..
vcmi_client
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
AdventureMapButton.cpp
- Buttons optimization - less memory and CPU usage
2011-02-20 09:24:53 +00:00
AdventureMapButton.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CAdvmapInterface.cpp
* bug 652 fixed
2011-02-24 13:14:52 +00:00
CAdvmapInterface.h
* bug 652 fixed
2011-02-24 13:14:52 +00:00
CAnimation.cpp
- Buttons optimization - less memory and CPU usage
2011-02-20 09:24:53 +00:00
CAnimation.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CBattleInterface.cpp
* fixed #53
2011-02-26 17:32:56 +00:00
CBattleInterface.h
* fixed #53
2011-02-26 17:32:56 +00:00
CBitmapHandler.cpp
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CBitmapHandler.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CCastleInterface.cpp
Fixed #674 , #675 , #676 , #677 .
2011-02-25 17:57:30 +00:00
CCastleInterface.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CConfigHandler.cpp
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
2011-02-23 03:57:45 +00:00
CConfigHandler.h
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
2011-02-23 03:57:45 +00:00
CCreatureAnimation.cpp
* fixed displaying animation of creature starting moving
2011-02-09 13:56:30 +00:00
CCreatureAnimation.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CCursorHandler.cpp
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CCursorHandler.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CDefHandler.cpp
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CDefHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CGameInfo.cpp
Compile fixes, more work on new artifact system.
2010-12-26 14:34:11 +00:00
CGameInfo.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CHeroWindow.cpp
Version set to 0.83c, to be released as development build.
2011-02-27 19:58:14 +00:00
CHeroWindow.h
Version set to 0.83c, to be released as development build.
2011-02-27 19:58:14 +00:00
CKingdomInterface.cpp
- Buttons optimization - less memory and CPU usage
2011-02-20 09:24:53 +00:00
CKingdomInterface.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
Client.cpp
Version set to 0.83c, to be released as development build.
2011-02-27 19:58:14 +00:00
Client.h
Version set to 0.83c, to be released as development build.
2011-02-27 19:58:14 +00:00
CMessage.cpp
- Buttons optimization - less memory and CPU usage
2011-02-20 09:24:53 +00:00
CMessage.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CMT.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CMusicBase.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CMusicHandler.cpp
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CMusicHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CPlayerInterface.cpp
Fixed #674 , #675 , #676 , #677 .
2011-02-25 17:57:30 +00:00
CPlayerInterface.h
* CThreadHelper.cpp now belongs to VCMI_lib project
2011-02-24 13:57:47 +00:00
CPreGame.cpp
Reverted r1992 for now [boost < 1.46 won't work with it]
2011-02-24 14:01:58 +00:00
CPreGame.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CSndHandler.cpp
Merged Warmonger's changes from trunk
2011-02-06 08:32:05 +00:00
CSndHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CSoundBase.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CSpellWindow.cpp
* fixed bug 298
2011-02-21 16:53:23 +00:00
CSpellWindow.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CVideoHandler.cpp
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CVideoHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
FontBase.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
FunctionList.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
Graphics.cpp
* CThreadHelper.cpp now belongs to VCMI_lib project
2011-02-24 13:57:47 +00:00
Graphics.h
* bug 392 fixed
2011-02-23 18:21:51 +00:00
GUIBase.cpp
* CThreadHelper.cpp now belongs to VCMI_lib project
2011-02-24 13:57:47 +00:00
GUIBase.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
GUIClasses.cpp
Version set to 0.83c, to be released as development build.
2011-02-27 19:58:14 +00:00
GUIClasses.h
Version set to 0.83c, to be released as development build.
2011-02-27 19:58:14 +00:00
Makefile.am
- Next part of animation system:
2011-02-06 17:26:27 +00:00
Makefile.in
- Next part of animation system:
2011-02-06 17:26:27 +00:00
mapHandler.cpp
Compile issue fixed - it's temporary solution.
2011-02-24 18:27:44 +00:00
mapHandler.h
* bug 392 fixed
2011-02-23 18:21:51 +00:00
NetPacksClient.cpp
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDL_Extensions.cpp
- Buttons optimization - less memory and CPU usage
2011-02-20 09:24:53 +00:00
SDL_Extensions.h
- Buttons optimization - less memory and CPU usage
2011-02-20 09:24:53 +00:00
SDL_framerate.cpp
* moved a few files
2009-05-20 10:08:56 +00:00
SDL_framerate.h
* moved a few files
2009-05-20 10:08:56 +00:00
VCMI_client.cbp
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
VCMI_client.rc
* fixed previous fix
2009-10-03 10:51:05 +00:00
VCMI_client.vcproj
Compile fix + minor changes.
2010-08-17 15:16:08 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00