mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-27 00:41:08 +02:00
0de1a37d65bc7575600e787e5d8ffb1ed9d3048c
Load object appearance and pos before addNewObject call, it is required for block-visit calculation.
VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
Links
- Homepage: http://vcmi.eu/
- Wiki: http://wiki.vcmi.eu/
- Forums: http://forum.vcmi.eu/
- Bugtracker: http://bugs.vcmi.eu/
Installation
For installation of latest release see release announcement on http://vcmi.eu/
For building from source see project wiki at http://wiki.vcmi.eu/
Copyright and license
VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]
Copyright (C) 2007-2015 VCMI Team (check AUTHORS file for the contributors list)
Languages
C++
67.5%
JSON-with-Comments
24.3%
Inno Setup
3.1%
Java
1.6%
CMake
1.4%
Other
1.8%