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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko 1647b3670c Merge pull request #35 from rhn/rhn
Fixes to sound handling.
2014-09-04 20:26:32 +03:00
AI Merge pull request #26 from vcmi/FFMpeg 2014-09-01 10:35:30 +02:00
client Merge pull request #35 from rhn/rhn 2014-09-04 20:26:32 +03:00
cmake_modules add NSIS generator settings 2014-07-14 01:23:57 +03:00
config Miscellaneous fixes to banks: 2014-08-09 12:31:43 +03:00
debian Debian/Ubuntu builds will use SDL1.2 2014-07-07 09:16:28 +03:00
editor Migrating to MSVS 2013, which allows to delete inttypes.h file. 2014-08-31 19:08:39 +02:00
launcher Merge pull request #26 from vcmi/FFMpeg 2014-09-01 10:35:30 +02:00
lib Merge pull request #35 from rhn/rhn 2014-09-04 20:26:32 +03:00
Mods/vcmi - Implemented object per zone limit 2014-07-15 22:33:51 +02:00
osx different data file locations for different iso files 2014-06-07 17:29:16 +03:00
rpm Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
scripting/erm Migrating to MSVS 2013, which allows to delete inttypes.h file. 2014-08-31 19:08:39 +02:00
server let vcmiserver handle commandline options first 2014-09-02 18:42:38 +02:00
test Migrating to MSVS 2013, which allows to delete inttypes.h file. 2014-08-31 19:08:39 +02:00
.gitignore - random number generation refactoring 2014-04-10 19:22:32 +02:00
.travis.yml Added own e-mail for Travis notifications 2014-07-14 17:01:44 +03:00
AUTHORS Added myself 2014-04-27 13:40:30 +04:00
CCallback.cpp Cleanup: 2014-06-05 20:26:50 +03:00
CCallback.h One more fix for MVS compilation 2014-04-24 21:09:27 +02:00
ChangeLog Updated changelog 2014-08-04 17:45:26 +03:00
CMakeLists.txt use system version of minizip 2014-09-02 17:00:20 +02:00
Global.h - migrated boost::function/ref/bind to std:: variants 2014-08-04 20:33:59 +02:00
license.txt
README.linux Updated build instructions with Fedora focus 2014-08-06 17:19:53 +02:00
README.md Renamed readme to readme.md to enable formatting in github UI 2014-06-26 21:23:00 +03:00
VCMI_global_debug.props Partially reverting r3191: DLL_LINKAGE on registerTypes def breaks compilation for MSVC. The function definition cannot be marked as dll import (and that happened, when it was included in CGameHandler.cpp) 2013-02-12 12:51:31 +00:00
VCMI_global_release.props
VCMI_global_user.props Launcher works for me. 2013-09-02 17:26:52 +00:00
VCMI_global.props Launcher works for me. 2013-09-02 17:26:52 +00:00
VCMI_VS10.sln - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder 2013-04-13 11:07:32 +00:00
VCMI_VS11.sln Backup for my own MVS project configuration 2014-04-24 21:07:43 +02:00
vcmi.workspace [c::b] configure Test project dependencies 2014-04-30 22:09:26 +04:00
vcmibuilder Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
vcmimanual.tex Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

Installation

For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

VCMI Project is released under GPL version 2 or later

Copyright (C) 2007-2014 VCMI Team (check AUTHORS file for the contributors list)