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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client
Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods
- mods can access only ID's from dependenies, virtual "core" mod and itself (optional for some mods compatibility)
- metadata field for JsonNode, used to track source mod
- moved wog creatures into wog mod
- (linux) convertMP3 option for vcmibuilder for systems where SDL_Mixer can't play mp3's
2013-04-25 14:03:35 +00:00
..
battle Large changeset, first part of editing H3 objects via mods feature. Changes: 2013-04-21 12:49:26 +00:00
gui - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 2013-04-09 14:31:36 +00:00
icons patches from qdii 2013-02-25 19:17:36 +00:00
AdventureMapClasses.cpp - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 2013-04-09 14:31:36 +00:00
AdventureMapClasses.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CAdvmapInterface.cpp Tribool - I used it wrong. 2013-04-21 12:24:54 +00:00
CAdvmapInterface.h Tribool - part II. 2013-04-21 12:28:26 +00:00
CAnimation.cpp - fixed crash on missing icons 2013-04-23 09:16:20 +00:00
CAnimation.h - finally, solution for imageIndex fields. All image lists will be generated in runtime 2013-04-22 19:51:22 +00:00
CBitmapHandler.cpp - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 2013-04-09 14:31:36 +00:00
CBitmapHandler.h [PLATFORM] MinGW support added 2012-09-15 19:16:16 +00:00
CCastleInterface.cpp Large changeset, first part of editing H3 objects via mods feature. Changes: 2013-04-21 12:49:26 +00:00
CCastleInterface.h * refactoring, a few intriguing problems remain 2013-02-13 23:55:42 +00:00
CCreatureWindow.cpp - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 2013-04-09 14:31:36 +00:00
CCreatureWindow.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CDefHandler.cpp - Renamed /lib subfolders to lowercase 2013-04-07 10:48:07 +00:00
CDefHandler.h - gcc compile fix 2013-02-05 19:56:28 +00:00
CGameInfo.cpp first part of town configuration: 2012-09-02 10:33:41 +00:00
CGameInfo.h - merged minimap.json into terrains.json 2012-12-10 14:28:27 +00:00
CHeroWindow.cpp - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 2013-04-09 14:31:36 +00:00
CHeroWindow.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CKingdomInterface.cpp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CKingdomInterface.h - wrokaround/fix for #1177 2013-01-20 22:49:34 +00:00
Client.cpp - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder 2013-04-13 11:07:32 +00:00
Client.h Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 2013-04-20 11:34:01 +00:00
CMakeLists.txt - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CMessage.cpp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CMessage.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CMT.cpp - finally, solution for imageIndex fields. All image lists will be generated in runtime 2013-04-22 19:51:22 +00:00
CMT.h replaced extern SDL_Surface* X; all over the code with single header 2013-04-04 14:58:54 +00:00
CMusicHandler.cpp - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 2013-04-09 14:31:36 +00:00
CMusicHandler.h fixed extremely slow musicHandler compilation. Removed usage of boost bimap. 2013-02-24 10:05:56 +00:00
CPlayerInterface.cpp Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 2013-04-20 11:34:01 +00:00
CPlayerInterface.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CPreGame.cpp - finally, solution for imageIndex fields. All image lists will be generated in runtime 2013-04-22 19:51:22 +00:00
CPreGame.h - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 2013-04-15 17:18:04 +00:00
CQuestLog.cpp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CQuestLog.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CSoundBase.h - bugfixing: #1243, #1227, #1241, #1236, #1233 2013-03-14 20:44:00 +00:00
CSpellWindow.cpp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CSpellWindow.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CVideoHandler.cpp - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 2013-04-09 14:31:36 +00:00
CVideoHandler.h - Renamed /lib subfolders to lowercase 2013-04-07 10:48:07 +00:00
DPIaware.manifest
FunctionList.h - rewrote most of classes from adventure map window 2012-06-13 13:04:06 +00:00
Graphics.cpp - finally, solution for imageIndex fields. All image lists will be generated in runtime 2013-04-22 19:51:22 +00:00
Graphics.h - finally, solution for imageIndex fields. All image lists will be generated in runtime 2013-04-22 19:51:22 +00:00
GUIClasses.cpp - it is possible to edit data of another mod or H3 data via mods 2013-04-25 14:03:35 +00:00
GUIClasses.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
Info.plist Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
mapHandler.cpp - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) 2013-04-19 11:43:11 +00:00
mapHandler.h Significant changes to saving system. Now both client and server store their lib part. 2013-02-18 22:37:22 +00:00
NetPacksClient.cpp Large changeset, first part of editing H3 objects via mods feature. Changes: 2013-04-21 12:49:26 +00:00
OSX.mm Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
resource.h
SDLMain.h Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
SDLMain.m Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00
VCMI_client.cbp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
VCMI_client.rc
VCMI_client.vcxproj - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
VCMI_client.vcxproj.filters Project files update/cleanup. 2012-12-19 18:23:21 +00:00
vcmi.icns Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
vcmi.ico