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battle
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accept log text suggestion
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2024-04-18 08:40:25 +08:00 |
bonuses
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Add some utility bonuses for player resources boosting
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2024-04-15 21:18:45 +02:00 |
campaign
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Fix crash on selecting scenario with "start with strongest hero from
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2024-04-06 15:59:08 +03:00 |
constants
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virtual CWindowObject
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2024-04-23 18:58:41 +03:00 |
events
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filesystem
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Reworked JsonNode constructors to more logical form
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2024-02-26 12:55:49 +02:00 |
gameState
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#3691 - boat attached to hero should not block tiles on its own
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2024-04-06 12:30:19 +03:00 |
json
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Add some utility bonuses for player resources boosting
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2024-04-15 21:18:45 +02:00 |
logging
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NKAI: graph add battle layer
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2024-03-02 15:54:05 +02:00 |
mapObjectConstructors
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Provide more information in thrown exceptions for unfixed crashes
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2024-04-22 16:40:43 +03:00 |
mapObjects
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Fix thrown exception on random monster initialization
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2024-04-24 22:57:13 +03:00 |
mapping
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Moved serialization of ModCompatibilityInfo from MapFormat
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2024-04-23 17:15:59 +03:00 |
minizip
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Merge pull request #3674 from 678098/patch-2
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2024-03-28 11:33:54 +01:00 |
modding
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Fix build
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2024-04-23 17:15:59 +03:00 |
network
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Enabled 'keepalive' option to detect dead connections
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2024-04-23 17:15:59 +03:00 |
networkPacks
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Merge pull request #3786 from IvanSavenko/instant_movement
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2024-04-22 11:08:00 +03:00 |
pathfinder
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NKAI: remove 5th dimension
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2024-03-24 09:32:54 +02:00 |
registerTypes
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ManageBackpackArtifacts
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2024-03-07 18:16:22 +02:00 |
rewardable
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Fixed possible crash on having selectable reward with no visual image
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2024-04-25 14:04:45 +03:00 |
rmg
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Tweak numbers to ensure tiling covers entire map
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2024-04-14 07:25:52 +02:00 |
serializer
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Add save compatibility check
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2024-04-09 16:42:20 +03:00 |
spells
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Fixes regression - blocked TP when casting spell on land
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2024-04-13 16:56:48 +03:00 |
vstd
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
AI_Base.h
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ArtifactUtils.cpp
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ArtifactUtils.h
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BasicTypes.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
BattleFieldHandler.cpp
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Moved bonus parsing to a new file
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2024-02-14 15:48:06 +02:00 |
BattleFieldHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
CAndroidVMHelper.cpp
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CAndroidVMHelper.h
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CArtHandler.cpp
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Artifacts swap check
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2024-04-10 23:30:31 +03:00 |
CArtHandler.h
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(untested) Attempt to fix crash on moving artifact on Android
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2024-04-11 16:21:44 +03:00 |
CArtifactInstance.cpp
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CArtifactInstance.h
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CBonusTypeHandler.cpp
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Register vcmi-only strings as part of 'vcmi' mod instead of 'core'
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2024-04-08 13:16:54 +03:00 |
CBonusTypeHandler.h
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CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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Rename toJson to toString/toCompactString for consistency
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2024-02-26 12:55:49 +02:00 |
CConfigHandler.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CConsoleHandler.cpp
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Remove no longer needed workaround
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2024-02-19 13:45:50 +02:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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Renamed JsonNode::meta to more logical modScope. Member is now private
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2024-02-26 12:55:49 +02:00 |
CCreatureHandler.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CCreatureSet.cpp
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CCreatureSet.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
CGameInfoCallback.cpp
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
CGameInfoCallback.h
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
CGameInterface.cpp
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CGameInterface.h
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Add handling for yes/no dialogs that can be safely skipped by player
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2024-04-17 01:08:27 +02:00 |
CGeneralTextHandler.cpp
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Fixed loading of text strings for hota quests
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2024-04-22 13:49:17 +03:00 |
CGeneralTextHandler.h
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Replaced 'convert txt' command with more convenient 'translate' and
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2024-04-08 13:16:23 +03:00 |
CHeroHandler.cpp
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Renamed JsonNode::meta to more logical modScope. Member is now private
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2024-02-26 12:55:49 +02:00 |
CHeroHandler.h
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Added range checks to values read from h3m.
