1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
2023-02-13 20:23:42 +02:00
.github Removed non-preset build from CI config 2023-01-31 18:14:17 +02:00
AI Merge pull request #1498 from rilian-la-te/conan-v2 2023-01-27 23:14:37 +02:00
CI Remove MXE action from CI 2023-01-31 18:13:51 +02:00
client Regression fixed 2023-02-13 15:16:42 +02:00
cmake_modules Merge master -> develop 2023-02-03 13:26:44 +02:00
config vcmi: deprecate MAXED_SPELL 2023-02-04 16:23:03 +03:00
debian Merge master -> develop 2023-02-03 13:26:44 +02:00
docs docs/conan.md: add Windows instructions 2023-01-27 00:11:17 +03:00
include vstd: pass separators and input by reference 2023-02-05 18:07:56 +03:00
ios generate ipa file with CPack directly 2023-01-24 20:10:57 +03:00
launcher Merge master -> develop 2023-02-03 13:26:44 +02:00
lib Regression fixed 2023-02-13 15:16:42 +02:00
lib_server
mapeditor Suppress warning 2023-02-08 20:09:37 +04:00
Mods/vcmi Merge pull request #1386 from IvanSavenko/resolutions_filter 2023-02-12 14:33:39 +02:00
osx
rpm
scripting vcmi: modernize lua 2023-02-08 13:51:22 +03:00
scripts/lib
server hide AI cheating message 2023-02-05 11:00:58 +02:00
test Merge pull request #1229 from IvanSavenko/battle_improvements 2023-01-09 22:07:13 +02:00
win
.gitignore Add clion related folder to gitignore 2023-01-01 15:47:21 +02:00
.gitmodules
.travis.yml
AUTHORS
CCallback.cpp Fixed includes 2023-02-01 21:45:06 +02:00
CCallback.h
ChangeLog.md Updated changelog 2023-02-03 13:30:19 +02:00
CMakeLists.txt lib: replace SDL usage to Boost one 2023-02-02 23:58:22 +03:00
CMakePresets.json vcmi: enable Conan builds for cross-compiling Win 2023-01-26 23:49:00 +03:00
conanfile.py vcmi: enable Conan builds for cross-compiling Win 2023-01-26 23:49:00 +03:00
fuzzylite.pc.in
Global.h vcmi: make int3 as constexpr class 2023-02-12 19:00:43 +03:00
license.txt
README.md Update README.md 2023-02-05 10:06:35 +02:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder Fix directory test 2022-12-29 21:50:04 +02:00
vcmimanual.tex
Version.cpp.in
Version.h

GitHub AppVeyor Build status Coverity Scan Build Status Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)