..
filesystem
Fixed CID 1366296
2016-11-26 21:45:58 +03:00
logging
Android support ( #299 )
2017-05-25 20:57:20 +03:00
mapObjects
[Map format] more correct handling of default hero primary skills
2017-06-06 02:37:07 +03:00
mapping
switch CMapService API to ResourceID
2017-06-04 22:42:48 +03:00
minizip
Updated project files to MVS 2015 (in fact, it's trivial).
2016-12-12 19:14:45 +01:00
registerTypes
switch CMapService API to ResourceID
2017-06-04 22:42:48 +03:00
rmg
Sanity check for Coverity #1366290 .
2017-05-27 21:37:05 +02:00
serializer
CConnection: use std::static for port conversion
2017-06-04 16:48:04 +03:00
spells
get rid of CBattleInfoCallback::battleCanCastThisSpell
2017-06-05 23:46:55 +03:00
AI_Base.h
BattleAction.cpp
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
BattleAction.h
BattleHex.cpp
Aesthetic changes in BattleHex ( #303 )
2017-05-29 10:33:34 +03:00
BattleHex.h
Aesthetic changes in BattleHex ( #303 )
2017-05-29 10:33:34 +03:00
BattleInfo.cpp
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
BattleInfo.h
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
CAndroidVMHelper.cpp
Android support ( #299 )
2017-05-25 20:57:20 +03:00
CAndroidVMHelper.h
Android support ( #299 )
2017-05-25 20:57:20 +03:00
CArtHandler.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CArtHandler.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CBattleCallback.cpp
Client: implement spectator mode via command-line options
2017-06-06 07:30:16 +03:00
CBattleCallback.h
get rid of CBattleInfoCallback::battleCanCastThisSpell
2017-06-05 23:46:55 +03:00
CBonusTypeHandler.cpp
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
CBonusTypeHandler.h
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
replaced std::string with boost::filesystem::path in several places
2016-01-16 16:36:16 +01:00
CConfigHandler.h
CConsoleHandler.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
CConsoleHandler.h
CCreatureHandler.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CCreatureHandler.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CCreatureSet.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CCreatureSet.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CGameInfoCallback.cpp
Client: implement spectator mode via command-line options
2017-06-06 07:30:16 +03:00
CGameInfoCallback.h
Fix obelisks puzzle revealing
2016-01-20 10:44:13 +03:00
CGameInterface.cpp
Android support ( #299 )
2017-05-25 20:57:20 +03:00
CGameInterface.h
Rebase of codebase changes for refactored serializer
2016-10-27 18:12:20 +03:00
CGameState.cpp
Client: implement spectator mode via command-line options
2017-06-06 07:30:16 +03:00
CGameState.h
Added option for saving generated maps on client side ( #307 )
2017-06-04 20:33:28 +03:00
CGameStateFwd.h
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
CGeneralTextHandler.cpp
Commander skill description support ( #266 )
2017-05-26 22:58:33 +03:00
CGeneralTextHandler.h
Commander skill description support ( #266 )
2017-05-26 22:58:33 +03:00
CHeroHandler.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CHeroHandler.h
cleanup
2016-10-16 02:47:03 +03:00
CMakeLists.txt
Android support ( #299 )
2017-05-25 20:57:20 +03:00
CModHandler.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CModHandler.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CObstacleInstance.cpp
Cleanup after last MSVS compilation fixes
2017-03-15 22:58:25 +01:00
CObstacleInstance.h
CondSh.h
Fixed CID 1197516
2016-11-27 19:13:40 +03:00
ConstTransitivePtr.h
CPathfinder.cpp
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
CPathfinder.h
CPathfinderHelper: fix memory leak
2016-08-16 14:59:16 +03:00
CPlayerState.h
Fixed #1713
2016-12-12 21:38:12 +01:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStack.cpp
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
CStack.h
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
CStopWatch.h
CThreadHelper.cpp
Fixed CID 1288858
2016-11-25 16:17:38 +03:00
CThreadHelper.h
cleanup
2016-10-16 02:47:03 +03:00
CTownHandler.cpp
Fixed https://bugs.vcmi.eu/view.php?id=2686
2017-05-29 12:42:23 +03:00
CTownHandler.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
FunctionList.h
GameConstants.cpp
Client: implement spectator mode via command-line options
2017-06-06 07:30:16 +03:00
GameConstants.h
Client: implement spectator mode via command-line options
2017-06-06 07:30:16 +03:00
HeroBonus.cpp
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
HeroBonus.h
Implement ranged counterattack
2017-02-04 10:33:45 +01:00
IBonusTypeHandler.h
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
IGameCallback.cpp
Rebase of codebase changes for refactored serializer
2016-10-27 18:12:20 +03:00
IGameCallback.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
IGameEventsReceiver.h
[Refactoring] Unified SetResources NetPack API.
2016-11-26 15:14:43 +03:00
IHandlerBase.cpp
Advance map header serialization
2016-02-21 21:21:22 +03:00
IHandlerBase.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
int3.h
Interprocess.h
Shared memory refactoring and command line control options
2017-06-06 07:30:16 +03:00
JsonDetail.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
JsonDetail.h
JsonNode.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
JsonNode.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
LogicalExpression.cpp
LogicalExpression.h
Extract PossibilityVisitor
2016-09-12 22:28:11 +02:00
NetPacks.h
PlayerCheated: new netpack to apply losing / winning cheat code
2017-06-02 03:34:50 +03:00
NetPacksBase.h
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
NetPacksLib.cpp
Client: implement spectator mode via command-line options
2017-06-06 07:30:16 +03:00
ResourceSet.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
ResourceSet.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
ScopeGuard.h
SideInBattle.cpp
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
SideInBattle.h
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
SiegeInfo.cpp
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
SiegeInfo.h
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00
StartInfo.h
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
StdInc.cpp
Rename radious -> radius
2016-01-31 18:01:58 +03:00
StdInc.h
Moved boost:format log proxy to CLoggerBase
2016-08-13 16:57:18 +03:00
StringConstants.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp
[C::B] projects updated
2017-03-18 13:21:23 +03:00
VCMI_Lib.cpp
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
VCMI_Lib.h
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
VCMI_lib.vcxproj
Refactoring of networking code on server and client
2017-06-02 02:44:39 +03:00
VCMI_lib.vcxproj.filters
Refactoring of networking code on server and client
2017-06-02 02:44:39 +03:00
VCMIDirs.cpp
Android support ( #299 )
2017-05-25 20:57:20 +03:00
VCMIDirs.h
Android support ( #299 )
2017-05-25 20:57:20 +03:00