..
artifacts.json
Removed unused code. Some properties of artifacts will be generated automatically.
2012-12-07 11:35:57 +00:00
bankconfig.json
- Fixed #1032
2012-11-14 15:26:33 +00:00
battles_graphics.json
Fixed #804 .
2011-09-05 06:37:24 +00:00
battleStartpos.json
* servers will not allow using out-of-range slots ( #1061 )
2012-08-30 16:01:19 +00:00
bonusnames.json
- Support for "Enchanted" WoG ability.
2012-12-01 18:30:03 +00:00
buildings5.json
Created buildings5.json from buildings5.txt.
2011-09-03 20:45:27 +00:00
buildings.json
- generic string ID -> numeric ID resolution system
2012-12-03 16:00:17 +00:00
campaign_regions.json
- fixed crash on opening spellbook during enemy turn
2012-01-19 14:33:22 +00:00
commanders.json
Fixed #1035 .
2012-07-16 16:18:02 +00:00
cr_sounds.json
- fixed creature sounds ( #802 , #113 )
2012-05-15 16:29:40 +00:00
creatures.json
- generic string ID -> numeric ID resolution system
2012-12-03 16:00:17 +00:00
defaultMods.json
Next part of town configuration:
2012-09-05 12:49:23 +00:00
defaultSettings.json
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
2012-11-11 12:23:31 +00:00
dwellings.json
Fixed malformed json file.
2011-09-03 16:14:31 +00:00
ERMU_to_picture.json
Convert ERMU_to_picture.txt into ERMU_to_picture.json.
2011-08-31 23:27:33 +00:00
filesystem.json
- filesystem.json files for wog and vcmi data
2012-09-20 21:28:18 +00:00
fonts.txt
- Created config file for true type fonts (disabled by default)
2010-02-04 15:50:59 +00:00
heroes.json
- replaced loadToIt with better H3 parser.
2012-08-25 08:44:51 +00:00
mainmenu.json
- music player uses URI's instead of enum from music base
2012-08-06 07:34:37 +00:00
NEUTRAL.PAL
Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255).
2009-06-30 15:36:12 +00:00
obstacles.json
Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
2012-04-23 19:56:37 +00:00
resolutions.json
Post-release version bump.
2012-06-01 21:31:41 +00:00
resources.json
Fxied #306 and #856 .
2012-04-08 02:14:20 +00:00
sp_sounds.json
- pregame will use same resolution as main game
2012-05-18 17:35:46 +00:00
spell_info.json
Implemented spell countering.
2012-09-13 23:41:03 +00:00
startres.json
Fxied #306 and #856 .
2012-04-08 02:14:20 +00:00
terrains.json
- merged minimap.json into terrains.json
2012-12-10 14:28:27 +00:00
threatlevel.txt
Threat level texts are now stored in separate config file.
2011-02-07 14:39:17 +00:00