..
abilities
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
battle
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
events
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
filesystem
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
logging
More formatting
2020-05-17 11:21:49 +03:00
mapObjects
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
mapping
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
minizip
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
registerTypes
Fix RMG bug with incorrect town placement ( #779 )
2022-09-11 11:31:27 +03:00
rmg
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
serializer
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
spells
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
vstd
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
AI_Base.h
BattleFieldHandler.cpp
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
BattleFieldHandler.h
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
CAndroidVMHelper.cpp
apply review comments for CAndroidVMHelper
2018-05-26 14:50:49 +03:00
CAndroidVMHelper.h
apply review comments for CAndroidVMHelper
2018-05-26 14:50:49 +03:00
CArtHandler.cpp
#913 fix artifact assembling check
2022-09-16 14:13:56 +03:00
CArtHandler.h
#913 fix artifact assembling check
2022-09-16 14:13:56 +03:00
CBonusTypeHandler.cpp
CBonusTypeHandler.h
CBuildingHandler.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CBuildingHandler.h
CConfigHandler.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CConfigHandler.h
Revert only launcher saving to settings.json from PR441
2018-07-16 22:05:42 +02:00
CConsoleHandler.cpp
full crash dump
2022-05-14 13:23:09 +03:00
CConsoleHandler.h
CCreatureHandler.cpp
[863] Fix spells amount ( #867 )
2022-09-11 11:31:28 +03:00
CCreatureHandler.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
CCreatureSet.cpp
Feature: Army Management Shortcuts should work as in HD+ Mod
2021-11-28 20:00:43 +02:00
CCreatureSet.h
Feature: Army Management Shortcuts should work as in HD+ Mod
2021-11-28 20:00:43 +02:00
CGameInfoCallback.cpp
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
CGameInfoCallback.h
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
CGameInterface.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CGameInterface.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CGameState.cpp
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
CGameState.h
New battlegrounds ( #758 )
2022-09-11 11:31:26 +03:00
CGameStateFwd.h
Warning fix (I moved C++17 and CI to another branch) ( #739 )
2022-05-19 15:14:50 +03:00
CGeneralTextHandler.cpp
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
CGeneralTextHandler.h
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
CHeroHandler.cpp
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
CHeroHandler.h
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
CMakeLists.txt
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
CModHandler.cpp
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
CModHandler.h
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
CondSh.h
ConstTransitivePtr.h
CPathfinder.cpp
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
CPathfinder.h
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
CPlayerState.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CPlayerState.h
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
CRandomGenerator.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CRandomGenerator.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CScriptingModule.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CScriptingModule.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CSkillHandler.cpp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CSkillHandler.h
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
CSoundBase.h
CStack.cpp
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
CStack.h
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
CStopWatch.h
CThreadHelper.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CThreadHelper.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
CTownHandler.cpp
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
CTownHandler.h
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
FunctionList.h
GameConstants.cpp
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
GameConstants.h
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
HeroBonus.cpp
Suggested tweaks
2022-09-14 11:37:12 +02:00
HeroBonus.h
- Generate caching string with sprintf
2022-09-14 11:00:40 +02:00
IBonusTypeHandler.h
Warnings fixes ( #538 )
2019-01-19 13:52:02 +03:00
IGameCallback.cpp
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
IGameCallback.h
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
2021-09-12 14:30:54 +03:00
IGameEventsReceiver.h
Fix: Get rid of 'Tile is not visible' error message
2022-01-30 12:31:07 +02:00
IHandlerBase.cpp
IHandlerBase.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
int3.h
Suggested tweaks
2022-09-14 11:37:12 +02:00
Interprocess.h
JsonDetail.cpp
Fix: Crash on startup when mod dependency is not found
2022-03-21 09:43:06 +02:00
JsonDetail.h
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
JsonNode.cpp
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
JsonNode.h
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
LoadProgress.cpp
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
LoadProgress.h
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h
Feature: Army Management Shortcuts should work as in HD+ Mod
2021-11-28 20:00:43 +02:00
NetPacksBase.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
NetPacksLib.cpp
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
NetPacksLobby.h
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
ObstacleHandler.cpp
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
ObstacleHandler.h
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
PathfinderUtil.h
Rotation rebase2 ( #912 )
2022-09-18 17:39:10 +03:00
ResourceSet.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
ResourceSet.h
I have no idea what I'm doing
2018-07-26 12:14:29 +02:00
ScopeGuard.h
ScriptHandler.cpp
Android: allow run without scripting
2021-10-15 09:51:32 +03:00
ScriptHandler.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
StartInfo.cpp
Fix start game button for rmg without templates ( #781 )
2022-08-30 08:30:21 +03:00
StartInfo.h
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
StdInc.cpp
StdInc.h
StringConstants.h
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
Terrain.cpp
Fix terrain performance
2022-09-11 11:31:27 +03:00
Terrain.h
Fix terrain performance
2022-09-11 11:31:27 +03:00
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp
!?OB WIP
2021-02-16 13:32:18 +03:00
VCMI_Lib.cpp
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
VCMI_Lib.h
Vlc obstacles [part 1] ( #888 )
2022-09-15 11:06:54 +03:00
VCMI_lib.vcxproj
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
VCMI_lib.vcxproj.filters
Update visual studio project files
2018-08-22 17:31:48 +03:00
VCMIDirs.cpp
[macOS] store logs in the standard system directory
2022-09-18 09:24:36 +03:00
VCMIDirs.h
add dedicated method to get logs path
2022-09-18 09:24:36 +03:00