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adventureMap
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Merge pull request #1910 from IvanSavenko/beta_fixes
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2023-04-09 20:09:03 +03:00 |
battle
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Correctly reset UI on aborting Clone/Sacrifice
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2023-04-10 14:33:24 +03:00 |
gui
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Fix handling of invalid hotkeys in configurable UI
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2023-04-08 19:53:13 +03:00 |
icons
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ios
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[iOS] use pinch gesture as Spacebar hotkey instead of Tab
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2023-01-22 15:37:48 +03:00 |
lobby
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fix: close dropbox with left mouse click outside of the dropbox
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2023-04-06 18:32:21 +02:00 |
mainmenu
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
mapView
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Do not attempt to play animations when map is inactive
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2023-03-31 23:18:45 +03:00 |
render
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TTF fonts can now be used as fallback for H3 fonts
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2023-04-04 22:23:32 +03:00 |
renderSDL
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TTF fonts can now be used as fallback for H3 fonts
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2023-04-04 22:23:32 +03:00 |
widgets
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Allow defining active areas for sliders. Fixes settings window.
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2023-04-02 22:24:07 +03:00 |
windows
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Correctly update battle queue state after changing its state
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2023-04-05 18:35:45 +03:00 |
CFocusableHelper.cpp
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remove focus from active text input after keyboard is closed
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2022-09-24 15:55:19 +03:00 |
CFocusableHelper.h
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remove focus from active text input after keyboard is closed
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2022-09-24 15:55:19 +03:00 |
CGameInfo.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CGameInfo.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
Client.cpp
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Shut down the thread for tactic phase properly
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2023-04-08 22:52:46 +04:00 |
Client.h
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Shut down the thread for tactic phase properly
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2023-04-08 22:52:46 +04:00 |
ClientCommandManager.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
ClientCommandManager.h
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Converted timer event into tick event that is called every frame
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2023-03-22 23:10:50 +02:00 |
ClientNetPackVisitors.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
CMakeLists.txt
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Restored ambient sounds functionality
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2023-03-05 18:02:59 +02:00 |
CMT.cpp
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Loading of translation mods is now skipped on language mismatch
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2023-03-14 16:02:16 +02:00 |
CMT.h
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CMusicHandler.cpp
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Fix crash on missing music file
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2023-04-08 19:47:16 +03:00 |
CMusicHandler.h
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Fixed volume of ambient sounds
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2023-03-28 18:56:44 +03:00 |
CPlayerInterface.cpp
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Merge pull request #1910 from IvanSavenko/beta_fixes
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2023-04-09 20:09:03 +03:00 |
CPlayerInterface.h
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Shut down the thread for tactic phase properly
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2023-04-08 22:52:46 +04:00 |
CServerHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CServerHandler.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
CVideoHandler.cpp
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vcmi: fix build and run with ffmpeg 6.0
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2023-03-11 00:12:05 +03:00 |
CVideoHandler.h
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Video playback is now time-based, using video file timings
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2023-01-28 13:19:35 +02:00 |
DPIaware.manifest
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LobbyClientNetPackVisitors.h
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
NetPacksClient.cpp
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Process attack/attacked animation before dealing damage to units
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2023-03-25 15:00:25 +01:00 |
NetPacksLobbyClient.cpp
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
resource.h
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StdInc.cpp
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StdInc.h
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Removed most SDL includes from headers, removed SDL int's
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2023-01-30 19:55:32 +02:00 |
VCMI_client.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_client.rc
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VCMI_client.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |
VCMI_client.vcxproj.filters
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Update project files to match vcmi code changes
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2018-07-06 18:52:51 +02:00 |
vcmi.ico
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