1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-03-03 14:52:11 +02:00
ArseniyShestakov 54eb9bf81a Merge pull request #192 from vmarkovtsev/feature/petrified_damage
Implement half damage to petrified units
2016-02-08 02:33:44 +03:00
2016-01-31 18:01:58 +03:00
2016-01-27 21:08:08 +01:00
2016-01-27 21:08:08 +01:00
2016-02-06 15:11:56 +01:00
2015-06-01 21:57:43 +02:00
2016-01-09 21:23:55 +01:00
2015-12-24 01:37:16 +03:00
2016-01-21 10:58:43 +03:00
2009-01-09 18:38:08 +00:00
2015-02-14 19:15:34 +03:00
2013-09-02 17:26:52 +00:00
2013-09-02 17:26:52 +00:00
2016-01-27 15:21:29 +03:00
2015-10-17 09:23:28 +03:00

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

Installation

For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2015 VCMI Team (check AUTHORS file for the contributors list)

Description
Open-source engine for Heroes of Might and Magic III
Readme 137 MiB
Languages
C++ 67%
JSON-with-Comments 24.5%
Inno Setup 3.2%
Java 1.6%
C 1.5%
Other 1.9%