..
battle
Several minor fixes/features
2013-10-27 13:05:01 +00:00
gui
Unicode support.
2013-10-25 21:45:14 +00:00
icons
patches from qdii
2013-02-25 19:17:36 +00:00
AdventureMapClasses.cpp
Some refactoring of text display widgets:
2013-08-29 13:46:27 +00:00
AdventureMapClasses.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CAdvmapInterface.cpp
Fixed #1442 , likely a few others as well.
2013-09-12 22:33:08 +00:00
CAdvmapInterface.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CAnimation.cpp
Filesystem handling is now more flexible
2013-07-28 14:49:50 +00:00
CAnimation.h
Minor fixes:
2013-07-07 19:44:08 +00:00
CBitmapHandler.cpp
- fixed several cases of accessing full path to files in archives
2013-07-29 11:38:18 +00:00
CBitmapHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CCastleInterface.cpp
- fixes Inferno Castle Gate
2013-10-17 13:54:12 +00:00
CCastleInterface.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CCreatureWindow.cpp
Creature abilities without any name (but with graphics) will display in creature window.
2013-09-25 10:41:32 +00:00
CCreatureWindow.h
Visual Studio 2013 Preview compile fixes:
2013-07-02 12:08:30 +00:00
CDefHandler.cpp
introduced zip support into vcmi
2013-07-30 15:02:55 +00:00
CDefHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CGameInfo.cpp
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CGameInfo.h
Support for saving/loading in player interfaces, including VCAI.
2013-05-09 11:09:23 +00:00
CHeroWindow.cpp
Compile fixes specific for VS 2012"
2013-07-02 15:23:32 +00:00
CHeroWindow.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CKingdomInterface.cpp
Some refactoring of text display widgets:
2013-08-29 13:46:27 +00:00
CKingdomInterface.h
- wrokaround/fix for #1177
2013-01-20 22:49:34 +00:00
Client.cpp
#1153 and #1395 should be fixed. Terrible, terrible, terrible.
2013-09-01 22:55:57 +00:00
Client.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CMakeLists.txt
some OS X fixes
2013-10-07 01:19:02 +00:00
CMessage.cpp
Unicode support.
2013-10-25 21:45:14 +00:00
CMessage.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CMT.cpp
compile fix, fixes missing end-of-line #1483
2013-09-28 13:32:49 +00:00
CMT.h
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
2013-06-17 15:45:55 +00:00
CMusicHandler.cpp
- fixed terrain music restarting every tile
2013-08-20 10:47:40 +00:00
CMusicHandler.h
Don't crash when music file cannot be found.
2013-08-01 13:52:01 +00:00
CPlayerInterface.cpp
Fixed #1490 .
2013-10-13 17:37:59 +00:00
CPlayerInterface.h
Fixed #1448 , #1470
2013-09-14 19:09:35 +00:00
CPreGame.cpp
- chinese fonts now use fallback to H3 fonts for ASCII characters
2013-10-20 21:53:27 +00:00
CPreGame.h
A bit more text-related work:
2013-08-29 16:41:14 +00:00
CQuestLog.cpp
A bit more text-related work:
2013-08-29 16:41:14 +00:00
CQuestLog.h
A bit more text-related work:
2013-08-29 16:41:14 +00:00
CSoundBase.h
- CMappedFileLoader class to remap WoG files to h3 names
2013-05-04 13:14:23 +00:00
CSpellWindow.cpp
Several minor fixes/features
2013-10-27 13:05:01 +00:00
CSpellWindow.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
CVideoHandler.cpp
One more compile fix, works now fine on Windows.
2013-07-29 12:15:50 +00:00
CVideoHandler.h
- Renamed /lib subfolders to lowercase
2013-04-07 10:48:07 +00:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
FunctionList.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
Graphics.cpp
Improved json validation
2013-10-26 19:33:34 +00:00
Graphics.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
GUIClasses.cpp
Several minor fixes/features
2013-10-27 13:05:01 +00:00
GUIClasses.h
Several minor fixes/features
2013-10-27 13:05:01 +00:00
Info.plist
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
mapHandler.cpp
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
2013-06-29 13:05:48 +00:00
mapHandler.h
Significant changes to saving system. Now both client and server store their lib part.
2013-02-18 22:37:22 +00:00
NetPacksClient.cpp
Few more freeze-related fixes.
2013-09-28 00:30:12 +00:00
OSX.mm
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDLMain.h
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLMain.m
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
VCMI_client.cbp
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
VCMI_client.rc
* fixed previous fix
2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj
Introduced strongly typed QueryID.
2013-05-27 10:53:28 +00:00
VCMI_client.vcxproj.filters
Introduced strongly typed QueryID.
2013-05-27 10:53:28 +00:00
vcmi.icns
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00