.. |
battle
|
Merge pull request #1909 from vcmi/avoid-freeze-on-siege-selfblocking
|
2023-04-11 11:11:05 +03:00 |
events
|
vcmi: modernize lib/events
|
2023-03-06 20:24:38 +03:00 |
filesystem
|
Partially implemented Setup Window
|
2023-03-14 16:02:16 +02:00 |
logging
|
vcmi: modernize lib/logging
|
2023-03-06 20:13:25 +03:00 |
mapObjects
|
Fix Seer Hut right-click text
|
2023-04-13 19:06:44 +03:00 |
mapping
|
Fix generation of roads and rivers near map edge
|
2023-04-13 16:26:03 +03:00 |
minizip
|
remove copy-pasted functions from ioapi.c
|
2023-02-24 13:42:26 +03:00 |
registerTypes
|
vcmi: unify movement
|
2023-03-16 16:46:41 +03:00 |
rmg
|
Use product instead of distance sum for Subterranean Gate placement.
|
2023-04-12 09:31:09 +02:00 |
serializer
|
Fix serialization
|
2023-04-04 22:22:58 +03:00 |
spells
|
Fix check for Demon Summon targets
|
2023-04-13 21:17:35 +03:00 |
vstd
|
vstd: pass separators and input by reference
|
2023-02-05 18:07:56 +03:00 |
AI_Base.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
BattleFieldHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
BattleFieldHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CAndroidVMHelper.cpp
|
fix using JNI from server in single process build
|
2023-03-02 12:09:48 +03:00 |
CAndroidVMHelper.h
|
fix using JNI from server in single process build
|
2023-03-02 12:09:48 +03:00 |
CArtHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CArtHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CBonusTypeHandler.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CBonusTypeHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CBuildingHandler.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CBuildingHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CConfigHandler.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CConfigHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CConsoleHandler.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CConsoleHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CCreatureHandler.cpp
|
Fix identifiers resolving for stack experience bonuses
|
2023-04-04 17:12:40 +03:00 |
CCreatureHandler.h
|
fix method documentation
|
2023-03-20 11:35:19 +03:00 |
CCreatureSet.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CCreatureSet.h
|
Fix uninitialized variable
|
2023-04-01 23:59:31 +03:00 |
CGameInfoCallback.cpp
|
Renamed & reorganized all game mechanics settings names
|
2023-03-16 18:11:35 +02:00 |
CGameInfoCallback.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CGameInterface.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CGameInterface.h
|
Shut down the thread for tactic phase properly
|
2023-04-08 22:52:46 +04:00 |
CGameState.cpp
|
Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town).
|
2023-03-25 11:17:49 +01:00 |
CGameState.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CGameStateFwd.h
|
Fix regression - uninitialized pointer
|
2023-03-16 19:25:26 +02:00 |
CGeneralTextHandler.cpp
|
Disabled check for unused lines in translations due to false positives
|
2023-04-03 01:12:48 +03:00 |
CGeneralTextHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CHeroHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CHeroHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CMakeLists.txt
|
enable StupidAI and EmptyAI for static AI
|
2023-03-02 12:09:49 +03:00 |
CModHandler.cpp
|
Handle mods with "keepDisabled" propertly on client
|
2023-03-25 23:54:51 +02:00 |
CModHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
Color.h
|
vcmi/client: make ColorRGBA constexpr
|
2023-02-12 19:11:24 +03:00 |
CondSh.h
|
Introduced animation phases for beter ordering of visuals in battles
|
2022-12-13 21:31:49 +02:00 |
ConstTransitivePtr.h
|
vcmi: make ConstTransitivePtr always init self.