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2024-02-05 21:27:55 +02:00 |
CMakeLists.txt
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Moved serialization of ModCompatibilityInfo from MapFormat
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2024-04-23 17:15:59 +03:00 |
Color.h
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CondSh.h
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ConstTransitivePtr.h
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CPlayerState.cpp
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CPlayerState.h
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CRandomGenerator.cpp
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Replaced assertions with exceptions for invalid input in RNG
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2024-02-19 00:35:21 +02:00 |
CRandomGenerator.h
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CScriptingModule.cpp
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CScriptingModule.h
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CSkillHandler.cpp
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Fix formatting of luck/morale bonuses
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2024-04-09 16:13:30 +03:00 |
CSkillHandler.h
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CSoundBase.h
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CStack.cpp
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CStack.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CStopWatch.h
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CThreadHelper.cpp
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Fix build
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2024-02-11 19:54:30 +02:00 |
CThreadHelper.h
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Show human-readable thread name in log
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2024-02-11 17:55:02 +02:00 |
CTownHandler.cpp
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Merge pull request #3743 from dydzio0614/special-factions
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2024-04-12 11:49:58 +03:00 |
CTownHandler.h
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Merge pull request #3743 from dydzio0614/special-factions
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2024-04-12 11:49:58 +03:00 |
ExtraOptionsInfo.cpp
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ExtraOptionsInfo.h
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FunctionList.h
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GameCallbackHolder.h
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GameConstants.h
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GameSettings.cpp
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
GameSettings.h
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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Merge remote-tracking branch 'vcmi/develop' into lobby
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2024-02-03 21:11:34 +02:00 |
IGameCallback.h
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Remove some usages of server-side translations
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2024-04-09 16:13:30 +03:00 |
IGameEventsReceiver.h
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IHandlerBase.cpp
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IHandlerBase.h
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int3.h
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Fix SonarCloud issues
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2024-03-02 14:08:03 +01:00 |
Languages.h
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
LoadProgress.cpp
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LoadProgress.h
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Fixes
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2024-03-29 12:28:14 +02:00 |
LogicalExpression.cpp
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LogicalExpression.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
MetaString.cpp
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Fix build
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2024-04-09 18:56:28 +03:00 |
MetaString.h
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ObstacleHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
ObstacleHandler.h
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Point.h
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Rect.cpp
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Rect.h
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ResourceSet.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
ResourceSet.h
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RiverHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
RiverHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
RoadHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
RoadHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
ScopeGuard.h
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Fix undefined behavior
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2024-02-12 12:33:09 +02:00 |
ScriptHandler.cpp
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ScriptHandler.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
StartInfo.cpp
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Implemented join room dialog
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2024-04-23 17:15:59 +03:00 |
StartInfo.h
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AI will only ignore garrisons in 'Steadwick Fall' mission (H3 logic)
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2024-04-22 11:14:58 +03:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
TerrainHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
TerrainHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
TextOperations.cpp
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
TextOperations.h
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
TurnTimerInfo.cpp
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TurnTimerInfo.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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VCMI_Lib.cpp
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Proof of concept with OH3 obstacles
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2024-04-04 21:39:01 +02:00 |
VCMI_Lib.h
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Proof of concept with OH3 obstacles
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2024-04-04 21:39:01 +02:00 |
VCMI_lib.vcxproj
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VCMI_lib.vcxproj.filters
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VCMIDirs.cpp
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Fix handling of 'developmentMode' for lobby-only builds
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2024-03-30 10:24:54 +02:00 |
VCMIDirs.h
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