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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko 85f6030c7c
Merge pull request #4318 from IvanSavenko/upscaled_render
Support for xBRZ upscaling filter
2024-08-20 14:23:30 +03:00
.github CI: Use URL relative to repo's owner for test data 2024-07-23 01:43:26 +02:00
AI TBB is now a dependency of lib. Implemented multithreaded xBRZ scale 2024-08-17 15:25:26 +00:00
android Version bump to 1.5.6 2024-08-02 15:00:16 +00:00
CI MSVC CI script: Don't run vswhere to find dumpbin.exe, since it is not used 2024-07-20 00:04:28 +02:00
client Merge pull request #4318 from IvanSavenko/upscaled_render 2024-08-20 14:23:30 +03:00
cmake_modules Version bump to 1.5.6 2024-08-02 15:00:16 +00:00
config Merge pull request #4318 from IvanSavenko/upscaled_render 2024-08-20 14:23:30 +03:00
debian Merge branch 'vcmi/master' into 'vcmi/develop' 2024-08-05 10:36:10 +00:00
docs More examples in docs 2024-08-19 11:47:13 +00:00
include introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
ios [launcher] show button to copy existing data on iOS >= 13 2024-06-09 18:20:39 +03:00
launcher Fix typo 2024-08-17 19:46:32 +00:00
lib Merge pull request #4318 from IvanSavenko/upscaled_render 2024-08-20 14:23:30 +03:00
lobby Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
mapeditor Players affected by event is now stored as std::set instead of bitmask 2024-08-14 14:13:49 +00:00
Mods/vcmi Remove no longer used localization strings 2024-08-19 11:47:13 +00:00
osx [launcher] build for Android 2024-06-08 00:09:04 +03:00
rpm Update RPM spec 2020-05-05 18:44:42 +10:00
scripting Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
scripts/lib Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
server Rename town building types to more clear names 2024-08-19 11:47:13 +00:00
serverapp Bind server to a randomly assigned port 2024-07-12 01:06:36 +03:00
test Remove unused code, reduce includes 2024-08-19 11:47:13 +00:00
win Update vcpkg, fix QT paths 2022-09-24 10:53:09 +03:00
xcode Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
.gitattributes Fix links 2023-09-07 11:04:01 +03:00
.gitignore Add .directory files to .gitignore 2024-07-15 20:32:16 +02:00
.gitmodules Update googletest submodule 2024-08-02 15:09:48 +00:00
.travis.yml remove slack 2024-07-10 12:49:53 +02:00
AUTHORS.h AUTHORS.h: Global variables should be const. 2023-10-27 14:29:34 +00:00
CCallback.cpp basic support for bank 2024-08-04 15:44:57 +02:00
CCallback.h basic support for bank 2024-08-04 15:44:57 +02:00
ChangeLog.md Updated changelog with new changes 2024-08-15 19:45:44 +00:00
CMakeLists.txt TBB is now a dependency of lib. Implemented multithreaded xBRZ scale 2024-08-17 15:25:26 +00:00
CMakePresets.json Try to generate aab instead of apk 2024-06-21 14:58:33 +00:00
conanfile.py address code review comments 2024-07-08 00:02:01 +03:00
fuzzylite.pc.in Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
Global.h Merge pull request #4358 from IvanSavenko/integer_divide 2024-08-06 18:10:03 +03:00
license.txt convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

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VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)