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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/client/lobby
2024-09-19 16:18:31 +03:00
..
CBonusSelection.cpp rename and move window class 2024-09-12 23:35:21 +02:00
CBonusSelection.h fix and no shadow 2024-09-13 00:03:25 +02:00
CCampaignInfoScreen.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CCampaignInfoScreen.h
CLobbyScreen.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CLobbyScreen.h SonarCloud fixes 2024-04-26 17:57:16 +03:00
CSavingScreen.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CSavingScreen.h Add game pause 2023-10-08 16:03:57 +02:00
CScenarioInfoScreen.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CScenarioInfoScreen.h
CSelectionBase.cpp Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
CSelectionBase.h button 2024-07-25 23:32:45 +02:00
ExtraOptionsTab.cpp fixes graphical glitch when there is no savegame 2024-05-15 21:07:47 +02:00
ExtraOptionsTab.h extra option tab 2023-12-28 19:41:01 +01:00
OptionsTab.cpp Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
OptionsTab.h button 2024-07-25 23:32:45 +02:00
OptionsTabBase.cpp generate assets only when necessary 2024-08-29 00:37:39 +02:00
OptionsTabBase.h add extra button for campaigns 2024-02-07 21:40:56 +01:00
RandomMapTab.cpp RMG: Enable only those roads, that are enabled in persistentStorage.json 2024-09-04 08:37:45 +09:00
RandomMapTab.h Remove unused file 2024-02-29 20:20:35 +01:00
SelectionTab.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
SelectionTab.h Remove unused code and no longer needed caching 2024-07-19 10:08:50 +00:00
TurnOptionsTab.cpp Initial version of Turn Options tab screen 2023-11-13 19:06:56 +02:00
TurnOptionsTab.h Initial version of Turn Options tab screen 2023-11-13 19:06:56 +02:00