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battle
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moat bypass when no targets to attack
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2020-12-02 19:40:24 +02:00 |
filesystem
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
logging
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More formatting
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2020-05-17 11:21:49 +03:00 |
mapObjects
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
mapping
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Fix: Morale bonus should be shown correctly
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2020-11-11 22:43:40 +03:00 |
minizip
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |
registerTypes
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Exposed more of existing limiters for modders (#449)
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2018-04-17 19:59:30 +07:00 |
rmg
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Fix: RMG issues: 1) hota 2) assertions
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2020-10-25 01:03:32 +03:00 |
serializer
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Fix: Creature resolution failed when mod is in the custom directory
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2020-12-13 03:33:28 +03:00 |
spells
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Fix: Morale bonus should be shown correctly
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2020-11-11 22:43:40 +03:00 |
vstd
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Settings: savefrequency is now configurable in launcher
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2018-04-08 17:12:29 +07:00 |
AI_Base.h
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CAndroidVMHelper.cpp
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apply review comments for CAndroidVMHelper
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2018-05-26 14:50:49 +03:00 |
CAndroidVMHelper.h
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apply review comments for CAndroidVMHelper
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2018-05-26 14:50:49 +03:00 |
CArtHandler.cpp
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Fix: Morale bonus should be shown correctly
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2020-11-11 22:43:40 +03:00 |
CArtHandler.h
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
CBonusTypeHandler.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CBonusTypeHandler.h
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CBuildingHandler.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CBuildingHandler.h
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CConfigHandler.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CConfigHandler.h
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Revert only launcher saving to settings.json from PR441
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2018-07-16 22:05:42 +02:00 |
CConsoleHandler.cpp
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fixes
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2017-08-12 14:36:37 +03:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
CCreatureHandler.h
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
CCreatureSet.cpp
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Fix: Morale bonus should be shown correctly
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2020-11-11 22:43:40 +03:00 |
CCreatureSet.h
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Do not use CCreature in CSimpleArmy
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2018-03-17 13:24:12 +08:00 |
CGameInfoCallback.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CGameInfoCallback.h
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AI pathfinding: rename and add const to functions
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2018-10-07 14:51:27 +03:00 |
CGameInterface.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CGameInterface.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CGameState.cpp
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
CGameState.h
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AI pathfinding: rename and add const to functions
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2018-10-07 14:51:27 +03:00 |
CGameStateFwd.h
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CGeneralTextHandler.cpp
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Catch exceptions by const-ref, not by value
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2018-10-29 16:41:54 +01:00 |
CGeneralTextHandler.h
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CHeroHandler.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CHeroHandler.h
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Fix level up crashes: 1) Crash on double level up. 2) Crash on custom class level up.
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2020-10-19 22:39:57 +03:00 |
CMakeLists.txt
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CMake more transitive
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2019-03-28 16:56:51 +03:00 |
CModHandler.cpp
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Fix: Creature resolution failed when mod is in the custom directory
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2020-12-13 03:33:28 +03:00 |
CModHandler.h
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Mod system improvement Part I : Fix content losing after deserialization
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2020-10-10 00:31:23 +03:00 |
CondSh.h
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ConstTransitivePtr.h
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CPathfinder.cpp
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Fix: Morale bonus should be shown correctly
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2020-11-11 22:43:40 +03:00 |
CPathfinder.h
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
CPlayerState.h
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CRandomGenerator.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CRandomGenerator.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CScriptingModule.h
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
CSkillHandler.cpp
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Fix level up crashes: 1) Crash on double level up. 2) Crash on custom class level up.
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2020-10-19 22:39:57 +03:00 |
CSkillHandler.h
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Enabled new secondary skills to be created (#438)
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2018-03-31 12:56:40 +07:00 |
CSoundBase.h
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Implement configurable object sounds: ambient, visit and removal
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2018-01-02 09:49:03 +01:00 |
CStack.cpp
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
CStack.h
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
CStopWatch.h
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CThreadHelper.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
CThreadHelper.h
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CTownHandler.cpp
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
CTownHandler.h
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
FunctionList.h
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GameConstants.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
GameConstants.h
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
HeroBonus.cpp
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
HeroBonus.h
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Feature: Lodestar Grail should work.
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2020-12-10 04:05:37 +03:00 |
IBonusTypeHandler.h
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Warnings fixes (#538)
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2019-01-19 13:52:02 +03:00 |
IGameCallback.cpp
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Mod system improvement Part I : Special buildings should work in the modders towns
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2020-10-07 12:35:11 +03:00 |
IGameCallback.h
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Minor fix: apply Monday bonuses to heroes who have slept overnight
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2020-09-28 01:32:33 +03:00 |
IGameEventsReceiver.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
IHandlerBase.cpp
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IHandlerBase.h
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Enabled new secondary skills to be created (#438)
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2018-03-31 12:56:40 +07:00 |
int3.h
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Warnings fixes (#538)
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2019-01-19 13:52:02 +03:00 |
Interprocess.h
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JsonDetail.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
JsonDetail.h
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print json in compact format
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2018-02-18 19:27:24 +13:00 |
JsonNode.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
JsonNode.h
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
LogicalExpression.cpp
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LogicalExpression.h
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NetPacks.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
NetPacksBase.h
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Mod system improvement Part I : Old saves support & MSVS build fix
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2020-10-07 15:12:32 +03:00 |
NetPacksLib.cpp
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Fix: Morale bonus should be shown correctly
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2020-11-11 22:43:40 +03:00 |
NetPacksLobby.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
PathfinderUtil.h
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VCAI performance improvements
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2019-01-17 10:50:56 +03:00 |
ResourceSet.cpp
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
ResourceSet.h
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I have no idea what I'm doing
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2018-07-26 12:14:29 +02:00 |
ScopeGuard.h
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StartInfo.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
StartInfo.h
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Fixed lots of warnings.
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2020-10-04 02:20:18 -07:00 |
StdInc.cpp
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StdInc.h
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StringConstants.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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[C::B] Switched to boost shared linkage
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2019-05-30 20:55:40 +03:00 |
VCMI_Lib.cpp
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Mod system improvement Part I : Fix content losing after deserialization
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2020-10-10 00:31:23 +03:00 |
VCMI_Lib.h
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Mod system improvement Part I : Fix content losing after deserialization
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2020-10-10 00:31:23 +03:00 |
VCMI_lib.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |
VCMI_lib.vcxproj.filters
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Update visual studio project files
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2018-08-22 17:31:48 +03:00 |
VCMIDirs.cpp
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VCMIDirs: improvements for development on Mac and Linux
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2017-08-25 08:43:27 +03:00 |
VCMIDirs.h
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