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filesystem
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Final part of the merge
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2014-09-04 20:59:07 +03:00 |
logging
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VCMIDirs update #6
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2014-08-27 12:31:58 +02:00 |
mapObjects
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Final part of the merge
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2014-09-04 20:59:07 +03:00 |
mapping
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Proper fix for #1712 - Building requirement tests are now fixed
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2014-08-07 19:53:07 +03:00 |
minizip
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Migrating to MSVS 2013, which allows to delete inttypes.h file.
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2014-08-31 19:08:39 +02:00 |
registerTypes
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Breaking things - trying to remove server-side knowledge of selected objects
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2014-09-19 00:18:49 +03:00 |
rmg
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Fixed crash due to incorrect RMG options.
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2014-09-18 14:29:57 +02:00 |
AI_Base.h
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BattleAction.cpp
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- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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2013-12-08 17:54:13 +00:00 |
BattleAction.h
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- Compile fixes for MVS
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2013-11-09 21:29:46 +00:00 |
BattleHex.cpp
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Minor fixes.
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2014-08-30 18:45:11 +02:00 |
BattleHex.h
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Minor fixes.
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2014-08-30 18:45:11 +02:00 |
BattleState.cpp
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
BattleState.h
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
CArtHandler.cpp
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Banks now use new scheme as well
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2014-06-22 13:39:40 +03:00 |
CArtHandler.h
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
CBattleCallback.cpp
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- fixed casting sacrifice spell (was broken and now fixed partially)
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2014-08-05 19:12:56 +02:00 |
CBattleCallback.h
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Extract battleStackIsImmune from battleIsImmune
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2014-05-19 13:44:38 +04:00 |
CBonusTypeHandler.cpp
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CBonusTypeHandler small refactoring
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2014-01-19 13:29:13 +00:00 |
CBonusTypeHandler.h
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Part 2 of new spell configuration
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2014-03-07 13:21:09 +00:00 |
CBuildingHandler.cpp
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bugfixing:
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2014-02-26 17:32:42 +00:00 |
CBuildingHandler.h
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CConfigHandler.cpp
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- files in local directories (saves & configs) now always have higher
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2014-03-08 16:05:23 +00:00 |
CConfigHandler.h
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Fall back to first available resolution if config contains invalid value.
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2014-09-18 14:20:53 +03:00 |
CConsoleHandler.cpp
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VCMIDirs update #6 fix
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2014-08-30 15:04:00 +02:00 |
CConsoleHandler.h
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VCMIDirs update #5 fix
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2014-08-26 12:19:04 +02:00 |
CCreatureHandler.cpp
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More cleanup:
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2014-06-05 23:51:24 +03:00 |
CCreatureHandler.h
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Some preparation towards mantis #1743:
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2014-03-17 19:51:07 +00:00 |
CCreatureSet.cpp
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Refactoring of hoverText from objects:
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2014-06-24 20:39:47 +03:00 |
CCreatureSet.h
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More fixes for map-specific crashes, fixes #1427 and #733
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2014-02-09 12:10:02 +00:00 |
CGameInfoCallback.cpp
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Breaking things - trying to remove server-side knowledge of selected objects
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2014-09-19 00:18:49 +03:00 |
CGameInfoCallback.h
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Breaking things - trying to remove server-side knowledge of selected objects
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2014-09-19 00:18:49 +03:00 |
CGameInterface.cpp
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Android fix
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2014-09-02 19:18:47 +02:00 |
CGameInterface.h
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went through the rest of cppcheck warnings, mostly harmless
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2013-11-07 12:48:41 +00:00 |
CGameState.cpp
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Breaking things - trying to remove server-side knowledge of selected objects
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2014-09-19 00:18:49 +03:00 |
CGameState.h
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Breaking things - trying to remove server-side knowledge of selected objects
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2014-09-19 00:18:49 +03:00 |
CGameStateFwd.h
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
CGeneralTextHandler.cpp
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Merge branch 'feature/creatureWindow' into refactoring/guiClasses
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2014-07-14 17:23:24 +03:00 |
CGeneralTextHandler.h
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Implement Unicode support for ingame console
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2014-07-02 19:16:05 +04:00 |
CHeroHandler.cpp
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Modding-related bugfixes:
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2014-06-30 17:13:01 +03:00 |
CHeroHandler.h
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- random number generation refactoring
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2014-04-10 19:22:32 +02:00 |
CMakeLists.txt
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use system version of minizip
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2014-09-02 17:00:20 +02:00 |
CModHandler.cpp
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Modding-related bugfixes:
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2014-06-30 17:13:01 +03:00 |
CModHandler.h
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Bugfixing. Game seems to be working without major bugs.
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2014-06-15 23:25:10 +03:00 |
CObstacleInstance.cpp
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- fixed missing DLL_LINKAGE
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2013-11-09 13:49:36 +00:00 |
CObstacleInstance.h
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CondSh.h
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Minor fixes.
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2014-08-30 18:45:11 +02:00 |
Connection.cpp
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VCMIDirs update #6
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2014-08-27 12:31:58 +02:00 |
Connection.h
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VCMIDirs update #6
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2014-08-27 12:31:58 +02:00 |
ConstTransitivePtr.h
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Fixed #1430, work-around to make #1435 non-crashing.
