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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/server
MichalZr6 65d22f17ae proper logging of drained life and resurrected count
new struct for keeping track of healed HP (also drained life) and resurrected count
2024-06-09 23:54:20 +02:00
..
battles proper logging of drained life and resurrected count 2024-06-09 23:54:20 +02:00
processors Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-31 09:34:21 +00:00
queries Reduce includes in headers 2024-04-26 13:26:33 +03:00
CGameHandler.cpp Merge pull request #3997 from IvanSavenko/serialization_refactor 2024-05-30 19:13:21 +03:00
CGameHandler.h Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
CMakeLists.txt
CVCMIServer.cpp Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
CVCMIServer.h Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-17 08:26:37 +00:00
GlobalLobbyProcessor.cpp Ignore duplicate disconnected calls 2024-05-16 08:03:06 +00:00
GlobalLobbyProcessor.h Store and send mod list and game version for game rooms 2024-04-23 17:15:59 +03:00
LobbyNetPackVisitors.h Guest can also use & renaming 2024-05-01 15:58:22 +02:00
NetPacksLobbyServer.cpp Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
NetPacksServer.cpp Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
ServerNetPackVisitors.h Saving costume 2024-04-27 21:35:37 +03:00
ServerSpellCastEnvironment.cpp Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
ServerSpellCastEnvironment.h Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
StdInc.cpp
StdInc.h
TurnTimerHandler.cpp It is now possible to vote for simturns and turn timer changes 2024-05-19 18:31:32 +00:00
TurnTimerHandler.h It is now possible to vote for simturns and turn timer changes 2024-05-19 18:31:32 +00:00