AI/EmptyAI
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
client
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
config
|
* "%s substitutions in Right-click information in town hall
|
2008-06-03 18:16:54 +00:00 |
hch
|
Rest of commit: broken battles, starting hero, town displaying and linker errors.
|
2008-06-30 00:06:41 +00:00 |
lib
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
scripts/lua/objects
|
Partially done object scripting and interactions.
|
2007-11-18 22:58:28 +00:00 |
server
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
AdventureMapButton.cpp
|
* added files for future server
|
2008-07-01 08:01:02 +00:00 |
AdventureMapButton.h
|
* started making creature info window
|
2008-05-18 17:33:39 +00:00 |
AI_Base.h
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
CAdvmapInterface.cpp
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
CAdvmapInterface.h
|
* started making creature info window
|
2008-05-18 17:33:39 +00:00 |
CBattleInterface.cpp
|
Fighting with includes.
|
2008-07-02 08:39:56 +00:00 |
CBattleInterface.h
|
* moved map reading to the map.cpp
|
2008-06-21 13:27:52 +00:00 |
CCallback.cpp
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
CCallback.h
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
CCastleInterface.cpp
|
Fighting with includes.
|
2008-07-02 08:39:56 +00:00 |
CCastleInterface.h
|
* VCMI won't crash when r-click neutral stack during the battle
|
2008-06-04 13:00:56 +00:00 |
CConsoleHandler.cpp
|
Fighting with includes.
|
2008-07-02 08:39:56 +00:00 |
CConsoleHandler.h
|
More changes for netcode/serialization
|
2008-07-25 17:28:28 +00:00 |
CCursorHandler.cpp
|
* added files for future server
|
2008-07-01 08:01:02 +00:00 |
CCursorHandler.h
|
* fixed memory leak in battles
|
2008-04-20 15:56:03 +00:00 |
CGameInfo.cpp
|
More changes for splitting
|
2008-06-12 21:08:04 +00:00 |
CGameInfo.h
|
Fighting with includes.
|
2008-07-02 08:39:56 +00:00 |
CGameInterface.cpp
|
Partially done object scripting and interactions.
|
2007-11-18 22:58:28 +00:00 |
CGameInterface.h
|
Merged changes from trunk (since r452)
|
2008-06-11 01:58:18 +00:00 |
CGameState.cpp
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
CGameState.h
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
CHeroWindow.cpp
|
Fighting with includes.
|
2008-07-02 08:39:56 +00:00 |
CHeroWindow.h
|
Cleanups/refactoring
|
2008-06-11 01:53:57 +00:00 |
CLua.cpp
|
More changes for netcode/serialization
|
2008-07-25 17:28:28 +00:00 |
CLua.h
|
More changes for netcode/serialization
|
2008-07-25 17:28:28 +00:00 |
CLuaHandler.cpp
|
More changes for netcode/serialization
|
2008-07-25 17:28:28 +00:00 |
CLuaHandler.h
|
Partially done object scripting and interactions.
|
2007-11-18 22:58:28 +00:00 |
CMessage.cpp
|
* added files for future server
|
2008-07-01 08:01:02 +00:00 |
CMessage.h
|
* right click popups in towns
|
2008-03-06 18:54:35 +00:00 |
CMT.cpp
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
CPathfinder.cpp
|
Fighting with includes.
|
2008-07-02 08:39:56 +00:00 |
CPathfinder.h
|
New pathfinder by Spasarto
|
2008-06-01 14:55:31 +00:00 |
CPlayerInterface.cpp
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
CPlayerInterface.h
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
CPreGame.cpp
|
More changes for netcode/serialization
|
2008-07-25 17:28:28 +00:00 |
CPreGame.h
|
* added files for future server
|
2008-07-01 08:01:02 +00:00 |
CScreenHandler.cpp
|
* added files for future server
|
2008-07-01 08:01:02 +00:00 |
CScreenHandler.h
|
* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
|
2007-08-21 13:48:18 +00:00 |
CThreadHelper.cpp
|
* BitmapHandler thread-safe
|
2008-06-16 14:56:48 +00:00 |
CThreadHelper.h
|
* BitmapHandler thread-safe
|
2008-06-16 14:56:48 +00:00 |
global.h
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
h3m.txt
|
* right click popups in towns
|
2008-03-06 18:54:35 +00:00 |
int3.h
|
More changes for netcode/serialization
|
2008-07-25 17:28:28 +00:00 |
manisfest VCMI.txt
|
* done #40, #32, #21
|
2007-10-14 12:11:18 +00:00 |
map.cpp
|
More changes for netcode/serialization
|
2008-07-25 17:28:28 +00:00 |
map.h
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
mapHandler.cpp
|
Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
|
2008-07-27 17:07:37 +00:00 |
mapHandler.h
|
More changes for netcode/serialization
|
2008-07-25 17:28:28 +00:00 |
nodrze.h
|
* leading files from Data/ instead of h3bitmap.lod when possible (as in OH3)
|
2008-02-05 07:21:09 +00:00 |
SDL_Extensions.cpp
|
More changes for netcode/serialization
|
2008-07-25 17:28:28 +00:00 |
SDL_Extensions.h
|
Rest of commit: broken battles, starting hero, town displaying and linker errors.
|
2008-06-30 00:06:41 +00:00 |
SDL_framerate.cpp
|
* CLodHandler now stories entries in nodrze (much faster searching)
|
2007-07-17 20:51:49 +00:00 |
SDL_framerate.h
|
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
|
2007-07-15 13:36:04 +00:00 |
StartInfo.h
|
More changes for netcode/serialization
|
2008-07-25 17:28:28 +00:00 |
stdafx.cpp
|
Na początek.
|
2007-06-06 16:12:12 +00:00 |
stdafx.h
|
Continuation of splitting.
|
2008-06-13 08:16:51 +00:00 |
timeHandler.h
|
More changes / project files.
|
2008-06-14 10:20:18 +00:00 |