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2013-09-11 21:57:08 +00:00 |
CRandomGenerator.cpp
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- migrated boost::function/ref/bind to std:: variants
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2014-08-04 20:33:59 +02:00 |
CRandomGenerator.h
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- Fixed crash caused by randomShuffle
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2014-07-09 14:27:12 +02:00 |
CScriptingModule.h
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Clean up.
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2014-04-20 12:40:15 +04:00 |
CSoundBase.h
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Fixed sound effect when hero disappears
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2014-08-06 17:19:53 +02:00 |
CSpellHandler.cpp
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Extract "inherit node" function
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2014-05-19 02:28:44 +04:00 |
CSpellHandler.h
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Spell configuration: introduce simplifaction mechanism for level conficuration
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2014-05-18 18:47:18 +04:00 |
CStopWatch.h
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CThreadHelper.cpp
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VCMIDirs update #5 fix
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2014-08-26 12:19:04 +02:00 |
CThreadHelper.h
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- migrated boost::function/ref/bind to std:: variants
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2014-08-04 20:33:59 +02:00 |
CTownHandler.cpp
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Fixes 1852 - fixed typo in tower config and added check to detect such cases
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2014-08-04 14:47:42 +03:00 |
CTownHandler.h
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- Implementation of overrides for towns
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2014-06-15 19:43:01 +03:00 |
FunctionList.h
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- migrated boost::function/ref/bind to std:: variants
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2014-08-04 20:33:59 +02:00 |
GameConstants.cpp
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Moved all object-related files to lib/mapObjects directory.
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2014-06-05 14:19:47 +03:00 |
GameConstants.h
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Version 0.96 release.
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2014-07-01 19:32:31 +02:00 |
HeroBonus.cpp
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Cleaning error messages at access to players.
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2014-09-17 11:03:53 +02:00 |
HeroBonus.h
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- Added and improved some propagators, including Crystal Dragons ability (#1232)
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2014-03-29 21:39:19 +00:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
IGameCallback.h
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Refactoring of hoverText from objects:
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2014-06-24 20:39:47 +03:00 |
IGameEventsReceiver.h
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Fixing spelling mistakes. Patch from josch, fixes #1759
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2014-03-23 12:59:03 +00:00 |
IHandlerBase.cpp
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
IHandlerBase.h
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
int3.h
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Minor fixes. fix
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2014-08-30 19:08:04 +02:00 |
Interprocess.h
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JsonDetail.cpp
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Update JsonDetail.cpp
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2014-04-30 13:11:04 +04:00 |
JsonDetail.h
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Fixing spelling mistakes. Patch from josch, fixes #1759
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2014-03-23 12:59:03 +00:00 |
JsonNode.cpp
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- Implementation of overrides for towns
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2014-06-15 19:43:01 +03:00 |
JsonNode.h
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More cleanup:
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2014-06-05 23:51:24 +03:00 |
LogicalExpression.cpp
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Extended building dependencies:
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2013-12-02 11:58:02 +00:00 |
LogicalExpression.h
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Proper fix for #1712 - Building requirement tests are now fixed
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2014-08-07 19:53:07 +03:00 |
NetPacks.h
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Breaking things - trying to remove server-side knowledge of selected objects
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2014-09-19 00:18:49 +03:00 |
NetPacksBase.h
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fix mingw build
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2014-06-24 18:17:25 +04:00 |
NetPacksLib.cpp
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Breaking things - trying to remove server-side knowledge of selected objects
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2014-09-19 00:18:49 +03:00 |
ResourceSet.cpp
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Fixed all the issues with Quests, #828 and #1223.
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2013-07-23 15:03:01 +00:00 |
ResourceSet.h
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Added serializer-based class able to make deep copies of objects — CMemorySerializer.
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2014-02-08 21:54:35 +00:00 |
ScopeGuard.h
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StartInfo.h
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two patches/pull requests from janisozaur
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2013-11-12 10:45:42 +00:00 |
StdInc.cpp
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StdInc.h
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StringConstants.h
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UnlockGuard.h
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vcmi_endian.h
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Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
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2014-05-14 09:49:25 +04:00 |
VCMI_lib.cbp
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Merge branch 'develop' into SDL2
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2014-07-02 17:15:12 +04:00 |
VCMI_Lib.cpp
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Banks now use new scheme as well
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2014-06-22 13:39:40 +03:00 |
VCMI_Lib.h
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Object class handler is now a proper "handler"
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2014-05-24 01:56:51 +03:00 |
VCMI_lib.vcxproj
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Migrating to MSVS 2013, which allows to delete inttypes.h file.
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2014-08-31 19:08:39 +02:00 |
VCMI_lib.vcxproj.filters
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Something that compiles.
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2014-06-26 22:05:27 +02:00 |
VCMIDirs.cpp
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[c::b] update prejects, fix build
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2014-09-11 17:53:25 +04:00 |
VCMIDirs.h
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VCMIDirs update #5
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2014-08-21 22:26:28 +02:00 |