:04:34 +00:00
Frank Zago
5eab8339d0
Someone likes to put semicolons in the wrong places. Fixed.
2011-07-28 00:38:19 +00:00
DjWarmonger
8789968d67
Fixed #777 .
2011-07-27 10:41:27 +00:00
Ivan Savenko
0893ed816f
- fix for #775
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- fix for crash in battle options window
2011-07-27 09:35:27 +00:00
DjWarmonger
2047862eb1
Compile fix for Kingdom Overview
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Fixed common crash with gained exp, fixed necromancy.
2011-07-23 06:14:05 +00:00
Ivan Savenko
5d2f5c2e33
- fixed #762
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- (linux) fixed video in campaigns menu
2011-07-22 23:34:15 +00:00
Ivan Savenko
35a528e062
- Rewrote Kingdom Overview window - all should be stable now
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- New classes for GUI - lists and tabs
- finishing work on Json config in animations
2011-07-22 16:22:22 +00:00
DjWarmonger
f5874540b3
Underground rock tiles will be always blocked -> no spawning monsters in there.
2011-07-22 07:07:27 +00:00
Ivan Savenko
98d32acf1b
- new files JsonNode.cpp/.h
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- CAnimation can use JSON configs from Sprites folder instead of .def files
2011-07-21 18:29:22 +00:00
DjWarmonger
c551a32f9f
Version bump.
2011-07-21 15:03:58 +00:00
DjWarmonger
da83f0fcde
For dev release 0.85b
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Quick fix for #762
2011-07-21 14:16:45 +00:00
Frank Zago
20574dea3d
Added missing initializations.
2011-07-21 02:39:37 +00:00
Ivan Savenko
0693312a8e
- fixed several crashes with joining creatures
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- support for loading *.tga images
- minor fixes
2011-07-18 15:21:16 +00:00
Michał W. Urbańczyk
79f5b29196
Various player/AI interface related fixes and improvements.
2011-07-17 18:49:05 +00:00
DjWarmonger
ef954b8a4f
Most of the stuff I've commited today makes no sense, proper solution is trivial.
2011-07-17 18:11:03 +00:00
DjWarmonger
e4c5de3d0f
Fixes for previous commit. Now #574 , #615 and #743 work correctly.
2011-07-17 13:56:55 +00:00
DjWarmonger
096e77333f
Better handling of after-battle callbacks. Looks messy, but works.
2011-07-17 12:53:06 +00:00
DjWarmonger
16e7241fbd
Support for WoG's Defense bonus.
2011-07-16 16:40:38 +00:00
beegee1
62c43451ef
* Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached
2011-07-16 13:57:25 +00:00
DjWarmonger
b609479496
Support for Magic Mirror spell.
2011-07-16 08:28:01 +00:00
DjWarmonger
79a453f442
Support for WoG "cast before attack" bonus. Minor fixes.
2011-07-16 06:42:44 +00:00
DjWarmonger
92006b53f1
Fixed interface freezes for some mass-target spells.
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How comes no one has reported it before?
2011-07-15 16:41:43 +00:00
Ivan Savenko
706510f12f
- gcc compile fixes
2011-07-13 23:36:37 +00:00
beegee1
55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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* Adjusted projectile speed, trebuchet canon speed
2011-07-13 18:39:02 +00:00
DjWarmonger
a7577ccb6b
More details for Rebirth ability.
2011-07-10 09:03:46 +00:00
DjWarmonger
036ad1233f
fixes for Phoenix. Its animation will now be restored to Alive.
2011-07-10 08:22:20 +00:00
Frank Zago
9c3a10b2c7
Fixed a bug in phoenix code. Fixed a couple warnings.
2011-07-09 22:42:39 +00:00