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Open-source engine for Heroes of Might and Magic III
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Tomasz Zieliński 48c11f661b Fix zone attraction
(cherry picked from commit 164ecaea60)
2023-04-18 19:20:40 +02:00
.github fix uploading Android APK to server 2023-03-06 21:29:46 +03:00
AI vcmi: remove unused functions now 2023-04-17 00:43:13 +03:00
android Android ico 2023-04-15 13:50:37 +02:00
CI vcmi: use qt6 for clang linux build 2023-03-06 00:18:23 +03:00
client Merge pull request #1999 from Laserlicht/patch-2 2023-04-18 16:23:00 +03:00
cmake_modules Refactoring of H3M loader to make HotA format support easier 2023-04-15 17:20:38 +03:00
config Merge pull request #1932 from rilian-la-te/proper-teleport 2023-04-16 22:52:01 +03:00
debian Merge master -> develop 2023-04-14 16:51:35 +03:00
docs [Conan][docs] improve using prebuilt binaries for Apple Silicon 2023-04-02 13:58:03 +03:00
include Spell: remove unneeded virtual functions 2023-04-13 11:24:19 +03:00
ios generate ipa file with CPack directly 2023-01-24 20:10:57 +03:00
launcher Update eu.vcmi.VCMI.metainfo.xml 2023-04-15 00:24:32 +02:00
lib Fix zone attraction 2023-04-18 19:20:40 +02:00
lib_server Yet another attempt to fix Windows compile: 2022-12-06 18:35:24 +02:00
mapeditor Refactoring of H3M loader to make HotA format support easier 2023-04-15 17:20:38 +03:00
Mods/vcmi Merge master -> develop 2023-04-14 16:51:35 +03:00
osx Add files via upload 2023-04-16 14:59:27 +02:00
rpm
scripting vcmi: remove unused functions now 2023-04-17 00:43:13 +03:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server vcmi: use std::optional 2023-04-17 00:43:13 +03:00
test vcmi: use std::optional 2023-04-17 00:43:13 +03:00
win
.gitignore Add clion related folder to gitignore 2023-01-01 15:47:21 +02:00
.gitmodules
.travis.yml
AUTHORS Changelog and authors for 1.1 (#1184) 2022-12-09 02:40:39 +04:00
CCallback.cpp vcmi: use std::optional 2023-04-17 00:43:13 +03:00
CCallback.h vcmi: use std::optional 2023-04-17 00:43:13 +03:00
ChangeLog.md Merge master -> develop 2023-04-14 16:51:35 +03:00
CMakeLists.txt Removed no longer used code 2023-04-12 01:04:27 +03:00
CMakePresets.json vcmi: change gcc variant to build lua and no pch 2023-04-09 00:15:09 +03:00
conanfile.py [Conan] add validate method to catch incorrect combination of options 2023-03-02 12:09:49 +03:00
fuzzylite.pc.in
Global.h vcmi: remove unused functions now 2023-04-17 00:43:13 +03:00
license.txt
README.md Update download counter for 1.2 2023-04-14 19:02:54 +02:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
vcmimanual.tex
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)