..
battle
Simplify CBattleInterface::spellCast
2015-02-26 08:39:58 +03:00
gui
Compilation fixes - allow SDL1.
2015-02-18 15:31:55 +01:00
icons
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
widgets
Improve CButton::block and fix CToggleGroup->selectedID
2015-03-16 15:55:36 +03:00
windows
CHeroWindow: block dismiss button if there no other heroes and no towns
2015-03-12 23:47:46 +03:00
CBitmapHandler.cpp
More ColorKey cleanup
2014-07-02 22:41:11 +04:00
CBitmapHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CDefHandler.cpp
Refactoring towards backward compatibility (WiP)
2014-06-13 07:55:41 +04:00
CDefHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CGameInfo.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CGameInfo.h
Object class handler is now a proper "handler"
2014-05-24 01:56:51 +03:00
Client.cpp
Start spell-relatet files reorganisation
2015-02-26 08:39:48 +03:00
Client.h
MoveHero: add transit movement option
2015-03-08 17:04:09 +03:00
CMakeLists.txt
don't use separate .rc files for MSVC and MinGW
2014-10-12 16:32:02 +03:00
CMessage.cpp
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
2014-07-15 10:14:49 +03:00
CMessage.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CMT.cpp
Start spell-relatet files reorganisation
2015-02-26 08:39:48 +03:00
CMT.h
restore some SDL1 code in CMT.XXX
2014-06-13 07:55:41 +04:00
CMusicHandler.cpp
Start spell-relatet files reorganisation
2015-02-26 08:39:48 +03:00
CMusicHandler.h
CSoundHandler: fix memory leak and implement cache
2015-02-15 22:51:33 +03:00
CPlayerInterface.cpp
MSVS compiler doesn't allow default arguments for Lambdas.
2015-03-10 10:06:45 +01:00
CPlayerInterface.h
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
2015-03-10 09:04:25 +01:00
CPreGame.cpp
CSelectionScreen: always use isHost and isGuest when suitable
2015-03-15 19:33:58 +03:00
CPreGame.h
Multiplayer: add sync for RMG options in lobby
2015-03-13 23:33:46 +03:00
CVideoHandler.cpp
Possibly fixes looping videos;
2015-01-25 14:28:11 +01:00
CVideoHandler.h
Fix compilation with some versions of libavutil
2015-01-28 22:46:28 +03:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
Graphics.cpp
Start spell-relatet files reorganisation
2015-02-26 08:39:48 +03:00
Graphics.h
[Spells] Added basic support for icons and sounds
2014-03-10 16:00:58 +00:00
Info.plist
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
mapHandler.cpp
Move VievXXX logic to server side (except expert ViewEarth)
2015-02-26 17:15:17 +03:00
mapHandler.h
Move VievXXX logic to server side (except expert ViewEarth)
2015-02-26 17:15:17 +03:00
NetPacksClient.cpp
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
2015-03-10 09:04:25 +01:00
OSX.mm
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDLMain.h
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLMain.m
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
Implemented SDL2 unicode input. Hotkeys are sill broken.
2014-06-13 07:55:42 +04:00
VCMI_client.cbp
[c::b] update prejects, fix build
2014-09-11 17:53:25 +04:00
VCMI_client.rc
don't use separate .rc files for MSVC and MinGW
2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj
Migrated to SDL2. It also fixes animation speed in combat.
2015-03-10 08:57:45 +01:00
VCMI_client.vcxproj.filters
Compile fixes for Visual.
2014-09-05 20:13:58 +02:00
vcmi.icns
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00