.. |
battle
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Fixed https://bugs.vcmi.eu/view.php?id=2706
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2017-07-04 11:21:22 +03:00 |
filesystem
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Fixed random map format test crash
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2017-06-14 12:40:46 +03:00 |
logging
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Android support (#299)
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2017-05-25 20:57:20 +03:00 |
mapObjects
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Squashed commit of PR #314:
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2017-06-30 23:51:43 +03:00 |
mapping
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Unified war machine mechanics.
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2017-06-06 19:18:26 +03:00 |
minizip
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Change minizip library output path to match vcmi
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2017-07-07 13:08:53 +03:00 |
registerTypes
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Queries refactoring
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2017-07-03 21:43:04 +03:00 |
rmg
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Sanity check for Coverity #1366290.
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2017-05-27 21:37:05 +02:00 |
serializer
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Remove code related to duel mode (#312)
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2017-07-01 16:30:13 +03:00 |
spells
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Merge pull request #313 from vcmi/spellCastQuery
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2017-07-04 02:43:22 +03:00 |
AI_Base.h
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* Final commit
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2011-12-13 21:35:28 +00:00 |
CAndroidVMHelper.cpp
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CMake: update all CMakeLists to include actual sources and headers
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2017-06-29 02:03:37 +03:00 |
CAndroidVMHelper.h
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CMake: update all CMakeLists to include actual sources and headers
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2017-06-29 02:03:37 +03:00 |
CArtHandler.cpp
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Fix old savegame corruption in PR 301
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2017-06-14 01:43:26 +03:00 |
CArtHandler.h
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Unified war machine mechanics.
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2017-06-06 19:18:26 +03:00 |
CBonusTypeHandler.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CBonusTypeHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CBuildingHandler.cpp
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get rid of boost::assign
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2014-10-04 00:34:13 +04:00 |
CBuildingHandler.h
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* refactoring
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2013-02-11 19:11:34 +00:00 |
CConfigHandler.cpp
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replaced std::string with boost::filesystem::path in several places
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2016-01-16 16:36:16 +01:00 |
CConfigHandler.h
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Fix filenames in file headers
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2015-12-08 09:53:14 +03:00 |
CConsoleHandler.cpp
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Fix indentation of logging code and around it
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2016-03-12 04:46:21 +03:00 |
CConsoleHandler.h
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VCMIDirs update #5 fix
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2014-08-26 12:19:04 +02:00 |
CCreatureHandler.cpp
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Unified war machine mechanics.
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2017-06-06 19:18:26 +03:00 |
CCreatureHandler.h
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Unified war machine mechanics.
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2017-06-06 19:18:26 +03:00 |
CCreatureSet.cpp
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
CCreatureSet.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
CGameInfoCallback.cpp
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Moving some files from lib to the battle subdirectory.
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2017-06-26 15:26:08 +02:00 |
CGameInfoCallback.h
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Refactoring.
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2017-06-24 15:51:07 +02:00 |
CGameInterface.cpp
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Android support (#299)
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2017-05-25 20:57:20 +03:00 |
CGameInterface.h
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Queries refactoring
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2017-07-03 21:43:04 +03:00 |
CGameState.cpp
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Queries refactoring
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2017-07-03 21:43:04 +03:00 |
CGameState.h
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Remove code related to duel mode (#312)
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2017-07-01 16:30:13 +03:00 |
CGameStateFwd.h
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
CGeneralTextHandler.cpp
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Commander skill description support (#266)
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2017-05-26 22:58:33 +03:00 |
CGeneralTextHandler.h
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Commander skill description support (#266)
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2017-05-26 22:58:33 +03:00 |
CHeroHandler.cpp
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Moving some files from lib to the battle subdirectory.
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2017-06-26 15:26:08 +02:00 |
CHeroHandler.h
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cleanup
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2016-10-16 02:47:03 +03:00 |
CMakeLists.txt
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Change the output path for cmake so all files go into the same root directory
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2017-07-07 13:08:53 +03:00 |
CModHandler.cpp
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
CModHandler.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
CondSh.h
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Fixed CID 1197516
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2016-11-27 19:13:40 +03:00 |
ConstTransitivePtr.h
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Fixed #1430, work-around to make #1435 non-crashing.
