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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib
Ivan Savenko 327ff01471 Implemented explicitly visitable town buildings, e.g. hota mana vortex
Added flag `manualHeroVisit` flag to town building. If this flag is set,
then building will only be activated on click and will not give its
effect on hero recrutiment, hero visit, or new day.

This allows implementing changes to Mana Vortex from HotA
2024-09-03 16:31:07 +00:00
..
battle Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
bonuses Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
campaign Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
constants Deprecate artifact-related building types 2024-08-28 13:50:08 +00:00
entities Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
events Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
filesystem remove original resource functionality 2024-08-28 23:44:31 +02:00
gameState Change gamestate initialization order - list of owned objects must be 2024-08-29 13:18:33 +00:00
json Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
logging Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
mapObjectConstructors Remove marketModes as member 2024-08-27 14:07:00 +00:00
mapObjects Merge pull request #4530 from IvanSavenko/town_fortifications 2024-08-31 13:59:40 +03:00
mapping Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
minizip Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
modding Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
network Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
networkPacks Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
pathfinder PlayerState now stores all objects owned by player 2024-08-28 12:51:27 +00:00
rewardable Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
rmg Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
serializer Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
spells Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
texts Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
vstd
AI_Base.h
ArtifactUtils.cpp ArtifactsUIController class 2024-07-09 14:27:05 +03:00
ArtifactUtils.h ArtifactsUIController class 2024-07-09 14:27:05 +03:00
BasicTypes.cpp not use separate function 2024-08-10 21:48:16 +08:00
BattleFieldHandler.cpp introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
BattleFieldHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp Implemented configurable blacksmith. Deprecated ballistaYard type 2024-08-28 13:49:42 +00:00
CArtHandler.h Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
CArtifactInstance.cpp
CArtifactInstance.h
CBonusTypeHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CBonusTypeHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp Do not try to shoot at 2nd hex of wide creatures 2024-08-14 10:38:59 +00:00
CConsoleHandler.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CCreatureHandler.cpp Merge pull request #4402 from Laserlicht/8th_creature 2024-08-14 17:04:32 +03:00
CCreatureHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CCreatureSet.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CCreatureSet.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CGameInfoCallback.cpp Thieves guild information level is now a bonus type 2024-08-28 13:50:07 +00:00
CGameInfoCallback.h All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
CGameInterface.cpp Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
CGameInterface.h Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
CHeroHandler.cpp Merge pull request #4415 from godric3/map-editor-validate-spells 2024-08-12 17:20:01 +03:00
CHeroHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CMakeLists.txt Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
Color.h icon drawing 2024-08-15 00:21:02 +02:00
ConstTransitivePtr.h
CPlayerState.cpp All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
CPlayerState.h Merge pull request #4535 from IvanSavenko/savecompat_bump 2024-08-31 13:51:10 +03:00
CRandomGenerator.cpp Integrating changes from PR #4251 - add logging for rng 2024-07-16 15:31:58 +00:00
CRandomGenerator.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CSkillHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CSoundBase.h Fix issues introduced by fixing typos 2024-06-27 08:38:04 +00:00
CStack.cpp Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CStack.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CStopWatch.h
CThreadHelper.cpp Added changing thread name for FreeBSD 2024-05-12 15:10:29 +00:00
CThreadHelper.h
ExceptionsCommon.h Show error message on load if mod has broken creature instead of 2024-06-01 11:49:51 +00:00
ExtraOptionsInfo.cpp
ExtraOptionsInfo.h
FunctionList.h
GameCallbackHolder.h
GameConstants.h
GameSettings.cpp use primary skill array 2024-08-08 22:03:54 +08:00
GameSettings.h use primary skill array 2024-08-08 22:03:54 +08:00
IBonusTypeHandler.h
IGameCallback.cpp Remove marketModes as member 2024-08-27 14:07:00 +00:00
IGameCallback.h BulkEraseArtifacts network pack 2024-08-29 20:22:08 +03:00
IGameEventsReceiver.h IMarket suggestions 2024-08-20 18:49:48 +03:00
IHandlerBase.cpp lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
IHandlerBase.h lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
int3.h
LoadProgress.cpp
LoadProgress.h
LogicalExpression.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
LogicalExpression.h
ObstacleHandler.cpp introduce modScope into ObstacleInfo 2024-08-12 13:57:27 +02:00
ObstacleHandler.h introduce modScope into ObstacleInfo 2024-08-12 13:57:27 +02:00
Point.h
Rect.cpp
Rect.h First iteration of upscaled rendering 2024-08-17 15:25:25 +00:00
ResourceSet.cpp Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
ResourceSet.h Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
RiverHandler.cpp introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
RiverHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
RoadHandler.cpp introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
RoadHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
ScopeGuard.h
ScriptHandler.cpp
ScriptHandler.h
StartInfo.cpp code review 2024-07-29 22:54:42 +02:00
StartInfo.h Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
StdInc.cpp
StdInc.h
TerrainHandler.cpp introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
TerrainHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
TurnTimerInfo.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
TurnTimerInfo.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
UnlockGuard.h
vcmi_endian.h
VCMI_Lib.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
VCMI_Lib.h Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
VCMIDirs.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
VCMIDirs.h