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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/windows
2023-03-25 23:54:51 +02:00
..
settings vcmi: actually implement AUTO for CInfoWindow 2023-03-11 21:41:57 +03:00
CCastleInterface.cpp Fix potential crash on exit 2023-03-25 23:54:51 +02:00
CCastleInterface.h Merge pull request #1545 from dydzio0614/town-panel-number-formatting 2023-02-26 22:56:54 +02:00
CCreatureWindow.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CCreatureWindow.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CHeroWindow.cpp vcmi: convert intelligence 2023-03-16 16:46:41 +03:00
CHeroWindow.h vcmi: convert intelligence 2023-03-16 16:46:41 +03:00
CKingdomInterface.cpp Renamed & reorganized all game mechanics settings names 2023-03-16 18:11:35 +02:00
CKingdomInterface.h redraw optimization 2023-03-03 10:17:31 +02:00
CMessage.cpp vcmi: move getEstimatedComponentHeight 2023-03-13 00:24:26 +03:00
CMessage.h vcmi: move getEstimatedComponentHeight 2023-03-13 00:24:26 +03:00
CPuzzleWindow.cpp Updated path to renamed directory 2023-03-05 18:02:59 +02:00
CPuzzleWindow.h Refactoring of new code, multiple functionality changes: 2023-03-05 18:02:58 +02:00
CQuestLog.cpp Completely removed old TerrainRect class 2023-03-05 17:57:36 +02:00
CQuestLog.h CIntObject now receives mouse position as point instead of SDL event 2023-02-03 11:39:39 +02:00
CreaturePurchaseCard.cpp vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
CreaturePurchaseCard.h #1054 - fix crash and UI 2022-10-04 21:54:14 +03:00
CSpellWindow.cpp vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
CSpellWindow.h renamed keyDown -> keyPressed 2023-02-03 11:39:40 +02:00
CTradeWindow.cpp Fix corrupted UI redraw in artifact merchant 2023-03-25 23:54:51 +02:00
CTradeWindow.h HoMM3 bug workaround: fixes missing slot on artifact merchant background 2022-12-02 18:52:05 +02:00
CWindowObject.cpp Improve performance of window redraws 2023-03-25 23:54:51 +02:00
CWindowObject.h Fix not responding statusbar 2018-10-29 14:12:07 +01:00
GUIClasses.cpp Renamed & reorganized all game mechanics settings names 2023-03-16 18:11:35 +02:00
GUIClasses.h Remove unnecessary redraws 2023-03-05 19:51:42 +02:00
InfoWindows.cpp Completely removed old TerrainRect class 2023-03-05 17:57:36 +02:00
InfoWindows.h Fix ios compile 2023-01-20 16:11:43 +02:00
QuickRecruitmentWindow.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
QuickRecruitmentWindow.h fix typo: purhase -> purchase 2022-09-18 17:43:40 +03:00