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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/client
AlexVinS 3db7fb4f63 Still try to fix opengl backend
- no success
+ make backend selection configurable
2014-06-13 07:55:45 +04:00
..
battle Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
gui Still try to fix opengl backend 2014-06-13 07:55:45 +04:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
AdventureMapClasses.cpp fix compilation 2014-06-13 07:55:38 +04:00
AdventureMapClasses.h went through the rest of cppcheck warnings, mostly harmless 2013-11-07 12:48:41 +00:00
CAdvmapInterface.cpp Fix arrow keys moving on adventure map 2014-06-13 07:55:43 +04:00
CAdvmapInterface.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
CAnimation.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
CAnimation.h Minor fixes: 2013-07-07 19:44:08 +00:00
CBitmapHandler.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
CBitmapHandler.h Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CCastleInterface.cpp Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json" 2014-04-27 10:43:46 +04:00
CCastleInterface.h Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day 2014-04-24 23:36:18 +04:00
CCreatureWindow.cpp Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
CCreatureWindow.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
CDefHandler.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
CDefHandler.h Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CGameInfo.cpp - files in local directories (saves & configs) now always have higher 2014-03-08 16:05:23 +00:00
CGameInfo.h Support for saving/loading in player interfaces, including VCAI. 2013-05-09 11:09:23 +00:00
CHeroWindow.cpp [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 2014-01-16 20:24:06 +00:00
CHeroWindow.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CKingdomInterface.cpp Compilation fix. This will be released as VCMI 0.95b. 2014-05-02 12:19:50 +02:00
CKingdomInterface.h
Client.cpp Android port. 2014-05-16 23:24:29 +04:00
Client.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CMakeLists.txt updated LD_RUNPATH_SEARCH_PATHS 2014-03-04 03:51:17 +00:00
CMessage.cpp Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
CMessage.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CMT.cpp Still try to fix opengl backend 2014-06-13 07:55:45 +04:00
CMT.h restore some SDL1 code in CMT.XXX 2014-06-13 07:55:41 +04:00
CMusicHandler.cpp Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
CMusicHandler.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
CPlayerInterface.cpp fix keyboard state access 2014-06-13 07:55:40 +04:00
CPlayerInterface.h - Fixed mantis #1422 (starting another scenario crashes VCMI for now) 2013-12-16 18:39:56 +00:00
CPreGame.cpp Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
CPreGame.h sorting by filename implemented for save and load screens 2014-06-11 00:03:08 +03:00
CQuestLog.cpp [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 2014-01-16 20:24:06 +00:00
CQuestLog.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
CSoundBase.h - CMappedFileLoader class to remap WoG files to h3 names 2013-05-04 13:14:23 +00:00
CSpellWindow.cpp int3 dist2d microoptimization 2014-05-25 20:42:25 +02:00
CSpellWindow.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
CVideoHandler.cpp fix a few comments. No code changes. 2014-05-21 13:02:20 +04:00
CVideoHandler.h It is possible to use ffmpeg with Visual Studio 2013 build by definining USE_FFMPEG macro. 2014-01-06 19:12:21 +00:00
DPIaware.manifest
Graphics.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
Graphics.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
GUIClasses.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
GUIClasses.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
Info.plist Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
mapHandler.cpp - fixed clang compiler warnings (detects now unused constant vars) 2014-05-16 19:22:21 +02:00
mapHandler.h - fixed clang compiler warnings (detects now unused constant vars) 2014-05-16 19:22:21 +02:00
NetPacksClient.cpp gcc update: 2014-05-29 13:42:05 +03:00
OSX.mm Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
resource.h
SDLMain.h
SDLMain.m
StdInc.cpp
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp Prefere opengl rendering 2014-06-13 07:55:44 +04:00
VCMI_client.rc
VCMI_client.vcxproj Missing changes. 2014-04-27 14:38:20 +02:00
VCMI_client.vcxproj.filters - Fixed VS project files (added missing .cpp files) 2013-11-30 14:22:03 +00:00
vcmi.icns
vcmi.ico