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battle
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Added space between both text entries;
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2015-01-26 17:16:39 +01:00 |
gui
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Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect
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2015-02-15 04:53:01 +03:00 |
icons
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Changes related to Debian packaging, based on josch patch
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2014-03-20 18:17:40 +00:00 |
widgets
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Merge pull request #88 from ArseniyShestakov/improvedQuestLog
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2015-02-17 06:44:38 +01:00 |
windows
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Quest Log: move slider to start when blocked
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2015-02-18 00:07:03 +03:00 |
CBitmapHandler.cpp
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More ColorKey cleanup
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2014-07-02 22:41:11 +04:00 |
CBitmapHandler.h
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Made speed of most of battle animations time-based
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2013-07-06 16:10:20 +00:00 |
CDefHandler.cpp
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Refactoring towards backward compatibility (WiP)
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2014-06-13 07:55:41 +04:00 |
CDefHandler.h
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Made speed of most of battle animations time-based
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2013-07-06 16:10:20 +00:00 |
CGameInfo.cpp
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Finalization of object type handler interface
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2014-05-16 23:50:02 +03:00 |
CGameInfo.h
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Object class handler is now a proper "handler"
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2014-05-24 01:56:51 +03:00 |
Client.cpp
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get rid of global debug macros.
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2015-02-14 22:43:16 +03:00 |
Client.h
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Fix client build
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2014-12-21 22:33:20 +03:00 |
CMakeLists.txt
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
CMessage.cpp
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Split CIntObjectClasses into multiple smaller files. This should be the last change in files
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2014-07-15 10:14:49 +03:00 |
CMessage.h
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CMT.cpp
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Fix android build.
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2014-11-02 16:19:14 +03:00 |
CMT.h
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restore some SDL1 code in CMT.XXX
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2014-06-13 07:55:41 +04:00 |
CMusicHandler.cpp
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CSoundHandler: fix memory leak and implement cache
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2015-02-15 22:51:33 +03:00 |
CMusicHandler.h
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CSoundHandler: fix memory leak and implement cache
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2015-02-15 22:51:33 +03:00 |
CPlayerInterface.cpp
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Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect
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2015-02-15 04:53:01 +03:00 |
CPlayerInterface.h
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Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect
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2015-02-15 04:53:01 +03:00 |
CPreGame.cpp
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Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect
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2015-02-15 04:53:01 +03:00 |
CPreGame.h
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Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect
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2015-02-15 04:53:01 +03:00 |
CVideoHandler.cpp
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Possibly fixes looping videos;
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2015-01-25 14:28:11 +01:00 |
CVideoHandler.h
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Fix compilation with some versions of libavutil
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2015-01-28 22:46:28 +03:00 |
DPIaware.manifest
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Graphics.cpp
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initializer lists part1
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2014-10-02 19:43:46 +04:00 |
Graphics.h
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[Spells] Added basic support for icons and sounds
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2014-03-10 16:00:58 +00:00 |
Info.plist
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Attempt to apply patch from stopiccot.
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2013-03-01 21:32:26 +00:00 |
mapHandler.cpp
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Fixes color-keying after scaling bitmaps for world view display;
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2015-02-09 20:16:42 +01:00 |
mapHandler.h
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World view mode drawing: refactoring, part 2 (further merging of common functionalities; abstracted puzzle view to separate blitter);
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2015-01-19 20:08:19 +01:00 |
NetPacksClient.cpp
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Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
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2014-09-21 16:42:08 +03:00 |
OSX.mm
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Attempt to apply patch from stopiccot.
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2013-03-01 21:32:26 +00:00 |
resource.h
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SDLMain.h
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
SDLMain.m
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
StdInc.cpp
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* Final commit
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2011-12-13 21:35:28 +00:00 |
StdInc.h
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Implemented SDL2 unicode input. Hotkeys are sill broken.
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2014-06-13 07:55:42 +04:00 |
VCMI_client.cbp
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[c::b] update prejects, fix build
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2014-09-11 17:53:25 +04:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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[MVS] Added /LTCG option to improve linker performance.
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2014-12-22 19:44:15 +01:00 |
VCMI_client.vcxproj.filters
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Compile fixes for Visual.
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2014-09-05 20:13:58 +02:00 |
vcmi.icns
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
vcmi.ico
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