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2013-09-11 21:57:08 +00:00 |
CPathfinder.cpp
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
CPathfinder.h
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Fix NodeComparer::operator() to follow strict weak ordering rules
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2017-07-02 22:59:41 +03:00 |
CPlayerState.h
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Fixed #1713
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2016-12-12 21:38:12 +01:00 |
CRandomGenerator.cpp
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- migrated boost::function/ref/bind to std:: variants
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2014-08-04 20:33:59 +02:00 |
CRandomGenerator.h
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- Fixed crash caused by randomShuffle
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2014-07-09 14:27:12 +02:00 |
CScriptingModule.h
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Clean up.
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2014-04-20 12:40:15 +04:00 |
CSoundBase.h
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Fixed sound effect when hero disappears
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2014-08-06 17:19:53 +02:00 |
CStack.cpp
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CStack refactoring
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2017-07-01 19:17:08 +03:00 |
CStack.h
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CStack refactoring
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2017-07-01 19:17:08 +03:00 |
CStopWatch.h
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Fix filenames in file headers
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2015-12-08 09:53:14 +03:00 |
CThreadHelper.cpp
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Fixed CID 1288858
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2016-11-25 16:17:38 +03:00 |
CThreadHelper.h
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cleanup
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2016-10-16 02:47:03 +03:00 |
CTownHandler.cpp
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Unified war machine mechanics.
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2017-06-06 19:18:26 +03:00 |
CTownHandler.h
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Moving some files from lib to the battle subdirectory.
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2017-06-26 15:26:08 +02:00 |
FunctionList.h
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Minor refactoring of FunctionList using variadic templates.
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2014-11-12 22:46:37 +02:00 |
GameConstants.cpp
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Client: implement spectator mode via command-line options
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2017-06-06 07:30:16 +03:00 |
GameConstants.h
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Client: implement spectator mode via command-line options
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2017-06-06 07:30:16 +03:00 |
HeroBonus.cpp
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Moving/dividing classes from BattleState to separate files.
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2017-03-17 16:48:44 +01:00 |
HeroBonus.h
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Implement ranged counterattack
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2017-02-04 10:33:45 +01:00 |
IBonusTypeHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
IGameCallback.cpp
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Rebase of codebase changes for refactored serializer
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2016-10-27 18:12:20 +03:00 |
IGameCallback.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
IGameEventsReceiver.h
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CStack refactoring
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2017-07-01 19:17:08 +03:00 |
IHandlerBase.cpp
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
IHandlerBase.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
int3.h
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Merge pull request #143 from vcmi/feature/patrolSupport
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2015-12-05 03:11:07 +03:00 |
Interprocess.h
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Shared memory refactoring and command line control options
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2017-06-06 07:30:16 +03:00 |
JsonDetail.cpp
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
JsonDetail.h
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Fixing spelling mistakes. Patch from josch, fixes #1759
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2014-03-23 12:59:03 +00:00 |
JsonNode.cpp
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
JsonNode.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
LogicalExpression.cpp
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Extended building dependencies:
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2013-12-02 11:58:02 +00:00 |
LogicalExpression.h
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Extract PossibilityVisitor
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2016-09-12 22:28:11 +02:00 |
NetPacks.h
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Queries refactoring
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2017-07-03 21:43:04 +03:00 |
NetPacksBase.h
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Queries refactoring
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2017-07-03 21:43:04 +03:00 |
NetPacksLib.cpp
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CStack refactoring
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2017-07-01 19:17:08 +03:00 |
ResourceSet.cpp
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
ResourceSet.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
ScopeGuard.h
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- Improved json validation. Now it support most of features from latest json schema draft
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2013-04-02 17:06:43 +00:00 |
StartInfo.h
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Remove code related to duel mode (#312)
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2017-07-01 16:30:13 +03:00 |
StdInc.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StdInc.h
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Moved boost:format log proxy to CLoggerBase
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2016-08-13 16:57:18 +03:00 |
StringConstants.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
UnlockGuard.h
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c++03 -> c++11 switch:
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2013-06-26 11:18:27 +00:00 |
vcmi_endian.h
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Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
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2014-05-14 09:49:25 +04:00 |
VCMI_lib.cbp
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Fix more includes and move SideInBattle / SiegeInfo into battle
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2017-06-29 02:02:05 +03:00 |
VCMI_Lib.cpp
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
VCMI_Lib.h
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
VCMI_lib.vcxproj
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Fix more includes and move SideInBattle / SiegeInfo into battle
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2017-06-29 02:02:05 +03:00 |
VCMI_lib.vcxproj.filters
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improve VS build filters file
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2017-07-01 19:29:27 +02:00 |
VCMIDirs.cpp
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Android support (#299)
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2017-05-25 20:57:20 +03:00 |
VCMIDirs.h
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Android support (#299)
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2017-05-25 20:57:20 +03:00 |