|
2023-02-12 17:59:06 +03:00 |
CPathfinder.cpp
|
compute movement cost using PathNodeInfo layer info when possible
|
2023-03-20 11:35:20 +03:00 |
CPathfinder.h
|
compute movement cost using PathNodeInfo layer info when possible
|
2023-03-20 11:35:20 +03:00 |
CPlayerState.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CPlayerState.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CRandomGenerator.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CRandomGenerator.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CScriptingModule.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CScriptingModule.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CSkillHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CSkillHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
CSoundBase.h
|
Fix for missing Death Blow sound
|
2022-12-25 20:11:22 +02:00 |
CStack.cpp
|
CStack: make unicorns ability multiplicative
|
2023-03-20 23:29:33 +03:00 |
CStack.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CStopWatch.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CThreadHelper.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CThreadHelper.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CTownHandler.cpp
|
CTownHandler: remove hardcoded Cove grail
|
2023-04-02 00:27:29 +03:00 |
CTownHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
FunctionList.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
GameConstants.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
GameConstants.h
|
Merge pull request #1765 from vcmi/fix_horde_buildings_load
|
2023-03-31 17:59:26 +03:00 |
GameSettings.cpp
|
Fixed loading of settings from mods
|
2023-03-16 18:11:36 +02:00 |
GameSettings.h
|
Renamed & reorganized all game mechanics settings names
|
2023-03-16 18:11:35 +02:00 |
HeroBonus.cpp
|
vcmi: manaLimit should be spellcaster property
|
2023-04-10 15:35:21 +03:00 |
HeroBonus.h
|
vcmi: manaLimit should be spellcaster property
|
2023-04-10 15:35:21 +03:00 |
IBonusTypeHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
IGameCallback.cpp
|
Renamed & reorganized all game mechanics settings names
|
2023-03-16 18:11:35 +02:00 |
IGameCallback.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
IGameEventsReceiver.h
|
vcmi: allow showing more than one components in infobar
|
2023-03-11 21:41:57 +03:00 |
IHandlerBase.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
IHandlerBase.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
int3.h
|
vcmi: make int3 as constexpr class
|
2023-02-12 19:00:43 +03:00 |
Interprocess.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
JsonDetail.cpp
|
Removed old code - VCMI now supports json-based animations everywhere
|
2023-03-30 19:59:19 +03:00 |
JsonDetail.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
JsonNode.cpp
|
vcmi: fix first aid regression
|
2023-03-19 19:20:08 +03:00 |
JsonNode.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
Languages.h
|
Do not show languages without translations in UI
|
2023-03-14 16:02:16 +02:00 |
LoadProgress.cpp
|
Editor prerequisites [part 2] (#889)
|
2022-09-17 14:04:01 +03:00 |
LoadProgress.h
|
Editor prerequisites [part 2] (#889)
|
2022-09-17 14:04:01 +03:00 |
LogicalExpression.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
LogicalExpression.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
NetPacks.h
|
vcmi: remove a bunch of duplicated showInfoDialog
|
2023-03-11 21:41:57 +03:00 |
NetPacksBase.h
|
NetPacksLib: remove obstacle ACTIVATE* actions
|
2023-03-26 22:59:34 +03:00 |
NetPacksLib.cpp
|
Fixed false error messages on game startup
|
2023-03-31 01:28:56 +03:00 |
NetPacksLobby.h
|
rework netpacks to avoid double typeinfo
|
2023-02-13 20:26:39 +02:00 |
NetPackVisitor.h
|
vcmi: allow showing more than one components in infobar
|
2023-03-11 21:41:57 +03:00 |
ObstacleHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
ObstacleHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
PathfinderUtil.h
|
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2023-01-10 00:01:35 +02:00 |
Point.h
|
Basic version of hero movement on map. Removed old code.
|
2023-03-05 17:48:02 +02:00 |
Rect.cpp
|
Refactoring of MapView
|
2023-03-05 17:48:02 +02:00 |
Rect.h
|
Completely removed old TerrainRect class
|
2023-03-05 17:57:36 +02:00 |
ResourceSet.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
ResourceSet.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
RiverHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
RiverHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
RoadHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
RoadHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
ScopeGuard.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
ScriptHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
ScriptHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
StartInfo.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
StartInfo.h
|
Change default difficulty to "Normal"
|
2023-04-13 19:06:17 +03:00 |
StdInc.cpp
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
StdInc.h
|
Moved boost:format log proxy to CLoggerBase
|
2016-08-13 16:57:18 +03:00 |
StringConstants.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
TerrainHandler.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
TerrainHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
TextOperations.cpp
|
Fonts will now correctly detect encoding of fonts from mods
|
2023-03-05 17:39:27 +02:00 |
TextOperations.h
|
Fonts will now correctly detect encoding of fonts from mods
|
2023-03-05 17:39:27 +02:00 |
UnlockGuard.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
vcmi_endian.h
|
lib: replace SDL usage to Boost one
|
2023-02-02 23:58:22 +03:00 |
VCMI_lib.cbp
|
lib: remove unused header
|
2023-02-02 23:50:50 +03:00 |
VCMI_Lib.cpp
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
VCMI_Lib.h
|
Renamed & reorganized all game mechanics settings names
|
2023-03-16 18:11:35 +02:00 |
VCMI_lib.vcxproj
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |
VCMI_lib.vcxproj.filters
|
Update visual studio project files
|
2018-08-22 17:31:48 +03:00 |
VCMIDirs.cpp
|
fix "development mode" condition when building in single process mode
|
2023-04-05 20:22:29 +03:00 |
VCMIDirs.h
|
editorPath -> mapEditorPath
|
2022-12-28 17:59:16 +02:00 |