mirror of
https://github.com/vcmi/vcmi.git
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1b85abb508
grep -r --include \*.h --include \*.cpp "=" * | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return\|{\|}\|= \"\|= tr(\|virtual\|void" | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "float\|nullptr" | grep "new" | grep -v "AI/FuzzyLite" | grep \( | grep "= new" > redundant_types.txt import re with open("redundant_types.txt") as f: for line in f: line = line.strip() path = line.split(":", 1)[0] original_code = line.split(":")[1].strip() if "new " in original_code: cpp_type = original_code.split(" ")[0] if original_code.count(cpp_type) == 2: print() print(path) print(original_code) new_code = "auto "+" ".join(original_code.split(" ")[1:]) print(new_code) with open(path, "r") as f: filedata = f.read() filedata = filedata.replace(original_code, new_code) with open(path, "w") as f: f.write(filedata) |
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.. | ||
icons | ||
inspector | ||
mapsettings | ||
resourceExtractor | ||
translation | ||
Animation.cpp | ||
Animation.h | ||
BitmapHandler.cpp | ||
BitmapHandler.h | ||
CMakeLists.txt | ||
generatorprogress.cpp | ||
generatorprogress.h | ||
generatorprogress.ui | ||
graphics.cpp | ||
graphics.h | ||
jsonutils.cpp | ||
jsonutils.h | ||
launcherdirs.cpp | ||
launcherdirs.h | ||
main.cpp | ||
mainwindow.cpp | ||
mainwindow.h | ||
mainwindow.ui | ||
mapcontroller.cpp | ||
mapcontroller.h | ||
mapeditor.ico | ||
mapeditor.rc | ||
maphandler.cpp | ||
maphandler.h | ||
mapview.cpp | ||
mapview.h | ||
objectbrowser.cpp | ||
objectbrowser.h | ||
playerparams.cpp | ||
playerparams.h | ||
playerparams.ui | ||
playersettings.cpp | ||
playersettings.h | ||
playersettings.ui | ||
scenelayer.cpp | ||
scenelayer.h | ||
StdInc.cpp | ||
StdInc.h | ||
validator.cpp | ||
validator.h | ||
validator.ui | ||
vcmieditor.desktop | ||
windownewmap.cpp | ||
windownewmap.h | ||
windownewmap.ui |